Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bua1
Yu Huang
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 264L
1,503 Elo+
Solo
Olorun
Olorun
Deathlxrd
Olorun
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 99L
1,478 Elo+
Solo
Thoth
Thoth
ombre_TUERE
Thoth
Level 122
God Stats
1W - 1L
1,710 SR
Queue Stats
166W - 159L
1,509 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,498 Elo+

VS

Team Averages
Level 139
1,651 SR
1,496 Elo+
Eset
Eset
Edgey93
Eset
Level 130
God Stats
1W - 0L
1,763 SR
Queue Stats
46W - 44L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Manchev59370
Hou Yi
Level 153
God Stats
2W - 0L
1,768 SR
Queue Stats
65W - 76L
1,482 Elo+
Solo
Hades
Hades
ShadowE102yr
Hades
Level 190
God Stats
4W - 3L
1,698 SR
Queue Stats
131W - 136L
1,515 Elo+
Party 1
Chiron
Chiron
guicharisma
Chiron
Level 159
God Stats
1W - 0L
1,522 SR
Queue Stats
126W - 111L
1,531 Elo+
Party 1
Yu Huang
Yu Huang
shao031
Yu Huang
Level 65
God Stats
3W - 2L
1,506 SR
Queue Stats
87W - 82L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 4 / 2
6,681
835
4,326
6,083
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
 
Hou Yi
11
3 / 5 / 0
6,564
821
4,692
8,193
2,472
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Bua1
Yu Huang
14
0 / 3 / 3
6,897
862
4,433
4,597
1,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Deathlxrd
Olorun
11
0 / 4 / 1
5,746
718
2,471
6,278
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 3
6,334
792
6,013
4,995
1,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Edgey93
Eset
13
1 / 2 / 10
7,662
958
5,548
5,179
1,595
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hou Yi
14
4 / 1 / 6
8,543
1,068
4,076
4,030
1,337
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 11
8,418
1,052
6,308
7,985
5,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
16
7 / 1 / 5
9,593
1,199
6,996
6,263
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Yu Huang
shao031
Yu Huang
13
2 / 1 / 8
7,726
966
4,787
5,905
1,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
18
19
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
2
0.75
L
Hou Yi
 
Hou Yi
3
5
0
0.6
L
Yu Huang
Bua1
Yu Huang
0
3
3
0.5
L
Olorun
Deathlxrd
Olorun
0
4
1
0.13
W
Eset
Edgey93
Eset
1
2
10
3
W
Hou Yi
4
1
6
7
W
4
1
11
9.5
W
Chiron
7
1
5
9.5
L
0
3
3
0.5
W
Yu Huang
shao031
Yu Huang
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
27,715
30,146
Taken
29,362
8,675
Mitigated
12,323
5,596
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,326
1,523
117
1,121
6,083
1,831
0
2,944
3,139
0
9,537
L
Hou Yi
 
Hou Yi
4,692
1,087
425
1,184
8,193
2,472
0
4,404
3,789
0
11,916
L
Yu Huang
Bua1
Yu Huang
4,433
28
367
328
4,597
1,270
0
3,167
1,430
16,541
44
L
Olorun
Deathlxrd
Olorun
2,471
771
714
1,340
6,278
1,843
0
2,844
3,434
4,363
316
W
Eset
Edgey93
Eset
5,548
0
330
1,066
5,179
1,595
418
2,069
3,110
11,862
569
W
Hou Yi
4,076
1,526
859
995
4,030
1,337
1,339
1,598
2,432
0
13,003
W
6,308
0
2,082
3,741
7,985
5,394
0
2,772
5,213
14,038
273
W
Chiron
6,996
734
696
1,843
6,263
2,116
885
2,988
3,275
0
23,268
L
6,013
182
0
0
4,995
1,259
0
2,934
2,061
14,308
0
W
Yu Huang
shao031
Yu Huang
4,787
403
374
803
5,905
1,881
468
3,428
2,477
11,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
41,942
74
Minions Killed
114
0
Camps Cleared
0
707,581
Distance Traveled
835,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,681
835
11
1
0
107,549
0
L
Hou Yi
6,564
821
14
2
0
151,390
0
L
Yu Huang
6,897
862
31
4
0
155,584
0
L
Olorun
5,746
718
1
0
0
154,906
0
W
Eset
7,662
958
16
2
0
159,351
0
W
Hou Yi
8,543
1,068
22
3
0
146,183
0
W
Hades
8,418
1,052
20
3
0
173,976
0
W
Chiron
9,593
1,199
47
6
0
175,416
0
L
Thoth
6,334
792
17
2
0
138,152
0
W
Yu Huang
7,726
966
9
1
0
180,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role