Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ASweetLilKitten
Bacchus
Level 149
God Stats
1W - 4L
1,683 SR
Queue Stats
119W - 130L
1,515 Elo+
Party 1
Susano
Susano
Blaq_Magiq
Susano
Level 148
God Stats
4W - 1L
1,803 SR
Queue Stats
190W - 218L
1,484 Elo+
Solo
Poseidon
Poseidon
SmitePuppy797
Poseidon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,402 Elo+
Solo
Charybdis
Charybdis
bolderthrower
Charybdis
Level 159
God Stats
2W - 1L
1,652 SR
Queue Stats
155W - 166L
1,522 Elo+
Party 1
Team Averages
Level 137
1,628 SR
1,485 Elo+

VS

Team Averages
Level 132
1,503 SR
1,521 Elo+
Cerberus
Cerberus
Aceargon
Cerberus
Level 184
God Stats
6W - 0L
1,500 SR
Queue Stats
256W - 267L
1,509 Elo+
Solo
Thoth
Thoth
HF SKYKING
Thoth
Level 125
God Stats
2W - 5L
1,241 SR
Queue Stats
202W - 214L
1,511 Elo+
Solo
Martichoras
Martichoras
ThunderGoat
Martichoras
Level 67
God Stats
4W - 0L
1,723 SR
Queue Stats
70W - 57L
1,559 Elo+
Solo
Hachiman
Hachiman
nartmon1
Hachiman
Level 136
God Stats
3W - 2L
1,550 SR
Queue Stats
151W - 159L
1,447 Elo+
Solo
Maui
Maui
queen12341234
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 4 / 7
7,103
789
6,720
8,912
5,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 5 / 11
8,040
893
4,550
12,737
12,336
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Blaq_Magiq
Susano
15
6 / 5 / 6
8,402
934
8,963
10,276
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
SmitePuppy797
Poseidon
13
1 / 6 / 7
7,754
862
7,680
6,854
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
bolderthrower
Charybdis
15
7 / 4 / 6
8,630
959
8,085
8,186
2,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aceargon
Cerberus
14
5 / 4 / 10
8,739
971
4,304
9,836
9,467
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
13
1 / 5 / 13
7,967
885
3,993
6,708
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ThunderGoat
Martichoras
18
12 / 2 / 7
10,568
1,174
17,607
10,701
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
nartmon1
Hachiman
14
5 / 6 / 5
8,356
928
6,535
9,489
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 18
8,379
931
7,917
12,057
11,387
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
20
Kills
24
24
Deaths
21
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
7
1.63
L
3
5
11
1.7
W
Cerberus
Aceargon
Cerberus
5
4
10
2.5
L
Susano
Blaq_Magiq
Susano
6
5
6
1.8
W
Thoth
1
5
13
1.5
L
Poseidon
SmitePuppy797
Poseidon
1
6
7
0.75
W
Martichoras
ThunderGoat
Martichoras
12
2
7
7.75
L
Charybdis
bolderthrower
Charybdis
7
4
6
2.5
W
Hachiman
nartmon1
Hachiman
5
6
5
1.25
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
40,356
46,965
Taken
48,791
26,090
Mitigated
30,979
9,714
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,720
222
794
2,025
8,912
5,399
0
1,824
7,088
8,806
0
L
4,550
390
345
1,728
12,737
12,336
0
4,374
8,363
7,835
766
W
Cerberus
Aceargon
Cerberus
4,304
139
243
2,155
9,836
9,467
0
3,610
6,226
8,438
0
L
Susano
Blaq_Magiq
Susano
8,963
1,028
162
2,072
10,276
3,689
0
4,024
6,252
0
18,174
W
Thoth
3,993
240
115
249
6,708
2,487
11
2,861
3,847
10,695
464
L
Poseidon
SmitePuppy797
Poseidon
7,680
930
40
303
6,854
1,896
0
3,086
3,768
19,116
0
W
Martichoras
ThunderGoat
Martichoras
17,607
4,955
1,210
3,966
10,701
4,834
290
5,037
5,664
0
31,424
L
Charybdis
bolderthrower
Charybdis
8,085
5,137
755
1,490
8,186
2,770
892
2,275
5,911
0
18,854
W
Hachiman
nartmon1
Hachiman
6,535
2,653
239
594
9,489
2,804
624
3,115
6,374
0
15,931
W
7,917
900
439
2,748
12,057
11,387
41
4,088
7,969
12,771
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
44,009
88
Minions Killed
100
0
Camps Cleared
0
798,619
Distance Traveled
845,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,103
789
6
1
0
134,694
0
L
Bacchus
8,040
893
5
1
0
173,450
0
W
Cerberus
8,739
971
17
2
0
160,495
0
L
Susano
8,402
934
20
2
0
184,884
0
W
Thoth
7,967
885
12
1
0
150,805
0
L
Poseidon
7,754
862
33
4
0
162,597
0
W
Martichoras
10,568
1,174
43
5
0
176,974
0
L
Charybdis
8,630
959
24
3
0
142,994
0
W
Hachiman
8,356
928
20
2
0
177,881
0
W
Maui
8,379
931
8
1
0
179,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role