Player Matchup

Apollo
Apollo
Czukens
Apollo
Level 37
God Stats
3W - 1L
1,912 SR
Queue Stats
37W - 21L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
DirkVoley
Kumbhakarna
Level 93
God Stats
9W - 11L
1,555 SR
Queue Stats
174W - 156L
1,501 Elo+
Solo
Cliodhna
Cliodhna
Mungo4690
Cliodhna
Level 141
God Stats
28W - 34L
1,416 SR
Queue Stats
460W - 436L
1,495 Elo+
Solo
Sol
Sol
PPPeace
Sol
Level 88
God Stats
5W - 3L
1,888 SR
Queue Stats
113W - 98L
1,463 Elo+
Solo
Izanami
Izanami
holyharley
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo
Team Averages
Level 92
1,654 SR
1,455 Elo+

VS

Team Averages
Level 87
1,477 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EnuffDakka
Cthulhu
Level 87
God Stats
41W - 14L
1,744 SR
Queue Stats
325W - 305L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
LostMan75
Kuzenbo
Level 60
God Stats
2W - 1L
1,414 SR
Queue Stats
21W - 17L
1,541 Elo+
Solo
Set
Set
SYmAsHeDsH1Y
Set
Level 47
God Stats
10W - 15L
1,333 SR
Queue Stats
131W - 145L
1,445 Elo+
Solo
Poseidon
Poseidon
Ulquiorra_Chiffe
Poseidon
Level 111
God Stats
2W - 1L
1,396 SR
Queue Stats
49W - 57L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Czukens
Apollo
9
3 / 3 / 0
5,854
650
5,917
8,558
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
DirkVoley
Kumbhakarna
8
0 / 2 / 0
4,850
539
2,425
7,200
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Mungo4690
Cliodhna
11
0 / 3 / 0
5,277
586
1,931
7,888
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
6
0 / 0 / 0
4,170
463
490
1,644
356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
holyharley
Izanami
8
0 / 3 / 0
4,460
496
2,423
4,412
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
4 / 0 / 1
5,697
633
5,518
3,071
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
EnuffDakka
Cthulhu
11
3 / 2 / 2
6,338
704
5,050
7,481
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
LostMan75
Kuzenbo
10
3 / 0 / 3
6,186
687
3,329
5,650
4,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 3
5,284
587
970
4,993
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 1 / 1
6,401
711
2,249
3,743
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
11
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
L
Apollo
Czukens
Apollo
3
3
0
1
L
Kumbhakarna
DirkVoley
Kumbhakarna
0
2
0
0
W
Cthulhu
EnuffDakka
Cthulhu
3
2
2
2
W
Kuzenbo
LostMan75
Kuzenbo
3
0
3
4.5
L
Cliodhna
Mungo4690
Cliodhna
0
3
0
0
L
Sol
0
0
0
0
W
0
0
3
1.5
W
1
1
1
1.5
L
Izanami
holyharley
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
17,116
29,702
Taken
24,938
11,776
Mitigated
13,994
6,740
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,518
1,514
0
535
3,071
847
0
984
2,087
0
31,591
L
Apollo
Czukens
Apollo
5,917
4,011
0
1,530
8,558
2,596
0
4,782
3,330
0
29,069
L
Kumbhakarna
DirkVoley
Kumbhakarna
2,425
360
0
2,482
7,200
5,002
0
1,435
5,765
15,583
1,019
W
Cthulhu
EnuffDakka
Cthulhu
5,050
140
178
1,572
7,481
5,207
0
0
7,481
30,869
992
W
Kuzenbo
LostMan75
Kuzenbo
3,329
1,331
0
2,049
5,650
4,858
0
1,212
4,438
15,433
1,212
L
Cliodhna
Mungo4690
Cliodhna
1,931
54
0
1,004
7,888
2,808
0
2,322
5,474
0
46,174
L
Sol
490
129
0
851
1,644
356
0
518
1,126
10,951
914
W
970
431
0
558
4,993
2,145
0
320
4,673
0
34,482
W
2,249
405
0
863
3,743
937
577
245
3,498
50,481
0
L
Izanami
holyharley
Izanami
2,423
1,808
0
873
4,412
1,014
0
803
3,609
0
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
29,906
269
Minions Killed
299
0
Camps Cleared
0
831,584
Distance Traveled
1,014,764
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,697
633
42
5
0
204,359
0
L
Apollo
5,854
650
56
6
0
185,728
0
L
Kumbhakarna
4,850
539
17
2
0
190,738
0
W
Cthulhu
6,338
704
63
7
0
176,743
1
W
Kuzenbo
6,186
687
22
2
0
210,201
4
L
Cliodhna
5,277
586
89
10
0
212,993
0
L
Sol
4,170
463
28
3
0
90,968
0
W
Set
5,284
587
70
8
0
219,493
0
W
Poseidon
6,401
711
102
11
0
203,968
2
L
Izanami
4,460
496
79
9
0
151,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role