Player Matchup

Sol
Sol
MaSeRaTi-h0tti
Sol
Level 124
God Stats
77W - 56L
1,627 SR
Queue Stats
834W - 815L
1,537 Elo+
Solo
Bacchus
Bacchus
RoBiNhOS2
Bacchus
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 2
Chiron
Chiron
SoLV EDDY
Chiron
Level 149
God Stats
2W - 1L
1,414 SR
Queue Stats
66W - 74L
1,429 Elo+
Party 2
Team Averages
Level 132
1,582 SR
1,475 Elo+

VS

Team Averages
Level 71
1,583 SR
1,487 Elo+
Persephone
Persephone
Glowww1965
Persephone
Level 51
God Stats
15W - 14L
1,582 SR
Queue Stats
87W - 80L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
K213Merk
Kuzenbo
Level 65
God Stats
82W - 80L
1,523 SR
Queue Stats
103W - 112L
1,441 Elo+
Party 1
Bastet
Bastet
Trashpanda360
Bastet
Level 97
God Stats
13W - 10L
1,643 SR
Queue Stats
185W - 190L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
10,048
773
8,804
8,133
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
RoBiNhOS2
Bacchus
14
0 / 2 / 4
8,566
659
5,788
10,498
9,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
SoLV EDDY
Chiron
15
1 / 1 / 4
9,231
710
7,675
9,036
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Glowww1965
Persephone
3
0 / 0 / 0
6,480
498
0
0
0
Kuzenbo
K213Merk
Kuzenbo
17
0 / 1 / 3
8,871
682
6,832
13,775
16,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 4 / 0
9,001
692
11,584
14,295
7,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Glowww1965
Persephone
0
0
0
0
L
Kuzenbo
K213Merk
Kuzenbo
0
1
3
1.5
W
4
0
1
4.5
W
Bacchus
RoBiNhOS2
Bacchus
0
2
4
1
W
Chiron
SoLV EDDY
Chiron
1
1
4
3
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
18,416
27,667
Taken
28,070
15,050
Mitigated
23,599
8,994
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Glowww1965
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
K213Merk
Kuzenbo
6,832
2,217
52
3,080
13,775
16,422
75
8,000
5,745
24,986
2,729
W
8,804
2,466
0
5,198
8,133
2,520
1,196
2,547
5,465
39,826
3,516
W
Bacchus
RoBiNhOS2
Bacchus
5,788
465
0
941
10,498
9,720
326
1,698
8,504
13,096
2,646
W
Chiron
SoLV EDDY
Chiron
7,675
1,431
485
2,370
9,036
2,810
561
2,115
6,502
0
42,715
L
11,584
1,864
0
2,184
14,295
7,177
22
5,691
8,545
0
42,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
24,352
189
Minions Killed
101
0
Camps Cleared
0
760,343
Distance Traveled
573,826
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,480
498
0
0
0
0
0
L
Kuzenbo
8,871
682
35
3
0
277,568
2
W
Sol
10,048
773
82
6
0
263,927
2
W
Bacchus
8,566
659
21
2
0
245,348
0
W
Chiron
9,231
710
86
7
0
251,068
0
L
Bastet
9,001
692
66
5
0
296,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role