Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Chris2Beast
Shiva
Level 105
God Stats
1W - 2L
1,532 SR
Queue Stats
78W - 70L
1,521 Elo+
Party 1
Medusa
Medusa
FG-00011-FG
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 178L
1,375 Elo+
Solo
Neith
Neith
blunt time all
Neith
Level 145
God Stats
11W - 10L
1,471 SR
Queue Stats
307W - 312L
1,466 Elo+
Solo
Raijin
Raijin
xLastHashira
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 195L
1,419 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,456 Elo+

VS

Team Averages
Level 101
1,589 SR
1,449 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Epey7618
Chernobog
Level 65
God Stats
2W - 0L
1,732 SR
Queue Stats
23W - 21L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Onearm83
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 300L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chiefmonzon12
Morgan Le Fay
Level 107
God Stats
4W - 3L
1,441 SR
Queue Stats
115W - 119L
1,402 Elo+
Solo
Charon
Charon
peacekeeper945
Charon
Level 109
God Stats
15W - 5L
1,773 SR
Queue Stats
403W - 368L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 7
8,424
766
7,816
11,324
5,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 5 / 5
7,959
724
5,693
8,148
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
14
3 / 4 / 5
8,037
731
7,137
8,720
3,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 7
8,465
770
8,749
8,680
3,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Raijin
13
3 / 6 / 3
8,019
729
9,538
9,851
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
5 / 1 / 14
9,004
819
8,775
9,946
12,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Epey7618
Chernobog
16
6 / 2 / 9
8,953
814
7,042
7,514
2,544
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Onearm83
Hun Batz
14
3 / 4 / 13
8,031
730
11,300
11,517
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
chiefmonzon12
Morgan Le Fay
14
2 / 3 / 9
7,727
702
6,710
6,508
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 14
8,447
768
7,624
8,011
4,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
12
Kills
19
19
Deaths
12
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
7
2.17
W
Athena
 
Athena
5
1
14
12
L
3
5
5
1.1
W
Chernobog
Epey7618
Chernobog
6
2
9
5.25
L
Medusa
3
4
5
1.38
W
Hun Batz
Onearm83
Hun Batz
3
4
13
2.38
L
0
1
7
3.5
W
Morgan Le Fay
chiefmonzon12
Morgan Le Fay
2
3
9
2.17
W
3
2
14
5
L
Raijin
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
41,451
46,723
Taken
43,496
19,579
Mitigated
27,986
11,678
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,816
308
891
1,868
11,324
5,712
0
3,674
7,650
20,835
603
W
Athena
 
Athena
8,775
1,748
2,130
3,676
9,946
12,608
0
3,556
6,300
11,447
2,640
L
5,693
858
288
597
8,148
3,865
0
3,128
5,020
0
6,034
W
Chernobog
Epey7618
Chernobog
7,042
3,866
339
2,065
7,514
2,544
56
3,930
3,584
0
20,546
L
Medusa
7,137
3,153
371
1,181
8,720
3,244
106
5,705
3,015
0
15,613
W
Hun Batz
Onearm83
Hun Batz
11,300
1,825
614
2,694
11,517
5,929
0
4,127
7,203
0
22,162
L
8,749
1,280
226
5,085
8,680
3,429
551
4,422
4,258
0
27,784
W
Morgan Le Fay
chiefmonzon12
Morgan Le Fay
6,710
1,162
422
744
6,508
2,295
0
2,111
4,229
14,531
0
W
7,624
888
803
678
8,011
4,610
0
3,317
4,567
17,160
460
L
Raijin
9,538
908
237
934
9,851
3,329
18
4,705
5,020
17,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
42,162
118
Minions Killed
107
0
Camps Cleared
0
982,486
Distance Traveled
969,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,424
766
29
3
0
227,275
0
W
Athena
9,004
819
17
2
0
176,456
0
L
Shiva
7,959
724
2
0
0
194,612
0
W
Chernobog
8,953
814
35
3
0
190,735
0
L
Medusa
8,037
731
23
2
0
188,011
0
W
Hun Batz
8,031
730
26
2
0
203,094
0
L
Neith
8,465
770
45
4
0
211,332
0
W
Morgan Le Fay
7,727
702
13
1
0
219,969
0
W
Charon
8,447
768
16
1
0
179,668
0
L
Raijin
8,019
729
19
2
0
161,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role