Player Matchup

Jing Wei
Jing Wei
Ev3r
Jing Wei
Level 195
God Stats
10W - 0L
1,695 SR
Queue Stats
606W - 29L
2,271 Elo+
Party 1
Bacchus
Bacchus
MrPatoDuck
Bacchus
Level 158
God Stats
11W - 1L
1,823 SR
Queue Stats
610W - 44L
2,257 Elo+
Party 1
Awilix
Awilix
SilentxPooch
Awilix
Level 196
God Stats
66W - 2L
2,232 SR
Queue Stats
954W - 70L
2,284 Elo+
Party 1
Team Averages
Level 183
1,917 SR
2,270 Elo+

VS

Team Averages
Level 113
1,571 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
crovalnotal
Xing Tian
Level 67
God Stats
1W - 2L
1,714 SR
Queue Stats
13W - 8L
1,507 Elo+
Solo
The Morrigan
The Morrigan
yMonge
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ev3r
Jing Wei
14
7 / 1 / 11
9,170
917
8,784
6,412
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
MrPatoDuck
Bacchus
14
4 / 0 / 15
8,295
830
6,968
6,319
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
14
10 / 0 / 9
8,954
895
8,042
5,215
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 1
6,241
624
4,946
7,139
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
crovalnotal
Xing Tian
9
1 / 6 / 0
6,157
616
2,854
9,805
7,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
yMonge
The Morrigan
9
0 / 12 / 0
5,770
577
1,902
9,603
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
21
Kills
1
1
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Jing Wei
Ev3r
Jing Wei
7
1
11
12.5
W
Bacchus
MrPatoDuck
Bacchus
4
0
15
11.5
W
Awilix
10
0
9
14.5
L
Xing Tian
crovalnotal
Xing Tian
1
6
0
0.17
L
The Morrigan
yMonge
The Morrigan
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
9,702
17,946
Taken
26,547
12,803
Mitigated
11,751
4,779
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,946
1,953
0
965
7,139
1,944
0
1,141
5,871
0
24,066
W
Jing Wei
Ev3r
Jing Wei
8,784
6,513
0
3,006
6,412
2,452
1,417
1,150
5,262
0
57,001
W
Bacchus
MrPatoDuck
Bacchus
6,968
826
0
903
6,319
6,492
16
1,715
4,604
17,034
1,004
W
Awilix
8,042
2,421
0
870
5,215
3,859
621
1,578
3,599
401
27,773
L
Xing Tian
crovalnotal
Xing Tian
2,854
270
0
752
9,805
7,246
0
1,702
7,748
7,743
0
L
The Morrigan
yMonge
The Morrigan
1,902
462
0
249
9,603
2,561
0
3,534
5,490
15,237
2,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
18,168
163
Minions Killed
80
0
Camps Cleared
0
646,959
Distance Traveled
467,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,241
624
41
4
0
167,265
0
W
Jing Wei
9,170
917
108
11
0
205,098
0
W
Bacchus
8,295
830
18
2
0
216,219
0
W
Awilix
8,954
895
37
4
0
225,642
0
L
Xing Tian
6,157
616
8
1
0
164,168
0
L
The Morrigan
5,770
577
31
3
0
135,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role