Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dominik8625
Sun Wukong
Level 68
God Stats
9W - 7L
1,628 SR
Queue Stats
167W - 161L
1,471 Elo+
Party 1
Mercury
Mercury
dfgserxvbxg
Mercury
Level 155
God Stats
0W - 5L
1,126 SR
Queue Stats
97W - 97L
1,555 Elo+
Solo
Chang'e
Chang'e
ll_IceWolf_ll
Chang'e
Level 128
God Stats
6W - 8L
1,603 SR
Queue Stats
224W - 217L
1,470 Elo+
Party 1
Neith
Neith
АнальныйКарател
Neith
Level 127
God Stats
6W - 10L
1,594 SR
Queue Stats
233W - 216L
1,502 Elo+
Solo
Team Averages
Level 121
1,490 SR
1,500 Elo+

VS

Team Averages
Level 155
1,600 SR
1,542 Elo+
Chang'e
Chang'e
BadGirlKimK
Chang'e
Level 167
God Stats
23W - 9L
1,752 SR
Queue Stats
227W - 215L
1,561 Elo+
Solo
Neith
Neith
BlueWhiteRedCat
Neith
Level 127
God Stats
6W - 5L
1,383 SR
Queue Stats
65W - 51L
1,533 Elo+
Solo
Charon
Charon
KidNamedSah
Charon
Level 140
God Stats
13W - 7L
1,729 SR
Queue Stats
94W - 77L
1,590 Elo+
Party 2
Odin
Odin
Lord-_-Harry
Odin
Level 158
God Stats
3W - 3L
1,618 SR
Queue Stats
159W - 196L
1,477 Elo+
Solo
Shiva
Shiva
namechanged9902
Shiva
Level 183
God Stats
2W - 0L
1,516 SR
Queue Stats
181W - 165L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 2 / 3
3,241
648
2,019
4,308
2,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Dominik8625
Sun Wukong
6
0 / 0 / 0
3,326
665
712
2,972
1,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
dfgserxvbxg
Mercury
7
2 / 0 / 1
3,640
728
1,031
3,228
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
5
1 / 3 / 0
3,051
610
1,422
3,692
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
2,434
487
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadGirlKimK
Chang'e
7
2 / 1 / 2
3,986
797
3,344
2,951
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 1
3,971
794
1,199
1,421
363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
6
0 / 1 / 2
3,716
743
962
2,897
1,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,935
787
1,244
2,370
1,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 0
3,658
732
1,529
3,415
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
3
0.75
W
Chang'e
BadGirlKimK
Chang'e
2
1
2
3
W
2
0
1
2.5
L
Sun Wukong
Dominik8625
Sun Wukong
0
0
0
0
W
Charon
0
1
2
1
W
0
0
0
0
L
Mercury
dfgserxvbxg
Mercury
2
0
1
2.5
L
Chang'e
1
3
0
0.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,184
Damage
8,278
14,200
Taken
13,054
5,704
Mitigated
5,056
4,537
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,019
207
0
1,097
4,308
2,597
0
1,481
2,643
8,976
1,258
W
Chang'e
BadGirlKimK
Chang'e
3,344
96
255
931
2,951
660
0
1,635
1,316
15,116
0
W
1,199
612
0
220
1,421
363
628
374
1,047
0
19,290
L
Sun Wukong
Dominik8625
Sun Wukong
712
53
0
1,174
2,972
1,356
0
0
2,795
0
12,327
W
Charon
962
248
0
1,082
2,897
1,395
0
663
2,234
8,094
219
W
1,244
128
0
1,406
2,370
1,376
0
0
2,195
0
16,703
L
Mercury
dfgserxvbxg
Mercury
1,031
303
0
936
3,228
907
0
803
2,289
0
13,666
L
Chang'e
1,422
74
320
1,010
3,692
844
0
1,463
2,017
12,731
0
W
1,529
642
0
404
3,415
1,262
0
678
2,737
0
16,219
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,692
Gold Earned
19,266
116
Minions Killed
138
0
Camps Cleared
0
432,309
Distance Traveled
516,476
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,241
648
30
6
0
97,857
0
W
Chang'e
3,986
797
33
7
0
108,852
0
W
Neith
3,971
794
32
6
0
82,083
0
L
Sun Wukong
3,326
665
33
7
0
95,267
0
W
Charon
3,716
743
15
3
0
109,556
2
W
Odin
3,935
787
30
6
0
95,217
2
L
Mercury
3,640
728
37
7
0
136,800
0
L
Chang'e
3,051
610
16
3
0
102,385
0
W
Shiva
3,658
732
28
6
0
120,768
0
L
Neith
2,434
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role