Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MaD Lil Nizz
Cupid
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 306L
1,406 Elo+
Solo
Cerberus
Cerberus
elrodri_A
Cerberus
Level 29
God Stats
4W - 5L
1,701 SR
Queue Stats
81W - 125L
1,233 Elo+
Party 1
Team Averages
Level 62
1,567 SR
1,380 Elo+

VS

Team Averages
Level 54
1,528 SR
1,406 Elo+
Fenrir
Fenrir
FurYSkilL
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Chaac
Chaac
InsaneBoy1
Chaac
Level 95
God Stats
26W - 19L
1,627 SR
Queue Stats
298W - 287L
1,383 Elo+
Solo
Olorun
Olorun
Zhalost
Olorun
Level 42
God Stats
9W - 16L
1,458 SR
Queue Stats
36W - 52L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 6
8,236
824
5,668
5,587
1,745
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 3
8,482
848
5,352
6,166
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
elrodri_A
Cerberus
13
3 / 1 / 5
8,292
829
2,836
6,119
5,138
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FurYSkilL
Fenrir
12
3 / 5 / 2
7,530
753
2,828
8,405
2,997
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
3
0 / 0 / 0
5,450
545
0
0
0
Olorun
Zhalost
Olorun
13
2 / 4 / 3
7,901
790
6,335
8,882
3,251
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
5
6
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
4
6
1.25
L
Fenrir
FurYSkilL
Fenrir
3
5
2
0.8
L
Chaac
0
0
0
0
W
4
1
3
5.5
L
Olorun
Zhalost
Olorun
2
4
3
0.88
W
Cerberus
elrodri_A
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
9,163
17,872
Taken
17,287
8,718
Mitigated
6,248
4,774
Healing
1,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,668
540
0
492
5,587
1,745
589
1,936
3,541
27,561
0
L
Fenrir
FurYSkilL
Fenrir
2,828
742
0
356
8,405
2,997
0
4,078
4,327
0
10,907
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
5,352
2,627
140
3,552
6,166
1,835
1,261
1,625
4,381
0
24,798
L
Olorun
Zhalost
Olorun
6,335
2,402
238
1,303
8,882
3,251
0
4,316
4,555
31,395
0
W
Cerberus
elrodri_A
Cerberus
2,836
90
0
590
6,119
5,138
177
2,361
3,564
14,488
1,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
20,881
127
Minions Killed
82
0
Camps Cleared
0
527,103
Distance Traveled
322,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,236
824
51
5
0
159,326
0
L
Fenrir
7,530
753
22
2
0
168,565
0
L
Chaac
5,450
545
0
0
0
14
0
W
Cupid
8,482
848
44
4
0
175,815
0
L
Olorun
7,901
790
60
6
0
153,662
0
W
Cerberus
8,292
829
32
3
0
191,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role