Player Matchup

Ne Zha
Ne Zha
Deathreiign
Ne Zha
Level 24
God Stats
2W - 0L
1,740 SR
Queue Stats
17W - 21L
1,385 Elo+
Party 2
Anubis
Anubis
Jmoe
Anubis
Level 108
God Stats
3W - 0L
1,866 SR
Queue Stats
33W - 36L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
MeiSeung
Zhong Kui
Level 149
God Stats
16W - 11L
1,499 SR
Queue Stats
148W - 147L
1,501 Elo+
Solo
Cabrakan
Cabrakan
NotJeffH
Cabrakan
Level 128
God Stats
6W - 5L
1,432 SR
Queue Stats
164W - 165L
1,527 Elo+
Solo
Ishtar
Ishtar
Reiign3111
Ishtar
Level 49
God Stats
2W - 1L
1,333 SR
Queue Stats
30W - 46L
1,341 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,443 Elo+

VS

Team Averages
Level 97
1,470 SR
1,429 Elo+
Ares
Ares
Dabetic
Ares
Level 128
God Stats
0W - 2L
1,563 SR
Queue Stats
4W - 8L
1,430 Elo+
Party 3
Nut
Nut
Grandpa2828
Nut
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
LambOverRice881
Jormungandr
Level 22
God Stats
2W - 1L
1,764 SR
Queue Stats
25W - 39L
1,388 Elo+
Party 1
Vulcan
Vulcan
Satân
Vulcan
Level 156
God Stats
0W - 1L
1,247 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 3
Loki
Loki
Shiro195
Loki
Level 59
God Stats
13W - 11L
1,275 SR
Queue Stats
166W - 146L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 2 / 6
8,510
608
7,597
11,375
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Jmoe
Anubis
14
4 / 4 / 1
8,919
637
9,281
8,055
3,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
MeiSeung
Zhong Kui
14
4 / 1 / 8
8,958
640
8,780
9,051
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
NotJeffH
Cabrakan
13
9 / 3 / 8
8,664
619
8,275
11,544
6,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Reiign3111
Ishtar
14
3 / 1 / 4
8,385
599
6,007
5,161
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dabetic
Ares
8
0 / 5 / 1
5,804
415
3,315
13,085
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 0
6,469
462
2,134
10,255
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
LambOverRice881
Jormungandr
12
2 / 2 / 3
7,128
509
5,055
11,537
9,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Satân
Vulcan
12
1 / 7 / 2
7,103
507
6,084
8,563
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
14
5 / 5 / 2
7,635
545
6,694
11,173
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
26
Kills
9
11
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
Dabetic
Ares
0
5
1
0.1
W
Ne Zha
6
2
6
4.5
L
1
7
0
0.14
W
Anubis
Jmoe
Anubis
4
4
1
1.13
L
Jormungandr
LambOverRice881
Jormungandr
2
2
3
1.75
W
Zhong Kui
MeiSeung
Zhong Kui
4
1
8
8
W
Cabrakan
NotJeffH
Cabrakan
9
3
8
4.33
W
Ishtar
Reiign3111
Ishtar
3
1
4
5
L
Vulcan
Satân
Vulcan
1
7
2
0.29
L
Loki
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,940
Damage
23,282
45,186
Taken
54,613
23,693
Mitigated
28,443
14,128
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dabetic
Ares
3,315
249
0
1,441
13,085
9,402
0
6,231
6,854
10,251
0
W
Ne Zha
7,597
3,179
0
1,880
11,375
4,493
0
2,598
8,777
0
66,937
L
2,134
1,060
0
1,181
10,255
3,509
0
2,868
7,387
0
32,408
W
Anubis
Jmoe
Anubis
9,281
439
0
3,256
8,055
3,341
74
3,443
4,612
51,619
1,915
L
Jormungandr
LambOverRice881
Jormungandr
5,055
470
0
2,769
11,537
9,481
0
7,676
3,861
34,063
0
W
Zhong Kui
MeiSeung
Zhong Kui
8,780
993
0
3,399
9,051
7,418
395
4,525
4,526
49,715
3,188
W
Cabrakan
NotJeffH
Cabrakan
8,275
864
0
4,012
11,544
6,591
0
3,502
8,042
39,755
0
W
Ishtar
Reiign3111
Ishtar
6,007
4,013
0
1,581
5,161
1,850
2,433
386
4,775
0
51,678
L
Vulcan
Satân
Vulcan
6,084
320
0
420
8,563
2,435
0
4,857
3,706
47,082
0
L
Loki
6,694
1,777
0
3,917
11,173
3,616
0
4,297
6,876
0
59,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
34,139
451
Minions Killed
311
0
Camps Cleared
0
1,382,444
Distance Traveled
1,331,243
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,804
415
9
1
0
253,366
7
W
Ne Zha
8,510
608
95
7
0
346,187
0
L
Nut
6,469
462
60
4
0
233,981
0
W
Anubis
8,919
637
90
6
0
228,302
8
L
Jormungandr
7,128
509
59
4
0
230,236
0
W
Zhong Kui
8,958
640
116
8
0
264,563
4
W
Cabrakan
8,664
619
69
5
0
274,257
0
W
Ishtar
8,385
599
81
6
0
269,135
0
L
Vulcan
7,103
507
85
6
0
286,402
0
L
Loki
7,635
545
98
7
0
327,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role