Player Matchup

Sylvanus
Sylvanus
A69ingNoob
Sylvanus
Level 147
God Stats
21W - 18L
1,499 SR
Queue Stats
308W - 278L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
RamenNoodelzzz
Ne Zha
Level 116
God Stats
6W - 8L
1,495 SR
Queue Stats
173W - 169L
1,532 Elo+
Solo
Anubis
Anubis
The Night AngeI
Anubis
Level 144
God Stats
5W - 4L
1,509 SR
Queue Stats
15W - 9L
1,594 Elo+
Solo
Medusa
Medusa
moonlyit
Medusa
Level 37
God Stats
9W - 11L
1,500 SR
Queue Stats
138W - 144L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
perfectlyinsane9
Sun Wukong
Level 127
God Stats
7W - 4L
1,753 SR
Queue Stats
126W - 109L
1,483 Elo+
Party 1
Team Averages
Level 114
1,551 SR
1,528 Elo+

VS

Team Averages
Level 93
1,507 SR
1,496 Elo+
Anubis
Anubis
Jeje_Crist
Anubis
Level 74
God Stats
6W - 7L
1,526 SR
Queue Stats
257W - 251L
1,422 Elo+
Solo
Thor
Thor
PrimalSun
Thor
Level 92
God Stats
1W - 2L
1,490 SR
Queue Stats
65W - 48L
1,579 Elo+
Solo
Xing Tian
Xing Tian
Prophound
Xing Tian
Level 125
God Stats
7W - 5L
1,584 SR
Queue Stats
117W - 112L
1,462 Elo+
Solo
Hercules
Hercules
Tylerdixon86
Hercules
Level 126
God Stats
0W - 2L
1,235 SR
Queue Stats
95W - 86L
1,543 Elo+
Solo
Medusa
Medusa
pleasestopsister
Medusa
Level 48
God Stats
4W - 4L
1,698 SR
Queue Stats
103W - 130L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A69ingNoob
Sylvanus
11
1 / 0 / 5
6,736
612
4,640
10,723
6,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 3
6,661
606
3,247
8,457
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 1
7,451
677
5,370
5,949
2,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
moonlyit
Medusa
12
3 / 0 / 1
6,636
603
5,937
6,010
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
perfectlyinsane9
Sun Wukong
12
1 / 3 / 0
6,642
604
3,150
8,954
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jeje_Crist
Anubis
10
0 / 6 / 1
5,748
523
2,503
5,950
1,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
1 / 2 / 0
5,926
539
2,387
8,984
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Prophound
Xing Tian
9
0 / 1 / 0
4,896
445
4,426
7,873
6,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Tylerdixon86
Hercules
13
3 / 1 / 0
7,615
692
5,500
7,166
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 0
5,600
509
4,893
6,550
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A69ingNoob
Sylvanus
1
0
5
3.5
L
Anubis
Jeje_Crist
Anubis
0
6
1
0.08
L
Thor
1
2
0
0.5
L
Xing Tian
Prophound
Xing Tian
0
1
0
0
W
3
0
3
4.5
W
5
1
1
5.5
L
Hercules
Tylerdixon86
Hercules
3
1
0
3
W
Medusa
moonlyit
Medusa
3
0
1
3.5
W
Sun Wukong
perfectlyinsane9
Sun Wukong
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
19,709
40,093
Taken
36,523
18,073
Mitigated
19,123
18,890
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A69ingNoob
Sylvanus
4,640
1,443
2,095
4,916
10,723
6,637
15
3,852
6,871
20,502
1,745
L
Anubis
Jeje_Crist
Anubis
2,503
50
0
1,050
5,950
1,885
0
3,248
2,702
34,822
0
L
Thor
2,387
640
0
4,345
8,984
2,518
0
1,572
7,412
0
41,675
L
Xing Tian
Prophound
Xing Tian
4,426
58
149
1,046
7,873
6,107
0
2,793
5,080
22,240
0
W
3,247
65
0
4,212
8,457
3,121
0
483
7,929
0
45,069
W
5,370
183
0
3,731
5,949
2,060
889
2,228
3,721
54,475
1,490
L
Hercules
Tylerdixon86
Hercules
5,500
1,616
0
3,946
7,166
6,935
0
0
7,166
0
48,622
W
Medusa
moonlyit
Medusa
5,937
2,498
0
1,721
6,010
2,238
0
1,001
5,009
0
57,426
W
Sun Wukong
perfectlyinsane9
Sun Wukong
3,150
899
0
2,215
8,954
4,017
0
0
8,418
0
40,850
L
4,893
930
0
573
6,550
1,678
0
2,229
4,321
0
44,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
29,785
368
Minions Killed
371
0
Camps Cleared
0
1,113,394
Distance Traveled
1,089,042
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,736
612
30
3
0
194,495
3
L
Anubis
5,748
523
66
6
0
205,129
0
L
Thor
5,926
539
79
7
0
255,270
1
L
Xing Tian
4,896
445
42
4
0
222,639
2
W
Ne Zha
6,661
606
69
6
0
265,780
0
W
Anubis
7,451
677
93
8
0
204,441
0
L
Hercules
7,615
692
102
9
0
188,413
0
W
Medusa
6,636
603
97
9
0
225,466
0
W
Sun Wukong
6,642
604
79
7
0
223,212
1
L
Medusa
5,600
509
82
7
0
217,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role