Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CharRds
Horus
Level 146
God Stats
9W - 4L
1,613 SR
Queue Stats
95W - 66L
1,590 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kim8MyDog
Cu Chulainn
Level 95
God Stats
5W - 4L
1,759 SR
Queue Stats
104W - 121L
1,448 Elo+
Solo
Loki
Loki
Masteroffaster
Loki
Level 129
God Stats
2W - 4L
1,379 SR
Queue Stats
305W - 268L
1,535 Elo+
Solo
Artemis
Artemis
Zath97
Artemis
Level 137
God Stats
9W - 3L
1,691 SR
Queue Stats
44W - 36L
1,602 Elo+
Party 1
Team Averages
Level 133
1,588 SR
1,535 Elo+

VS

Team Averages
Level 146
1,622 SR
1,520 Elo+
Medusa
Medusa
D3KOSAAH
Medusa
Level 146
God Stats
9W - 7L
1,695 SR
Queue Stats
408W - 412L
1,455 Elo+
Solo
Charon
Charon
DeanTS
Charon
Level 157
God Stats
21W - 20L
1,713 SR
Queue Stats
390W - 359L
1,599 Elo+
Solo
Vulcan
Vulcan
Merdoru
Vulcan
Level 175
God Stats
15W - 13L
1,621 SR
Queue Stats
251W - 230L
1,614 Elo+
Solo
Ne Zha
Ne Zha
Pauu01
Ne Zha
Level 107
God Stats
5W - 5L
1,543 SR
Queue Stats
13W - 17L
1,481 Elo+
Solo
Bellona
Bellona
haza060
Bellona
Level 146
God Stats
4W - 6L
1,540 SR
Queue Stats
162W - 159L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 0
6,627
552
877
5,325
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
CharRds
Horus
12
1 / 0 / 2
6,749
562
3,863
10,051
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Kim8MyDog
Cu Chulainn
13
4 / 3 / 1
7,431
619
9,750
13,243
8,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 2
6,722
560
4,173
9,562
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Zath97
Artemis
12
2 / 2 / 1
6,177
515
6,725
8,159
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3KOSAAH
Medusa
12
1 / 1 / 1
6,498
542
6,593
7,525
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
DeanTS
Charon
7
1 / 1 / 1
5,614
468
4,133
5,508
2,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Merdoru
Vulcan
12
0 / 0 / 0
6,807
567
7,132
3,696
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Pauu01
Ne Zha
10
0 / 2 / 2
5,819
485
2,468
9,089
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
haza060
Bellona
11
3 / 4 / 0
7,151
596
10,139
15,972
13,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
W
Horus
CharRds
Horus
1
0
2
2
L
Medusa
D3KOSAAH
Medusa
1
1
1
1.5
L
Charon
DeanTS
Charon
1
1
1
1.5
W
Cu Chulainn
Kim8MyDog
Cu Chulainn
4
3
1
1.5
W
1
0
2
2
L
Vulcan
Merdoru
Vulcan
0
0
0
0
L
Ne Zha
Pauu01
Ne Zha
0
2
2
0.5
W
Artemis
Zath97
Artemis
2
2
1
1.25
L
Bellona
haza060
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
30,465
46,340
Taken
41,790
24,124
Mitigated
23,092
20,332
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
877
118
392
1,889
5,325
1,805
0
3,623
1,702
54,111
0
W
Horus
CharRds
Horus
3,863
1,743
797
4,440
10,051
7,763
13
3,744
6,307
0
20,043
L
Medusa
D3KOSAAH
Medusa
6,593
1,904
0
1,502
7,525
2,190
0
0
7,525
0
48,646
L
Charon
DeanTS
Charon
4,133
924
0
1,512
5,508
2,687
0
0
5,508
13,038
839
W
Cu Chulainn
Kim8MyDog
Cu Chulainn
9,750
2,434
0
4,761
13,243
8,393
0
1,704
11,539
2,464
49,380
W
4,173
1,128
0
5,495
9,562
3,198
0
2,285
7,277
0
62,416
L
Vulcan
Merdoru
Vulcan
7,132
43
0
1,499
3,696
1,060
0
381
3,129
55,433
0
L
Ne Zha
Pauu01
Ne Zha
2,468
307
0
956
9,089
3,531
0
284
8,779
0
42,464
W
Artemis
Zath97
Artemis
6,725
2,665
0
2,558
8,159
2,965
0
1,639
6,520
0
44,417
L
Bellona
haza060
Bellona
10,139
3,704
0
5,557
15,972
13,624
0
458
15,514
10,169
42,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
31,889
435
Minions Killed
371
0
Camps Cleared
0
1,353,621
Distance Traveled
1,192,081
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,627
552
127
11
0
289,559
2
W
Horus
6,749
562
21
2
0
281,695
0
L
Medusa
6,498
542
91
8
0
260,877
0
L
Charon
5,614
468
14
1
0
118,188
0
W
Cu Chulainn
7,431
619
88
7
0
241,864
0
W
Loki
6,722
560
109
9
0
314,316
4
L
Vulcan
6,807
567
102
9
0
258,387
0
L
Ne Zha
5,819
485
68
6
0
312,196
0
W
Artemis
6,177
515
90
8
0
226,187
2
L
Bellona
7,151
596
96
8
0
242,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role