Player Matchup

Mulan
Mulan
Gold IV
Roxoviolet
Mulan
Gold IV
Level 129
God Stats
7W - 4L
1,662 SR
Queue Stats
29W - 25L
1,821 MMR
Party 1
Hachiman
Hachiman
Silver I
ilovetbreeze
Hachiman
Silver I
Level 127
God Stats
0W - 1L
1,639 SR
Queue Stats
7W - 7L
1,592 MMR
Party 1
Raijin
Raijin
Gold V
smiteOGgod
Raijin
Gold V
Level 55
God Stats
0W - 1L
1,434 SR
Queue Stats
23W - 24L
1,620 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,578 SR
1,678 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,690 SR
1,618 MMR
Yu Huang
Yu Huang
Gold V
Crimsonbulletz
Yu Huang
Gold V
Level 141
God Stats
1W - 0L
1,959 SR
Queue Stats
4W - 0L
1,677 MMR
Party 2
Chaac
Chaac
Gold V
LittleBroFace
Chaac
Gold V
Level 150
God Stats
1W - 0L
1,611 SR
Queue Stats
6W - 1L
1,677 MMR
Party 2
Cerberus
Cerberus
Bronze III
Rematooee
Cerberus
Bronze III
Level 121
God Stats
1W - 0L
1,498 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 3 / 0
7,750
596
10,269
14,904
14,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
ilovetbreeze
Hachiman
12
0 / 6 / 0
7,350
565
7,856
15,187
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
smiteOGgod
Raijin
12
0 / 11 / 0
7,644
588
4,503
13,714
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothChang'eHorusAphroditeAchilles

VS

Bans
HelMedusaMartichorasXbalanqueGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
8 / 0 / 11
10,780
829
18,577
7,836
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 0 / 12
10,419
801
13,881
13,173
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Rematooee
Cerberus
15
5 / 0 / 10
10,261
789
7,091
13,166
8,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
20
20
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
8
0
11
13.5
W
7
0
12
13
W
Cerberus
Rematooee
Cerberus
5
0
10
10
L
Mulan
0
3
0
0
L
Hachiman
ilovetbreeze
Hachiman
0
6
0
0
L
Raijin
smiteOGgod
Raijin
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
39,549
43,805
Taken
34,175
21,683
Mitigated
22,829
6,512
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
18,577
911
0
1,164
7,836
2,923
1,403
1,605
5,945
58,073
0
W
13,881
1,169
0
5,654
13,173
11,553
582
1,298
9,809
0
40,176
W
Cerberus
Rematooee
Cerberus
7,091
244
0
3,468
13,166
8,353
535
1,984
10,415
29,119
2,564
L
Mulan
10,269
326
0
4,187
14,904
14,264
0
6,718
7,453
0
30,061
L
Hachiman
ilovetbreeze
Hachiman
7,856
3,398
0
1,985
15,187
4,690
188
9,081
5,577
0
27,317
L
Raijin
smiteOGgod
Raijin
4,503
110
0
340
13,714
2,729
0
8,610
4,592
29,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
31,460
140
Minions Killed
200
0
Camps Cleared
0
605,782
Distance Traveled
766,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,780
829
85
7
0
244,859
0
W
Chaac
10,419
801
43
3
0
245,265
0
W
Cerberus
10,261
789
72
6
0
276,318
0
L
Mulan
7,750
596
42
3
0
233,176
0
L
Hachiman
7,350
565
40
3
0
189,488
0
L
Raijin
7,644
588
58
4
0
183,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role