Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
N0CTURN4L
Nu Wa
Level 148
God Stats
7W - 13L
1,835 SR
Queue Stats
136W - 127L
1,532 Elo+
Party 2
Team Averages
Level 107
1,612 SR
1,511 Elo+

VS

Team Averages
Level 110
1,531 SR
1,510 Elo+
Fenrir
Fenrir
Just_Sauce03
Fenrir
Level 137
God Stats
1W - 2L
1,676 SR
Queue Stats
86W - 87L
1,541 Elo+
Party 1
Discordia
Discordia
MRX007the1
Discordia
Level 78
God Stats
9W - 9L
1,416 SR
Queue Stats
200W - 200L
1,453 Elo+
Solo
Khepri
Khepri
luro0313
Khepri
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 61L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
7 / 2 / 2
8,403
840
6,212
6,746
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
 
Tsukuyomi
13
2 / 1 / 7
7,622
762
6,565
6,735
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
N0CTURN4L
Nu Wa
14
3 / 1 / 9
8,249
825
8,417
5,116
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 4 / 1
7,688
769
6,055
7,818
2,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
MRX007the1
Discordia
11
1 / 4 / 2
6,934
693
6,316
5,736
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
luro0313
Khepri
10
0 / 4 / 3
6,258
626
1,412
10,683
6,699
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
2
4
W
Tsukuyomi
 
Tsukuyomi
2
1
7
5.5
L
Fenrir
3
4
1
0.88
L
Discordia
MRX007the1
Discordia
1
4
2
0.5
W
Nu Wa
N0CTURN4L
Nu Wa
3
1
9
7.5
L
Khepri
luro0313
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
13,783
18,597
Taken
24,237
10,493
Mitigated
10,920
3,187
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,212
128
0
940
6,746
6,690
202
1,493
5,253
14,273
3,290
W
Tsukuyomi
 
Tsukuyomi
6,565
1,716
0
1,385
6,735
2,310
260
4,115
2,620
0
25,795
L
Fenrir
6,055
1,838
0
1,500
7,818
2,613
0
4,104
3,517
0
21,594
L
Discordia
MRX007the1
Discordia
6,316
0
0
0
5,736
1,608
0
3,624
1,840
27,547
0
W
Nu Wa
N0CTURN4L
Nu Wa
8,417
4,732
0
862
5,116
1,493
667
2,144
2,972
34,857
0
L
Khepri
luro0313
Khepri
1,412
76
0
834
10,683
6,699
0
5,851
4,659
15,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
20,880
114
Minions Killed
94
0
Camps Cleared
0
593,301
Distance Traveled
510,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,403
840
13
1
0
189,106
0
W
Tsukuyomi
7,622
762
44
4
0
213,632
0
L
Fenrir
7,688
769
31
3
0
181,312
0
L
Discordia
6,934
693
38
4
0
168,625
2
W
Nu Wa
8,249
825
57
6
0
190,563
0
L
Khepri
6,258
626
25
3
0
160,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role