Player Matchup

Sylvanus
Sylvanus
ashleysmith01
Sylvanus
Level 67
God Stats
10W - 8L
1,481 SR
Queue Stats
362W - 313L
1,487 Elo+
Solo
Hercules
Hercules
mytacia
Hercules
Level 83
God Stats
8W - 12L
1,481 SR
Queue Stats
512W - 532L
1,435 Elo+
Solo
Nu Wa
Nu Wa
sephidante69
Nu Wa
Level 44
God Stats
16W - 12L
1,334 SR
Queue Stats
123W - 146L
1,295 Elo+
Solo
Fenrir
Fenrir
sinary_noah
Fenrir
Level 89
God Stats
2W - 0L
1,708 SR
Queue Stats
97W - 100L
1,468 Elo+
Solo
Anhur
Anhur
sugerdaddy246
Anhur
Level 129
God Stats
14W - 8L
1,492 SR
Queue Stats
213W - 195L
1,454 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,428 Elo+

VS

Team Averages
Level 49
1,460 SR
1,418 Elo+
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NayRaTomik
Hades
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SerialCHILLER911
Izanami
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,255 Elo+
Solo
Thanatos
Thanatos
SurvivalPro_
Thanatos
Level 68
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 6L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vaynevolved
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ashleysmith01
Sylvanus
12
6 / 2 / 3
7,495
681
6,436
7,674
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
mytacia
Hercules
10
2 / 0 / 6
6,745
613
4,746
9,031
7,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 3 / 4
6,326
575
6,627
4,899
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
7 / 3 / 0
6,658
605
4,515
9,158
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 2
6,573
598
5,571
6,262
1,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 0
5,336
485
2,155
8,123
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
10
1 / 3 / 5
5,522
502
3,587
8,084
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 6 / 0
4,998
454
3,808
10,345
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
SurvivalPro_
Thanatos
9
2 / 5 / 3
5,449
495
2,712
7,684
1,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Vaynevolved
Tsukuyomi
11
3 / 4 / 1
6,127
557
4,183
8,880
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
20
Kills
7
8
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
L
Hades
1
3
5
1.17
L
0
6
0
0
L
Thanatos
SurvivalPro_
Thanatos
2
5
3
0.7
L
Tsukuyomi
Vaynevolved
Tsukuyomi
3
4
1
0.88
W
Sylvanus
ashleysmith01
Sylvanus
6
2
3
3.75
W
Hercules
mytacia
Hercules
2
0
6
5
W
1
3
4
1
W
Fenrir
7
3
0
2.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
16,445
37,024
Taken
43,116
17,931
Mitigated
12,758
13,728
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,155
255
0
1,884
8,123
3,864
0
317
7,686
13,963
0
L
Hades
3,587
0
203
1,807
8,084
2,976
0
4,815
3,000
26,159
0
L
3,808
2,794
0
3,398
10,345
2,033
0
1,039
9,186
0
32,627
L
Thanatos
SurvivalPro_
Thanatos
2,712
647
0
2,878
7,684
1,785
256
2,863
4,616
0
19,854
L
Tsukuyomi
Vaynevolved
Tsukuyomi
4,183
1,117
0
1,246
8,880
2,100
0
2,719
5,926
0
35,035
W
Sylvanus
ashleysmith01
Sylvanus
6,436
1,514
70
2,876
7,674
3,815
429
1,347
6,327
31,524
13,113
W
Hercules
mytacia
Hercules
4,746
1,027
0
4,788
9,031
7,008
53
1,631
7,400
0
20,269
W
6,627
1,664
0
235
4,899
1,384
889
1,471
3,428
37,121
834
W
Fenrir
4,515
542
0
2,259
9,158
3,963
0
730
8,428
0
43,854
W
5,571
3,304
0
3,500
6,262
1,761
466
563
5,699
0
38,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
27,432
309
Minions Killed
219
0
Camps Cleared
0
1,036,900
Distance Traveled
984,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,336
485
20
2
0
222,024
2
L
Hades
5,522
502
45
4
0
190,348
0
L
Izanami
4,998
454
65
6
0
185,833
0
L
Thanatos
5,449
495
35
3
0
164,937
0
L
Tsukuyomi
6,127
557
54
5
0
221,184
0
W
Sylvanus
7,495
681
87
8
0
182,364
0
W
Hercules
6,745
613
30
3
0
238,305
0
W
Nu Wa
6,326
575
64
6
0
184,514
0
W
Fenrir
6,658
605
71
6
0
236,202
0
W
Anhur
6,573
598
57
5
0
195,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role