Player Matchup

Hercules
Hercules
JodedorDeAnos
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 2
Merlin
Merlin
SayKKoS
Merlin
Level 159
God Stats
0W - 1L
1,768 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 2
Guan Yu
Guan Yu
rykossio
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,712 Elo+
Party 2
Team Averages
Level 109
1,589 SR
1,680 Elo+

VS

Team Averages
Level 125
1,392 SR
1,549 Elo+
Artemis
Artemis
Fayzer
Artemis
Level 66
God Stats
64W - 57L
1,579 SR
Queue Stats
64W - 57L
1,550 Elo+
Solo
Athena
Athena
Stephan0vich
Athena
Level 156
God Stats
1W - 3L
1,268 SR
Queue Stats
94W - 92L
1,562 Elo+
Party 1
Zeus
Zeus
zIVIAjesticz
Zeus
Level 154
God Stats
2W - 1L
1,331 SR
Queue Stats
79W - 92L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JodedorDeAnos
Hercules
11
1 / 4 / 3
6,618
662
3,375
10,018
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SayKKoS
Merlin
11
1 / 5 / 3
6,955
696
3,858
7,340
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
rykossio
Guan Yu
10
3 / 4 / 1
6,981
698
3,222
8,792
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fayzer
Artemis
13
5 / 1 / 8
8,595
860
8,627
4,823
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
13
1 / 4 / 11
7,532
753
3,597
8,424
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 5
8,708
871
9,679
3,297
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fayzer
Artemis
5
1
8
9
L
Hercules
JodedorDeAnos
Hercules
1
4
3
0.63
L
Merlin
SayKKoS
Merlin
1
5
3
0.5
W
Athena
1
4
11
1.63
L
Guan Yu
rykossio
Guan Yu
3
4
1
0.88
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,455
Damage
21,903
26,150
Taken
16,544
15,610
Mitigated
9,985
3,041
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fayzer
Artemis
8,627
3,826
0
2,053
4,823
1,614
1,872
1,258
3,441
0
29,484
L
Hercules
JodedorDeAnos
Hercules
3,375
970
0
992
10,018
7,054
0
4,710
5,095
0
6,509
L
Merlin
SayKKoS
Merlin
3,858
562
0
550
7,340
1,545
0
4,915
2,247
28,720
0
W
Athena
3,597
854
0
1,036
8,424
7,427
221
1,892
6,012
14,935
1,165
L
Guan Yu
rykossio
Guan Yu
3,222
371
420
1,079
8,792
7,011
0
2,983
5,704
0
12,546
W
9,679
659
0
484
3,297
944
356
780
2,438
40,813
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
24,835
83
Minions Killed
139
0
Camps Cleared
0
561,683
Distance Traveled
560,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,595
860
52
5
0
177,010
2
L
Hercules
6,618
662
3
0
0
201,898
0
L
Merlin
6,955
696
67
7
0
164,712
1
W
Athena
7,532
753
21
2
0
198,752
0
L
Guan Yu
6,981
698
13
1
0
195,073
2
W
Zeus
8,708
871
66
7
0
184,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role