Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Kazurii
Sylvanus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
RaijinRyoshi-
Aphrodite
Level 65
God Stats
77W - 60L
1,574 SR
Queue Stats
355W - 370L
1,486 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,542 Elo+

VS

Team Averages
Level 164
1,697 SR
1,568 Elo+
Ymir
Ymir
LeFrenchRexo
Ymir
Level 129
God Stats
1W - 1L
1,878 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Horus
Horus
Lycanthrope1371
Horus
Level 185
God Stats
0W - 2L
1,581 SR
Queue Stats
11W - 8L
1,614 Elo+
Party 2
Ra
Ra
SHIBI
Ra
Level 179
God Stats
0W - 1L
1,631 SR
Queue Stats
13W - 16L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 0
5,539
554
2,680
5,878
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
Kazurii
Sylvanus
6
0 / 4 / 0
5,439
544
1,967
5,830
2,282
Aphrodite
RaijinRyoshi-
Aphrodite
12
0 / 3 / 0
6,676
668
3,283
6,259
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,583
758
3,492
9,471
7,271
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 5
7,623
762
3,572
8,010
5,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
13
2 / 0 / 6
8,052
805
7,822
3,870
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
0
0
W
Sylvanus
Kazurii
Sylvanus
0
4
0
0
L
4
0
4
6
L
2
0
5
4.5
W
Aphrodite
RaijinRyoshi-
Aphrodite
0
3
0
0
L
Ra
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,930
Damage
14,886
17,967
Taken
21,351
7,762
Mitigated
13,861
3,702
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,680
246
0
568
5,878
3,399
0
3,591
2,207
6,232
0
W
Sylvanus
Kazurii
Sylvanus
1,967
928
296
974
5,830
2,282
0
3,292
2,474
6,607
3,042
L
3,492
749
0
1,751
9,471
7,271
332
4,364
5,107
14,291
1,442
L
3,572
1,677
977
4,546
8,010
5,094
486
2,126
5,884
0
14,415
W
Aphrodite
RaijinRyoshi-
Aphrodite
3,283
64
417
1,447
6,259
2,081
0
3,837
2,320
27,157
0
L
Ra
7,822
685
1,893
1,038
3,870
1,496
878
1,382
2,488
48,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,654
Gold Earned
23,258
70
Minions Killed
139
0
Camps Cleared
0
421,012
Distance Traveled
597,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,539
554
4
0
0
153,457
0
W
Sylvanus
5,439
544
17
2
0
106,953
0
L
Ymir
7,583
758
28
3
0
190,444
4
L
Horus
7,623
762
15
2
0
216,148
0
W
Aphrodite
6,676
668
49
5
0
160,602
0
L
Ra
8,052
805
96
10
0
190,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role