Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Sid2wey
Nike
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 44L
1,262 Elo+
Party 1
Pele
Pele
Svxteen
Pele
Level 29
God Stats
7W - 7L
1,575 SR
Queue Stats
73W - 84L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Xivat0_delM0dul0
Jormungandr
Level 96
God Stats
1W - 5L
1,077 SR
Queue Stats
131W - 119L
1,429 Elo+
Solo
Jing Wei
Jing Wei
vKyoraku
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,530 Elo+
Party 1
Team Averages
Level 74
1,430 SR
1,450 Elo+

VS

Team Averages
Level 85
1,561 SR
1,459 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ConsoleBAZ
Vulcan
Level 83
God Stats
38W - 24L
1,645 SR
Queue Stats
200W - 203L
1,435 Elo+
Solo
Hachiman
Hachiman
DaveMayster
Hachiman
Level 99
God Stats
46W - 34L
1,507 SR
Queue Stats
175W - 176L
1,451 Elo+
Solo
Pele
Pele
DirkVoley
Pele
Level 93
God Stats
19W - 9L
1,653 SR
Queue Stats
137W - 106L
1,490 Elo+
Solo
Bacchus
Bacchus
babelol
Bacchus
Level 31
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 16L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 0
4,403
550
3,355
4,497
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Sid2wey
Nike
8
0 / 1 / 2
4,574
572
2,499
4,823
2,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Svxteen
Pele
10
1 / 0 / 0
4,754
594
1,673
5,042
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Xivat0_delM0dul0
Jormungandr
9
0 / 0 / 1
5,110
639
2,943
4,425
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
vKyoraku
Jing Wei
9
3 / 0 / 0
4,997
625
3,494
4,442
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 0
3,831
479
1,960
5,474
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
ConsoleBAZ
Vulcan
9
1 / 1 / 1
4,648
581
1,704
3,240
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
DaveMayster
Hachiman
7
1 / 2 / 1
4,029
504
2,918
4,683
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
8
1 / 1 / 1
4,662
583
2,846
7,106
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
babelol
Bacchus
7
0 / 0 / 1
4,362
545
2,495
4,452
2,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
3
3
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
0
0.5
L
King Arthur
 
King Arthur
0
1
0
0
L
Vulcan
ConsoleBAZ
Vulcan
1
1
1
1.5
L
Hachiman
DaveMayster
Hachiman
1
2
1
0.75
L
Pele
1
1
1
1.5
W
Nike
Sid2wey
Nike
0
1
2
1
W
Pele
Svxteen
Pele
1
0
0
1
W
Jormungandr
Xivat0_delM0dul0
Jormungandr
0
0
1
0.5
L
Bacchus
babelol
Bacchus
0
0
1
0.5
W
Jing Wei
vKyoraku
Jing Wei
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
11,923
23,229
Taken
24,955
9,292
Mitigated
8,570
7,778
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,355
84
0
1,139
4,497
1,465
0
738
3,713
21,737
0
L
King Arthur
 
King Arthur
1,960
47
0
1,445
5,474
2,600
0
2,663
2,811
0
16,879
L
Vulcan
ConsoleBAZ
Vulcan
1,704
74
0
483
3,240
594
0
1,486
1,554
25,941
1,117
L
Hachiman
DaveMayster
Hachiman
2,918
1,620
0
945
4,683
1,028
0
0
4,683
0
17,783
L
Pele
2,846
838
0
3,547
7,106
1,652
0
1,477
5,437
0
25,260
W
Nike
Sid2wey
Nike
2,499
323
152
837
4,823
2,165
0
1,241
3,582
0
7,578
W
Pele
Svxteen
Pele
1,673
367
0
1,761
5,042
1,637
0
745
4,178
0
36,469
W
Jormungandr
Xivat0_delM0dul0
Jormungandr
2,943
993
0
1,687
4,425
2,653
0
0
4,425
26,425
6,843
L
Bacchus
babelol
Bacchus
2,495
419
0
1,377
4,452
2,696
0
0
4,452
13,515
0
W
Jing Wei
vKyoraku
Jing Wei
3,494
2,484
0
2,202
4,442
1,372
0
1,254
3,188
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
21,532
243
Minions Killed
183
0
Camps Cleared
0
838,346
Distance Traveled
772,948
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,403
550
50
6
0
162,951
0
L
King Arthur
3,831
479
28
4
0
110,360
0
L
Vulcan
4,648
581
54
7
0
167,653
3
L
Hachiman
4,029
504
35
4
0
150,853
0
L
Pele
4,662
583
50
6
0
170,807
0
W
Nike
4,574
572
2
0
0
168,704
0
W
Pele
4,754
594
64
8
0
209,861
0
W
Jormungandr
5,110
639
58
7
0
135,117
0
L
Bacchus
4,362
545
16
2
0
173,275
2
W
Jing Wei
4,997
625
69
9
0
161,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role