Player Matchup

Lancelot
Lancelot
Gold I
Navzyz
Lancelot
Gold I
Level 104
God Stats
1W - 1L
1,444 SR
Queue Stats
36W - 31L
1,531 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,444 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,664 SR
1,468 MMR
Vulcan
Vulcan
Gold IV
sephiwhait
Vulcan
Gold IV
Level 157
God Stats
8W - 10L
1,664 SR
Queue Stats
43W - 49L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Navzyz
Lancelot
20
8 / 6 / 0
25,520
1,021
20,901
29,039
9,699
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Cu ChulainnAh Muzen CabOsirisPoseidonCabrakan

VS

Bans
ChronosKuzenboOlorunHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
sephiwhait
Vulcan
20
6 / 8 / 0
25,282
1,011
20,041
23,313
15,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
8
Kills
6
6
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Navzyz
Lancelot
8
6
0
1.33
L
Vulcan
sephiwhait
Vulcan
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
20,041
29,039
Taken
23,313
9,699
Mitigated
15,356
9,628
Healing
430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Navzyz
Lancelot
20,901
2,097
0
9,628
29,039
9,699
3,753
20,280
7,229
0
177,403
L
Vulcan
sephiwhait
Vulcan
20,041
276
0
430
23,313
15,356
2,675
224
23,089
164,504
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
25,282
283
Minions Killed
254
6
Camps Cleared
13
507,496
Distance Traveled
464,759
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
25,520
1,021
283
11
6
507,496
1
L
Vulcan
25,282
1,011
254
10
13
464,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role