Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Adorxbliss
Skadi
Level 129
God Stats
26W - 23L
1,541 SR
Queue Stats
162W - 157L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
Deatheran
Cernunnos
Level 48
God Stats
1W - 5L
1,408 SR
Queue Stats
19W - 30L
1,224 Elo+
Solo
Osiris
Osiris
Leemurka
Osiris
Level 120
God Stats
29W - 11L
1,761 SR
Queue Stats
122W - 126L
1,505 Elo+
Solo
Charon
Charon
i Mortem i
Charon
Level 134
God Stats
9W - 9L
1,568 SR
Queue Stats
630W - 637L
1,461 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,443 Elo+

VS

Team Averages
Level 82
1,455 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BAdBunNyJrOfc
Ares
Level 47
God Stats
9W - 8L
1,508 SR
Queue Stats
114W - 125L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
SacNadou
Kuzenbo
Level 143
God Stats
12W - 15L
1,267 SR
Queue Stats
1,014W - 990L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
babelol
Sun Wukong
Level 32
God Stats
6W - 5L
1,500 SR
Queue Stats
34W - 37L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
4
0 / 0 / 0
3,894
389
0
2,024
569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
8
1 / 3 / 0
4,912
491
5,258
5,206
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
Deatheran
Cernunnos
9
0 / 3 / 0
5,066
507
1,900
5,612
1,575
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Osiris
Leemurka
Osiris
9
1 / 2 / 1
5,149
515
3,119
8,036
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
i Mortem i
Charon
12
2 / 0 / 0
5,910
591
1,282
4,305
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 1
6,306
631
2,875
1,867
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
9
1 / 1 / 1
5,255
526
2,103
4,480
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 3
5,905
591
2,310
7,664
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SacNadou
Kuzenbo
9
2 / 1 / 1
5,457
546
3,190
7,832
5,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
babelol
Sun Wukong
12
3 / 0 / 0
6,936
694
3,203
5,266
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Rama
 
Rama
1
1
1
1.5
L
Skadi
1
3
0
0.33
W
1
1
3
2.5
L
Cernunnos
Deatheran
Cernunnos
0
3
0
0
L
Osiris
Leemurka
Osiris
1
2
1
0.75
W
Kuzenbo
SacNadou
Kuzenbo
2
1
1
2.5
W
Sun Wukong
babelol
Sun Wukong
3
0
0
3
L
Charon
i Mortem i
Charon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,559
Damage
13,681
25,183
Taken
27,109
10,516
Mitigated
12,786
6,283
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
782
2,024
569
0
257
1,767
0
6,474
W
Nu Wa
 
Nu Wa
2,875
911
0
10
1,867
445
56
740
1,127
42,662
1,021
W
Rama
 
Rama
2,103
1,429
0
1,036
4,480
1,186
932
0
4,480
0
25,416
L
Skadi
5,258
1,733
0
250
5,206
1,545
117
3,673
1,533
0
29,015
W
2,310
121
0
4,475
7,664
3,026
0
472
7,192
40,009
1,147
L
Cernunnos
Deatheran
Cernunnos
1,900
698
0
1,933
5,612
1,575
0
251
5,361
0
22,937
L
Osiris
Leemurka
Osiris
3,119
942
0
2,318
8,036
5,280
429
2,284
5,752
0
29,907
W
Kuzenbo
SacNadou
Kuzenbo
3,190
1,312
0
2,788
7,832
5,633
24
0
7,832
17,812
0
W
Sun Wukong
babelol
Sun Wukong
3,203
375
0
996
5,266
2,496
0
0
5,266
0
40,335
L
Charon
i Mortem i
Charon
1,282
259
0
1,000
4,305
1,547
0
1,910
2,395
41,427
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
29,859
245
Minions Killed
314
0
Camps Cleared
0
810,052
Distance Traveled
977,255
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,894
389
18
2
0
42,988
0
W
Nu Wa
6,306
631
94
9
0
203,848
1
W
Rama
5,255
526
52
5
0
162,308
0
L
Skadi
4,912
491
51
5
0
190,978
0
W
Ares
5,905
591
70
7
0
234,570
0
L
Cernunnos
5,066
507
51
5
0
180,539
2
L
Osiris
5,149
515
43
4
0
199,911
0
W
Kuzenbo
5,457
546
10
1
0
196,324
4
W
Sun Wukong
6,936
694
88
9
0
180,205
0
L
Charon
5,910
591
82
8
0
195,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role