Player Matchup

Amaterasu
Amaterasu
Chinacram
Amaterasu
Level 35
God Stats
2W - 1L
1,271 SR
Queue Stats
77W - 90L
1,429 Elo+
Solo
Pele
Pele
DarkWorld864
Pele
Level 107
God Stats
4W - 1L
1,461 SR
Queue Stats
210W - 186L
1,475 Elo+
Party 2
Janus
Janus
GIUDAV75
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,437 Elo+
Party 2
Medusa
Medusa
Luckypesca29
Medusa
Level 99
God Stats
2W - 3L
1,327 SR
Queue Stats
26W - 28L
1,374 Elo+
Party 2
Geb
Geb
MAZZ_XdespriwyxX
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,206 Elo+
Solo
Team Averages
Level 75
1,412 SR
1,384 Elo+

VS

Team Averages
Level 58
1,514 SR
1,382 Elo+
Persephone
Persephone
Lcaai
Persephone
Level 55
God Stats
3W - 5L
1,744 SR
Queue Stats
80W - 79L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Marlon_3011
Sun Wukong
Level 29
God Stats
4W - 6L
1,349 SR
Queue Stats
62W - 61L
1,422 Elo+
Party 1
Geb
Geb
androxus18778117
Geb
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 167L
1,398 Elo+
Solo
Ne Zha
Ne Zha
benjiweeds62910
Ne Zha
Level 106
God Stats
45W - 60L
1,479 SR
Queue Stats
925W - 944L
1,440 Elo+
Solo
Neith
Neith
simaysenin
Neith
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chinacram
Amaterasu
13
4 / 2 / 1
7,409
674
4,113
10,140
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 2
6,710
610
4,488
9,485
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
GIUDAV75
Janus
9
0 / 4 / 5
5,443
495
1,809
5,071
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
3 / 0 / 0
6,581
598
5,252
4,156
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 4
5,984
544
2,890
10,969
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lcaai
Persephone
11
2 / 2 / 5
6,583
598
7,844
5,229
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Marlon_3011
Sun Wukong
10
3 / 3 / 0
6,129
557
4,360
8,554
4,800
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
4,311
392
1,390
3,058
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 3 / 0
6,143
558
4,433
10,671
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
9
0 / 1 / 0
5,153
468
2,224
3,655
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
9
9
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chinacram
Amaterasu
4
2
1
2.25
W
3
1
2
4
W
Janus
GIUDAV75
Janus
0
4
5
0.63
L
Persephone
Lcaai
Persephone
2
2
5
2.25
W
Medusa
3
0
0
3
W
0
2
4
1
L
Sun Wukong
Marlon_3011
Sun Wukong
3
3
0
1
L
0
1
0
0
L
4
3
0
1.33
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
20,251
39,821
Taken
31,167
17,102
Mitigated
12,506
12,335
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chinacram
Amaterasu
4,113
1,285
0
3,595
10,140
6,824
189
0
10,140
0
40,023
W
4,488
1,107
0
4,233
9,485
2,812
528
1,888
7,369
0
41,720
W
Janus
GIUDAV75
Janus
1,809
181
0
0
5,071
1,406
17
2,510
2,341
16,014
0
L
Persephone
Lcaai
Persephone
7,844
422
0
1,380
5,229
1,459
0
1,709
3,362
33,245
1,093
W
Medusa
5,252
1,601
0
411
4,156
1,183
874
204
3,952
0
40,258
W
2,890
407
1,138
2,958
10,969
4,877
0
3,244
7,431
22,495
1,289
L
Sun Wukong
Marlon_3011
Sun Wukong
4,360
902
0
2,585
8,554
4,800
0
971
7,463
0
30,323
L
1,390
196
43
1,521
3,058
1,465
0
602
2,456
5,430
1,733
L
4,433
1,738
0
5,056
10,671
3,730
0
704
9,927
0
41,764
L
Neith
2,224
260
0
942
3,655
1,052
0
260
3,395
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
28,319
285
Minions Killed
245
0
Camps Cleared
0
1,113,739
Distance Traveled
889,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,409
674
81
7
0
222,928
0
W
Pele
6,710
610
70
6
0
245,275
0
W
Janus
5,443
495
29
3
0
218,790
0
L
Persephone
6,583
598
59
5
0
205,365
0
W
Medusa
6,581
598
67
6
0
213,018
0
W
Geb
5,984
544
38
3
0
213,728
0
L
Sun Wukong
6,129
557
52
5
0
196,291
0
L
Geb
4,311
392
6
1
0
82,721
2
L
Ne Zha
6,143
558
76
7
0
242,439
1
L
Neith
5,153
468
52
5
0
162,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role