Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum IV
DWαlter
Fenrir
Platinum IV
Level 124
God Stats
3W - 3L
1,596 SR
Queue Stats
4W - 9L
1,574 MMR
Solo
Raijin
Raijin
Platinum V
Gilganeshiva
Raijin
Platinum V
Level 214
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,638 MMR
Solo
Medusa
Medusa
Gold V
Vercow
Medusa
Gold V
Level 156
God Stats
15W - 14L
1,555 SR
Queue Stats
95W - 98L
1,299 MMR
Solo
Tyr
Tyr
Bronze III
ÉOFRAMENGO
Tyr
Bronze III
Level 146
God Stats
1W - 1L
1,519 SR
Queue Stats
2W - 2L
1,452 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,534 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,506 SR
1,479 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
CadmusSOTAX
Sun Wukong
Bronze III
Level 102
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Sparco0110
Artemis
Gold IV
Level 186
God Stats
11W - 8L
1,563 SR
Queue Stats
275W - 276L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 2 / 3
5,000
556
3,165
4,374
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
DWαlter
Fenrir
11
9 / 2 / 2
6,651
739
6,145
7,120
2,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
12
3 / 2 / 8
6,669
741
4,992
4,846
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Vercow
Medusa
11
7 / 1 / 4
6,951
772
8,990
6,433
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
5,924
658
2,908
6,624
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangThanatosAgni

VS

Bans
ThothSusanoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 5 / 1
6,047
672
2,599
5,811
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
 
Ravana
10
2 / 3 / 2
5,658
629
5,004
6,331
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
 
Cerberus
7
1 / 5 / 3
5,188
576
1,928
9,853
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
CadmusSOTAX
Sun Wukong
10
2 / 3 / 1
5,500
611
4,543
7,589
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Sparco0110
Artemis
6
1 / 6 / 1
4,218
469
2,755
6,117
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
8
8
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
3
1.75
L
Poseidon
 
Poseidon
2
5
1
0.5
L
Ravana
 
Ravana
2
3
2
1
L
Cerberus
 
Cerberus
1
5
3
0.5
L
Sun Wukong
CadmusSOTAX
Sun Wukong
2
3
1
0.83
W
Fenrir
DWαlter
Fenrir
9
2
2
5
W
Raijin
3
2
8
3.5
L
Artemis
Sparco0110
Artemis
1
6
1
0.25
W
Medusa
Vercow
Medusa
7
1
4
9
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,200
Damage
16,829
29,397
Taken
35,701
12,193
Mitigated
11,963
9,890
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,165
1,241
0
626
4,374
3,123
11
388
3,986
13,220
0
L
Poseidon
 
Poseidon
2,599
532
0
320
5,811
1,303
0
1,501
4,094
38,574
827
L
Ravana
 
Ravana
5,004
1,100
0
838
6,331
2,048
0
1,213
4,908
0
35,798
L
Cerberus
 
Cerberus
1,928
149
0
1,174
9,853
4,425
0
2,250
7,363
8,368
0
L
Sun Wukong
CadmusSOTAX
Sun Wukong
4,543
347
0
1,308
7,589
2,879
0
788
6,363
0
30,436
W
Fenrir
DWαlter
Fenrir
6,145
1,490
0
3,353
7,120
2,426
0
1,153
5,967
0
33,302
W
Raijin
4,992
474
0
894
4,846
1,420
0
1,342
3,504
37,007
875
L
Artemis
Sparco0110
Artemis
2,755
998
0
576
6,117
1,308
0
1,377
4,528
0
13,222
W
Medusa
Vercow
Medusa
8,990
3,545
0
2,113
6,433
1,874
610
1,297
5,136
0
49,648
W
2,908
620
0
2,904
6,624
3,350
0
338
6,286
0
37,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
26,611
302
Minions Killed
257
0
Camps Cleared
0
943,480
Distance Traveled
900,054
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,000
556
29
3
0
185,599
2
L
Poseidon
6,047
672
94
10
0
187,174
0
L
Ravana
5,658
629
64
7
0
199,802
0
L
Cerberus
5,188
576
19
2
0
208,200
2
L
Sun Wukong
5,500
611
56
6
0
166,375
4
W
Fenrir
6,651
739
58
6
0
225,301
0
W
Raijin
6,669
741
76
8
0
182,587
0
L
Artemis
4,218
469
24
3
0
138,503
1
W
Medusa
6,951
772
72
8
0
172,090
0
W
Tyr
5,924
658
67
7
0
177,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role