Player Matchup

Merlin
Merlin
Gold III
Flo_Bese
Merlin
Gold III
Level 124
God Stats
7W - 4L
1,793 SR
Queue Stats
157W - 163L
1,465 MMR
Solo
Amaterasu
Amaterasu
Gold V
LESERPENTBLANC
Amaterasu
Gold V
Level 145
God Stats
4W - 9L
1,227 SR
Queue Stats
594W - 604L
1,436 MMR
Solo
Bakasura
Bakasura
Bronze III
Lonzell
Bakasura
Bronze III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,454 MMR
Solo
Chernobog
Chernobog
Gold IV
Stydur
Chernobog
Gold IV
Level 158
God Stats
5W - 7L
1,302 SR
Queue Stats
239W - 251L
1,410 MMR
Solo
Bacchus
Bacchus
Gold V
phillipk4
Bacchus
Gold V
Level 104
God Stats
31W - 28L
1,529 SR
Queue Stats
137W - 134L
1,411 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,470 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 172
1,645 SR
1,435 MMR
Serqet
Serqet
Gold V
ALEJO-POTO
Serqet
Gold V
Level 281
God Stats
2W - 2L
1,469 SR
Queue Stats
368W - 384L
1,391 MMR
Solo
Janus
Janus
Gold III
Magemanguy
Janus
Gold III
Level 156
God Stats
8W - 8L
1,617 SR
Queue Stats
96W - 90L
1,479 MMR
Solo
Thanatos
Thanatos
Silver II
PabloSmitecobar
Thanatos
Silver II
Level 149
God Stats
1W - 0L
1,747 SR
Queue Stats
5W - 12L
1,454 MMR
Solo
Cthulhu
Cthulhu
Gold III
Zack850
Cthulhu
Gold III
Level 146
God Stats
8W - 3L
1,886 SR
Queue Stats
247W - 248L
1,485 MMR
Solo
Xbalanque
Xbalanque
Gold V
thekavs42
Xbalanque
Gold V
Level 127
God Stats
9W - 7L
1,509 SR
Queue Stats
56W - 59L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flo_Bese
Merlin
12
1 / 2 / 3
6,112
556
2,696
5,401
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LESERPENTBLANC
Amaterasu
6
0 / 4 / 0
4,530
412
2,624
6,901
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bakasura
Lonzell
Bakasura
10
3 / 7 / 0
5,762
524
3,612
11,591
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
Stydur
Chernobog
10
0 / 3 / 1
5,444
495
3,099
6,978
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
phillipk4
Bacchus
10
2 / 4 / 1
5,586
508
3,201
8,104
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MartichorasAchillesAthenaAgni

VS

Bans
FenrirMedusaBastetGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ALEJO-POTO
Serqet
10
4 / 3 / 6
6,365
579
2,603
7,913
3,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
14
4 / 1 / 3
7,549
686
6,112
4,542
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
4 / 2 / 10
6,222
566
7,141
6,878
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zack850
Cthulhu
13
5 / 0 / 3
7,976
725
5,035
6,220
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
thekavs42
Xbalanque
13
2 / 0 / 5
7,041
640
6,088
6,336
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
19
20
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
ALEJO-POTO
Serqet
4
3
6
2.33
L
Merlin
Flo_Bese
Merlin
1
2
3
1.25
L
Amaterasu
LESERPENTBLANC
Amaterasu
0
4
0
0
L
Bakasura
Lonzell
Bakasura
3
7
0
0.43
W
Janus
4
1
3
5.5
W
Thanatos
4
2
10
4.5
L
Chernobog
Stydur
Chernobog
0
3
1
0.17
W
Cthulhu
Zack850
Cthulhu
5
0
3
6.5
L
Bacchus
phillipk4
Bacchus
2
4
1
0.63
W
Xbalanque
thekavs42
Xbalanque
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
26,979
38,975
Taken
31,889
13,839
Mitigated
14,184
9,176
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ALEJO-POTO
Serqet
2,603
501
0
2,449
7,913
3,485
0
1,912
5,498
0
15,521
L
Merlin
Flo_Bese
Merlin
2,696
0
0
691
5,401
1,332
0
2,350
2,865
40,150
0
L
Amaterasu
LESERPENTBLANC
Amaterasu
2,624
1,165
0
2,305
6,901
2,143
0
3,390
3,072
0
16,629
L
Bakasura
Lonzell
Bakasura
3,612
2,416
0
2,430
11,591
3,506
17
3,453
7,857
0
25,086
W
Janus
6,112
230
0
908
4,542
1,101
0
1,966
2,450
64,219
1,407
W
Thanatos
7,141
1,747
0
4,481
6,878
2,301
0
732
5,450
0
28,180
L
Chernobog
Stydur
Chernobog
3,099
2,154
0
2,122
6,978
2,068
0
0
6,864
0
42,224
W
Cthulhu
Zack850
Cthulhu
5,035
672
0
2,378
6,220
5,423
0
0
5,927
52,626
1,081
L
Bacchus
phillipk4
Bacchus
3,201
214
103
1,525
8,104
4,790
0
688
6,957
14,246
0
W
Xbalanque
thekavs42
Xbalanque
6,088
3,249
0
2,913
6,336
1,874
0
547
5,605
0
58,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
35,153
284
Minions Killed
407
0
Camps Cleared
0
928,393
Distance Traveled
1,105,599
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,365
579
30
3
0
235,911
2
L
Merlin
6,112
556
86
8
0
193,033
0
L
Amaterasu
4,530
412
32
3
0
116,003
0
L
Bakasura
5,762
524
58
5
0
199,884
0
W
Janus
7,549
686
135
12
0
237,684
0
W
Thanatos
6,222
566
40
4
0
226,165
1
L
Chernobog
5,444
495
74
7
0
205,858
2
W
Cthulhu
7,976
725
109
10
0
199,269
0
L
Bacchus
5,586
508
34
3
0
213,615
3
W
Xbalanque
7,041
640
93
8
0
206,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role