Player Matchup

Chronos
Chronos
El_Pipotor
Chronos
Level 165
God Stats
12W - 14L
1,070 SR
Queue Stats
424W - 407L
1,522 Elo+
Solo
Artio
Artio
MARTIN6161
Artio
Level 121
God Stats
1W - 2L
1,290 SR
Queue Stats
197W - 193L
1,402 Elo+
Solo
Kali
Kali
MMKEngineer
Kali
Level 151
God Stats
2W - 2L
1,872 SR
Queue Stats
95W - 83L
1,541 Elo+
Solo
Cthulhu
Cthulhu
xTheSteelH4mmer
Cthulhu
Level 144
God Stats
13W - 12L
1,387 SR
Queue Stats
115W - 128L
1,470 Elo+
Party 2
Charybdis
Charybdis
xfirstsgt999
Charybdis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 107L
1,455 Elo+
Party 2
Team Averages
Level 126
1,424 SR
1,478 Elo+

VS

Team Averages
Level 106
1,527 SR
1,468 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Alexandre_gold
Aphrodite
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 85L
1,332 Elo+
Solo
Medusa
Medusa
NeoN0ir
Medusa
Level 128
God Stats
6W - 4L
1,569 SR
Queue Stats
105W - 95L
1,503 Elo+
Party 1
Yu Huang
Yu Huang
ReturnOTBear
Yu Huang
Level 106
God Stats
2W - 1L
1,340 SR
Queue Stats
62W - 55L
1,539 Elo+
Solo
Ymir
Ymir
jutgh61
Ymir
Level 128
God Stats
15W - 5L
1,726 SR
Queue Stats
246W - 226L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
El_Pipotor
Chronos
11
0 / 2 / 0
5,796
580
996
4,388
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
8
0 / 4 / 0
4,823
482
2,733
6,870
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,263
526
2,947
8,182
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 1
4,849
485
5,607
11,407
4,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
xfirstsgt999
Charybdis
8
0 / 4 / 0
4,548
455
1,087
5,474
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 2
6,904
690
4,192
5,323
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Alexandre_gold
Aphrodite
11
1 / 0 / 6
6,445
645
2,190
6,150
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
NeoN0ir
Medusa
11
3 / 0 / 3
5,752
575
9,278
5,225
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
ReturnOTBear
Yu Huang
12
2 / 0 / 0
6,589
659
4,335
3,243
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
jutgh61
Ymir
11
5 / 1 / 3
6,235
624
3,952
5,968
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
2
3
W
Aphrodite
Alexandre_gold
Aphrodite
1
0
6
4
L
Chronos
El_Pipotor
Chronos
0
2
0
0
L
Artio
0
4
0
0
L
1
0
0
1
W
Medusa
NeoN0ir
Medusa
3
0
3
4.5
W
Yu Huang
ReturnOTBear
Yu Huang
2
0
0
2
W
Ymir
jutgh61
Ymir
5
1
3
6.5
L
0
3
1
0.17
L
Charybdis
xfirstsgt999
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
23,947
36,321
Taken
25,909
13,236
Mitigated
11,546
10,296
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,192
206
0
2,838
5,323
2,213
545
2,083
2,716
0
38,902
W
Aphrodite
Alexandre_gold
Aphrodite
2,190
354
2,299
4,089
6,150
3,794
72
2,329
3,821
24,150
1,346
L
Chronos
El_Pipotor
Chronos
996
190
0
990
4,388
927
0
3,276
1,112
43,365
0
L
Artio
2,733
115
0
1,620
6,870
3,975
0
1,165
5,276
18,181
0
L
2,947
1,319
0
3,419
8,182
2,713
0
2,074
6,070
0
42,730
W
Medusa
NeoN0ir
Medusa
9,278
4,101
0
2,245
5,225
1,761
441
2,675
2,550
0
45,799
W
Yu Huang
ReturnOTBear
Yu Huang
4,335
321
0
1,015
3,243
1,190
0
650
2,593
51,636
0
W
Ymir
jutgh61
Ymir
3,952
848
0
600
5,968
2,588
693
1,062
4,893
34,623
776
L
5,607
866
590
2,488
11,407
4,159
0
3,038
8,369
22,819
0
L
Charybdis
xfirstsgt999
Charybdis
1,087
192
0
1,189
5,474
1,462
0
708
4,766
0
26,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
31,925
296
Minions Killed
367
0
Camps Cleared
0
986,663
Distance Traveled
995,240
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,904
690
82
8
0
198,827
0
W
Aphrodite
6,445
645
51
5
0
177,118
3
L
Chronos
5,796
580
100
10
0
186,618
4
L
Artio
4,823
482
47
5
0
180,565
0
L
Kali
5,263
526
68
7
0
233,350
2
W
Medusa
5,752
575
69
7
0
209,935
0
W
Yu Huang
6,589
659
105
11
0
203,338
1
W
Ymir
6,235
624
60
6
0
206,022
0
L
Cthulhu
4,849
485
22
2
0
197,971
3
L
Charybdis
4,548
455
59
6
0
188,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role