Player Matchup

Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 105
God Stats
121W - 92L
1,536 SR
Queue Stats
294W - 278L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
MeiSeung
Zhong Kui
Level 149
God Stats
17W - 12L
1,551 SR
Queue Stats
172W - 169L
1,513 Elo+
Solo
Achilles
Achilles
Mitchy5235
Achilles
Level 128
God Stats
5W - 10L
1,336 SR
Queue Stats
249W - 219L
1,488 Elo+
Solo
Loki
Loki
Shiro195
Loki
Level 59
God Stats
13W - 11L
1,500 SR
Queue Stats
166W - 146L
1,477 Elo+
Solo
Jormungandr
Jormungandr
TOGxJack
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,328 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,463 Elo+

VS

Team Averages
Level 107
1,489 SR
1,463 Elo+
Kukulkan
Kukulkan
CoIdsway
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,586 Elo+
Solo
Guan Yu
Guan Yu
Deathreiign
Guan Yu
Level 23
God Stats
1W - 1L
1,218 SR
Queue Stats
18W - 22L
1,366 Elo+
Party 1
Artio
Artio
Reiign3111
Artio
Level 48
God Stats
1W - 0L
1,729 SR
Queue Stats
30W - 46L
1,325 Elo+
Party 1
Nemesis
Nemesis
SunSunzi
Nemesis
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 314L
1,506 Elo+
Solo
Charybdis
Charybdis
cello4589
Charybdis
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DugoodFister
Danzaburou
18
5 / 4 / 2
10,951
548
11,954
13,259
4,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MeiSeung
Zhong Kui
16
2 / 4 / 3
9,694
485
9,210
12,191
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Mitchy5235
Achilles
17
5 / 4 / 3
9,857
493
14,785
16,492
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
18
9 / 5 / 6
10,734
537
15,238
18,152
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
TOGxJack
Jormungandr
2
0 / 1 / 0
5,632
282
87
615
161

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoIdsway
Kukulkan
17
2 / 7 / 9
10,600
530
11,450
11,219
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Deathreiign
Guan Yu
16
3 / 7 / 3
10,488
524
8,589
18,982
11,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
15
2 / 1 / 8
10,238
512
3,342
12,285
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SunSunzi
Nemesis
20
8 / 1 / 4
11,947
597
11,616
15,697
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
cello4589
Charybdis
17
3 / 5 / 4
11,220
561
10,488
14,611
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
21
Kills
18
18
Deaths
21
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CoIdsway
Kukulkan
2
7
9
0.93
W
Guan Yu
Deathreiign
Guan Yu
3
7
3
0.64
L
Danzaburou
DugoodFister
Danzaburou
5
4
2
1.5
L
Zhong Kui
MeiSeung
Zhong Kui
2
4
3
0.88
L
Achilles
Mitchy5235
Achilles
5
4
3
1.63
W
Artio
2
1
8
6
L
Loki
9
5
6
2.4
W
Nemesis
SunSunzi
Nemesis
8
1
4
10
L
Jormungandr
TOGxJack
Jormungandr
0
1
0
0
W
Charybdis
cello4589
Charybdis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
45,485
60,709
Taken
72,794
30,043
Mitigated
39,222
17,303
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CoIdsway
Kukulkan
11,450
820
0
250
11,219
3,163
212
3,103
8,015
75,371
0
W
Guan Yu
Deathreiign
Guan Yu
8,589
1,301
1,077
5,867
18,982
11,867
0
2,383
15,607
0
61,533
L
Danzaburou
DugoodFister
Danzaburou
11,954
5,736
0
4,571
13,259
4,433
926
3,293
9,966
0
91,620
L
Zhong Kui
MeiSeung
Zhong Kui
9,210
746
0
4,215
12,191
7,555
596
4,086
8,105
61,202
3,092
L
Achilles
Mitchy5235
Achilles
14,785
3,141
0
3,523
16,492
12,879
0
3,544
12,948
50
57,014
W
Artio
3,342
410
439
3,467
12,285
10,970
27
780
11,353
23,270
360
L
Loki
15,238
3,284
0
4,994
18,152
5,015
0
3,416
14,736
0
83,636
W
Nemesis
SunSunzi
Nemesis
11,616
4,381
0
4,494
15,697
7,743
71
2,687
12,907
0
114,846
L
Jormungandr
TOGxJack
Jormungandr
87
87
0
0
615
161
0
93
522
268
0
W
Charybdis
cello4589
Charybdis
10,488
6,182
0
5,078
14,611
5,479
840
586
13,971
0
98,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
54,493
444
Minions Killed
600
0
Camps Cleared
0
1,627,632
Distance Traveled
1,955,683
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,600
530
127
6
0
355,681
4
W
Guan Yu
10,488
524
112
6
0
349,643
2
L
Danzaburou
10,951
548
140
7
0
410,290
5
L
Zhong Kui
9,694
485
108
5
0
347,397
2
L
Achilles
9,857
493
78
4
0
401,930
4
W
Artio
10,238
512
41
2
0
417,312
0
L
Loki
10,734
537
116
6
0
426,337
0
W
Nemesis
11,947
597
165
8
0
492,151
0
L
Jormungandr
5,632
282
2
0
0
41,678
0
W
Charybdis
11,220
561
155
8
0
340,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role