Player Matchup

Medusa
Medusa
Silver II
Surreal_Alex
Medusa
Silver II
Level 100
God Stats
0W - 2L
1,476 SR
Queue Stats
142W - 165L
1,035 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
gbird28
Kumbhakarna
Silver IV
Level 107
God Stats
28W - 26L
1,493 SR
Queue Stats
251W - 287L
765 MMR
Solo
Mulan
Mulan
Silver II
ironmannn
Mulan
Silver II
Level 162
God Stats
6W - 13L
1,444 SR
Queue Stats
122W - 139L
1,231 MMR
Solo
Loki
Loki
Silver IV
just-PRYME7
Loki
Silver IV
Level 120
God Stats
10W - 10L
1,393 SR
Queue Stats
638W - 707L
540 MMR
Party 1
Chang'e
Chang'e
Silver I
scorpio_fighter6
Chang'e
Silver I
Level 100
God Stats
4W - 8L
1,442 SR
Queue Stats
365W - 390L
1,257 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,450 SR
966 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,423 SR
1,197 MMR
Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver V
 
Ra
Silver V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Piva03
Ymir
Silver V
Level 63
God Stats
2W - 1L
1,332 SR
Queue Stats
16W - 32L
817 MMR
Solo
Hachiman
Hachiman
Silver II
ShotaBlood
Hachiman
Silver II
Level 119
God Stats
4W - 2L
1,235 SR
Queue Stats
98W - 101L
1,201 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Tavira0412
Tsukuyomi
Silver III
Level 149
God Stats
3W - 1L
1,549 SR
Queue Stats
89W - 107L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 2
6,473
588
4,811
4,250
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
gbird28
Kumbhakarna
10
1 / 0 / 3
5,489
499
2,045
6,102
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
ironmannn
Mulan
9
1 / 4 / 3
5,997
545
6,280
7,103
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
4 / 1 / 1
5,894
536
3,213
5,071
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
6,499
591
3,548
7,338
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SurtrArachneAwilixKuzenbo

VS

Bans
Nu WaThorKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 3 / 3
6,193
563
4,306
11,874
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
 
Ra
11
1 / 1 / 1
5,880
535
2,851
2,974
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Piva03
Ymir
9
0 / 2 / 1
5,170
470
1,954
8,074
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
ShotaBlood
Hachiman
10
0 / 0 / 0
5,009
455
3,450
6,482
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tavira0412
Tsukuyomi
12
4 / 2 / 2
6,502
591
4,032
9,240
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
6
6
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
Ra
 
Ra
1
1
1
1.5
W
Ymir
Piva03
Ymir
0
2
1
0.25
W
Hachiman
ShotaBlood
Hachiman
0
0
0
0
L
Medusa
1
0
2
2
W
Tsukuyomi
Tavira0412
Tsukuyomi
4
2
2
2.5
L
Kumbhakarna
gbird28
Kumbhakarna
1
0
3
2.5
L
Mulan
ironmannn
Mulan
1
4
3
0.63
L
4
1
1
4.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
16,593
29,864
Taken
38,644
13,311
Mitigated
16,304
10,775
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,306
971
0
3,205
11,874
4,552
0
829
10,973
599
41,879
W
Ra
 
Ra
2,851
661
24
381
2,974
984
0
1,540
1,328
39,493
761
W
Ymir
Piva03
Ymir
1,954
320
0
2,488
8,074
6,129
0
1,393
6,609
20,981
0
W
Hachiman
ShotaBlood
Hachiman
3,450
2,343
0
3,035
6,482
1,655
0
393
6,089
0
32,864
L
Medusa
4,811
1,250
0
805
4,250
1,245
48
587
3,663
0
53,742
W
Tsukuyomi
Tavira0412
Tsukuyomi
4,032
867
0
4,575
9,240
2,984
0
1,058
8,078
0
45,608
L
Kumbhakarna
gbird28
Kumbhakarna
2,045
258
0
2,426
6,102
2,758
0
777
5,325
12,901
639
L
Mulan
ironmannn
Mulan
6,280
572
0
1,165
7,103
5,853
0
266
6,837
0
32,846
L
3,213
813
0
2,777
5,071
1,450
0
170
4,901
0
30,749
L
3,548
382
200
3,402
7,338
2,005
0
2,935
4,403
44,736
2,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
28,754
323
Minions Killed
323
0
Camps Cleared
0
1,077,568
Distance Traveled
1,086,617
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,193
563
76
7
0
219,133
4
W
Ra
5,880
535
73
7
0
195,278
0
W
Ymir
5,170
470
26
2
0
208,461
0
W
Hachiman
5,009
455
60
5
0
213,143
1
L
Medusa
6,473
588
92
8
0
203,746
0
W
Tsukuyomi
6,502
591
88
8
0
250,602
0
L
Kumbhakarna
5,489
499
17
2
0
228,419
4
L
Mulan
5,997
545
72
7
0
201,338
2
L
Loki
5,894
536
53
5
0
250,357
0
L
Chang'e
6,499
591
89
8
0
193,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role