Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Loko36
Horus
Level 156
God Stats
2W - 4L
1,525 SR
Queue Stats
27W - 22L
1,547 Elo+
Solo
Apollo
Apollo
Sken
Apollo
Level 140
God Stats
19W - 17L
1,639 SR
Queue Stats
102W - 91L
1,558 Elo+
Solo
Olorun
Olorun
Toatie13
Olorun
Level 84
God Stats
1W - 1L
1,721 SR
Queue Stats
196W - 189L
1,539 Elo+
Solo
Team Averages
Level 136
1,577 SR
1,529 Elo+

VS

Team Averages
Level 138
1,656 SR
1,528 Elo+
Tsukuyomi
Tsukuyomi
Dr4che
Tsukuyomi
Level 129
God Stats
4W - 2L
1,745 SR
Queue Stats
390W - 357L
1,470 Elo+
Solo
Freya
Freya
MattKirk
Freya
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,601 Elo+
Party 1
Amaterasu
Amaterasu
ScottishSpells
Amaterasu
Level 155
God Stats
13W - 5L
1,713 SR
Queue Stats
129W - 109L
1,548 Elo+
Solo
Skadi
Skadi
kv1nto
Skadi
Level 146
God Stats
4W - 0L
1,823 SR
Queue Stats
138W - 109L
1,586 Elo+
Solo
Shiva
Shiva
trawkker
Shiva
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 5 / 1
6,576
506
7,701
12,879
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
 
Thoth
11
0 / 4 / 3
6,355
489
5,616
6,230
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Loko36
Horus
11
2 / 6 / 4
6,589
507
7,827
13,096
12,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
Sken
Apollo
12
2 / 5 / 2
6,978
537
6,294
9,934
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Toatie13
Olorun
11
2 / 4 / 0
6,678
514
3,711
7,996
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr4che
Tsukuyomi
14
6 / 2 / 4
8,068
621
8,546
11,480
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
MattKirk
Freya
15
8 / 2 / 2
9,334
718
8,030
7,859
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ScottishSpells
Amaterasu
14
4 / 2 / 1
8,543
657
7,926
13,260
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
kv1nto
Skadi
15
5 / 0 / 4
8,839
680
8,270
7,203
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
trawkker
Shiva
11
1 / 3 / 10
7,166
551
4,417
11,156
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
24
24
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
1
0.7
L
Thoth
 
Thoth
0
4
3
0.38
W
Tsukuyomi
Dr4che
Tsukuyomi
6
2
4
4
L
Horus
Loko36
Horus
2
6
4
0.67
W
Freya
MattKirk
Freya
8
2
2
4.5
W
Amaterasu
ScottishSpells
Amaterasu
4
2
1
2.25
L
Apollo
Sken
Apollo
2
5
2
0.6
L
Olorun
Toatie13
Olorun
2
4
0
0.5
W
Skadi
kv1nto
Skadi
5
0
4
7
W
Shiva
trawkker
Shiva
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
37,189
50,135
Taken
50,958
23,684
Mitigated
23,407
13,426
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,701
1,542
0
4,758
12,879
4,056
0
346
12,533
37,345
82
L
Thoth
 
Thoth
5,616
48
0
330
6,230
1,402
0
0
6,230
42,149
0
W
Tsukuyomi
Dr4che
Tsukuyomi
8,546
2,261
0
4,969
11,480
3,453
0
4,404
7,014
0
50,857
L
Horus
Loko36
Horus
7,827
3,533
348
2,986
13,096
12,390
0
2,061
11,035
1,087
36,778
W
Freya
MattKirk
Freya
8,030
3,091
0
3,976
7,859
2,244
521
2,658
5,197
64,720
3,613
W
Amaterasu
ScottishSpells
Amaterasu
7,926
2,208
0
8,237
13,260
9,354
0
1,937
11,283
0
50,166
L
Apollo
Sken
Apollo
6,294
2,799
0
2,079
9,934
3,191
187
1,218
8,716
0
41,456
L
Olorun
Toatie13
Olorun
3,711
1,678
240
2,685
7,996
2,645
0
4,315
3,681
43,580
2,507
W
Skadi
kv1nto
Skadi
8,270
3,090
0
2,424
7,203
1,812
0
3,869
3,040
0
78,243
W
Shiva
trawkker
Shiva
4,417
1,580
695
1,525
11,156
6,544
0
4,703
6,313
0
18,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,176
Gold Earned
41,950
363
Minions Killed
448
0
Camps Cleared
0
1,287,161
Distance Traveled
1,362,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,576
506
73
6
0
290,739
0
L
Thoth
6,355
489
86
7
0
269,854
3
W
Tsukuyomi
8,068
621
80
6
0
285,768
0
L
Horus
6,589
507
50
4
0
242,673
0
W
Freya
9,334
718
122
9
0
269,361
1
W
Amaterasu
8,543
657
98
8
0
245,653
1
L
Apollo
6,978
537
66
5
0
249,253
0
L
Olorun
6,678
514
88
7
0
234,642
0
W
Skadi
8,839
680
135
10
0
295,420
1
W
Shiva
7,166
551
13
1
0
266,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role