Player Matchup

Medusa
Medusa
Capt_Death_Fly
Medusa
Level 81
God Stats
12W - 5L
1,686 SR
Queue Stats
439W - 428L
1,462 Elo+
Solo
Chaac
Chaac
Fudifarts
Chaac
Level 100
God Stats
19W - 9L
1,748 SR
Queue Stats
123W - 102L
1,475 Elo+
Solo
Jormungandr
Jormungandr
WillsterEdge
Jormungandr
Level 67
God Stats
3W - 5L
1,182 SR
Queue Stats
271W - 245L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
iTzzMawcus
Ao Kuang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 318L
1,525 Elo+
Solo
Janus
Janus
lG--88
Janus
Level 124
God Stats
4W - 4L
1,522 SR
Queue Stats
33W - 30L
1,538 Elo+
Solo
Team Averages
Level 100
1,528 SR
1,516 Elo+

VS

Team Averages
Level 128
1,600 SR
1,502 Elo+
Bacchus
Bacchus
DeviantPanda_
Bacchus
Level 143
God Stats
3W - 1L
1,762 SR
Queue Stats
146W - 155L
1,517 Elo+
Solo
Artemis
Artemis
EmmaTheValidine
Artemis
Level 146
God Stats
1W - 2L
1,777 SR
Queue Stats
69W - 45L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
OscuroGT
Zhong Kui
Level 159
God Stats
3W - 3L
1,469 SR
Queue Stats
338W - 321L
1,551 Elo+
Solo
Terra
Terra
UnnusAnnus
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,545 Elo+
Solo
Chaac
Chaac
atom836speciel
Chaac
Level 67
God Stats
0W - 2L
1,492 SR
Queue Stats
5W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,657
610
1,333
3,383
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
Fudifarts
Chaac
9
2 / 0 / 0
4,925
821
3,032
4,288
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
WillsterEdge
Jormungandr
7
0 / 1 / 1
3,672
612
1,788
4,762
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
iTzzMawcus
Ao Kuang
7
1 / 0 / 0
3,657
610
1,331
4,872
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
lG--88
Janus
8
0 / 1 / 0
3,912
652
1,340
2,709
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
2 / 0 / 0
3,875
646
1,564
2,995
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,378
563
2,880
2,425
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
OscuroGT
Zhong Kui
8
0 / 0 / 0
4,373
729
1,941
3,056
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Terra
6
0 / 0 / 0
3,902
650
1,578
3,142
1,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,584
597
1,460
4,287
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bacchus
2
0
0
2
L
0
1
0
0
W
Chaac
Fudifarts
Chaac
2
0
0
2
L
Zhong Kui
OscuroGT
Zhong Kui
0
0
0
0
L
Terra
0
0
0
0
W
Jormungandr
WillsterEdge
Jormungandr
0
1
1
0.5
L
0
2
0
0
W
Ao Kuang
iTzzMawcus
Ao Kuang
1
0
0
1
W
Janus
lG--88
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,824
Damage
9,423
20,014
Taken
15,905
6,584
Mitigated
6,478
7,542
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,333
433
0
848
3,383
900
0
703
2,680
0
19,294
L
Bacchus
1,564
228
0
2,314
2,995
1,378
0
982
1,977
14,447
0
L
2,880
1,711
0
560
2,425
610
0
680
1,745
0
17,058
W
Chaac
Fudifarts
Chaac
3,032
756
0
1,692
4,288
2,184
0
345
3,943
0
30,761
L
Zhong Kui
OscuroGT
Zhong Kui
1,941
125
0
2,302
3,056
2,055
0
1,355
1,509
25,547
1,670
L
Terra
1,578
366
593
1,099
3,142
1,009
0
1,102
2,040
12,575
0
W
Jormungandr
WillsterEdge
Jormungandr
1,788
811
0
2,193
4,762
1,541
0
1,003
3,759
17,221
1,174
L
1,460
600
0
1,223
4,287
1,426
0
0
4,287
0
15,217
W
Ao Kuang
iTzzMawcus
Ao Kuang
1,331
290
0
2,317
4,872
1,200
0
972
3,900
18,306
0
W
Janus
lG--88
Janus
1,340
249
0
492
2,709
759
0
2,031
678
20,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
19,112
225
Minions Killed
161
0
Camps Cleared
0
642,714
Distance Traveled
582,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,657
610
45
8
0
126,787
0
L
Bacchus
3,875
646
26
4
0
137,710
2
L
Artemis
3,378
563
31
5
0
100,762
0
W
Chaac
4,925
821
66
11
0
119,691
0
L
Zhong Kui
4,373
729
52
9
0
119,733
1
L
Terra
3,902
650
19
3
0
140,600
1
W
Jormungandr
3,672
612
33
6
0
128,053
1
L
Chaac
3,584
597
33
6
0
83,873
0
W
Ao Kuang
3,657
610
34
6
0
143,457
3
W
Janus
3,912
652
47
8
0
124,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role