Player Matchup

Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 108
God Stats
94W - 70L
1,523 SR
Queue Stats
203W - 215L
1,370 Elo+
Solo
Janus
Janus
HelpfulAmoeba23
Janus
Level 84
God Stats
2W - 3L
1,331 SR
Queue Stats
180W - 166L
1,442 Elo+
Solo
Odin
Odin
MrCabbage123456
Odin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Hercules
Hercules
StronG-007pty
Hercules
Level 87
God Stats
35W - 41L
1,550 SR
Queue Stats
967W - 983L
1,522 Elo+
Solo
Thor
Thor
iFuhny
Thor
Level 140
God Stats
2W - 3L
1,328 SR
Queue Stats
50W - 52L
1,466 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,460 Elo+

VS

Team Averages
Level 73
1,523 SR
1,324 Elo+
Sol
Sol
Bootybraiser
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,401 Elo+
Party 1
Thoth
Thoth
DoomedSoldier00
Thoth
Level 105
God Stats
2W - 7L
1,583 SR
Queue Stats
335W - 338L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rainstorm4640
Tsukuyomi
Level 102
God Stats
24W - 25L
1,532 SR
Queue Stats
104W - 112L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Xmas Keruu
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 1
Sun Wukong
Sun Wukong
Xmas wiggle
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charles444
Baron Samedi
15
2 / 4 / 6
9,944
497
4,988
10,944
4,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 2 / 7
10,936
547
17,375
11,698
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 5
9,030
452
3,490
9,039
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
StronG-007pty
Hercules
15
5 / 1 / 7
9,986
499
6,548
18,617
16,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
iFuhny
Thor
18
10 / 2 / 6
11,376
569
11,627
15,573
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
9,508
475
10,763
11,116
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 8 / 0
9,755
488
8,370
14,204
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Rainstorm4640
Tsukuyomi
5
0 / 1 / 0
6,171
309
142
2,088
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
Xmas Keruu
Guan Yu
14
1 / 5 / 2
9,199
460
8,850
18,125
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Xmas wiggle
Sun Wukong
15
4 / 6 / 2
9,832
492
10,211
17,805
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
22
Kills
9
9
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Baron Samedi
Charles444
Baron Samedi
2
4
6
1.25
L
3
8
0
0.38
W
5
2
7
4.25
W
0
0
5
2.5
L
Tsukuyomi
Rainstorm4640
Tsukuyomi
0
1
0
0
W
Hercules
StronG-007pty
Hercules
5
1
7
8.5
L
Guan Yu
Xmas Keruu
Guan Yu
1
5
2
0.4
L
Sun Wukong
Xmas wiggle
Sun Wukong
4
6
2
0.83
W
Thor
iFuhny
Thor
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
38,336
65,871
Taken
63,338
38,233
Mitigated
37,169
22,323
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,763
1,414
0
5,572
11,116
2,819
0
3,260
7,666
80,287
926
W
Baron Samedi
Charles444
Baron Samedi
4,988
544
1,018
2,056
10,944
4,902
1,323
4,197
6,433
56,120
1,396
L
8,370
64
0
625
14,204
3,502
0
7,124
6,724
58,506
0
W
17,375
918
0
2,185
11,698
3,855
384
6,204
5,266
87,366
1,351
W
3,490
751
0
2,684
9,039
7,072
126
2,100
6,512
0
35,853
L
Tsukuyomi
Rainstorm4640
Tsukuyomi
142
0
0
1,162
2,088
408
0
0
2,088
0
7,559
W
Hercules
StronG-007pty
Hercules
6,548
1,211
0
6,543
18,617
16,811
159
4,400
13,506
5,829
30,095
L
Guan Yu
Xmas Keruu
Guan Yu
8,850
1,302
214
3,434
18,125
12,784
0
5,139
12,798
0
44,066
L
Sun Wukong
Xmas wiggle
Sun Wukong
10,211
2,020
0
2,451
17,805
17,656
300
7,164
10,351
0
54,362
W
Thor
iFuhny
Thor
11,627
2,859
0
7,837
15,573
5,593
0
2,560
12,714
0
101,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,272
Gold Earned
44,465
473
Minions Killed
380
0
Camps Cleared
0
1,910,988
Distance Traveled
1,548,982
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,508
475
120
6
0
370,875
2
W
Baron Samedi
9,944
497
77
4
0
320,022
0
L
Thoth
9,755
488
106
5
0
328,010
0
W
Janus
10,936
547
147
7
0
409,713
0
W
Odin
9,030
452
52
3
0
337,127
0
L
Tsukuyomi
6,171
309
19
1
0
78,671
0
W
Hercules
9,986
499
63
3
0
415,989
4
L
Guan Yu
9,199
460
65
3
0
391,172
0
L
Sun Wukong
9,832
492
70
4
0
380,254
0
W
Thor
11,376
569
134
7
0
428,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role