Player Matchup

Baron Samedi
Baron Samedi
ExtendedHen8243
Baron Samedi
Level 42
God Stats
5W - 5L
1,543 SR
Queue Stats
23W - 29L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
SilkenHarbor6
Heimdallr
Level 68
God Stats
0W - 2L
1,509 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
xbrxdel
Kuzenbo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,607 Elo+
Party 1
Team Averages
Level 68
1,517 SR
1,520 Elo+

VS

Team Averages
Level 122
1,470 SR
1,491 Elo+
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SmithyAsBro
Vulcan
Level 112
God Stats
16W - 7L
1,668 SR
Queue Stats
115W - 116L
1,479 Elo+
Party 2
Sobek
Sobek
TMR1990000
Sobek
Level 101
God Stats
1W - 1L
1,244 SR
Queue Stats
116W - 109L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExtendedHen8243
Baron Samedi
14
1 / 3 / 4
8,380
645
7,186
10,181
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SilkenHarbor6
Heimdallr
14
5 / 5 / 1
9,239
711
9,061
13,827
3,480
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
xbrxdel
Kuzenbo
13
0 / 2 / 6
8,032
618
7,518
15,184
14,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 3 / 3
10,127
779
10,738
14,038
4,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
18
4 / 0 / 6
10,839
834
19,905
5,195
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
14
1 / 3 / 6
8,867
682
5,049
14,902
16,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
10
10
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
3
2.17
L
Baron Samedi
ExtendedHen8243
Baron Samedi
1
3
4
1
L
Heimdallr
SilkenHarbor6
Heimdallr
5
5
1
1.1
W
Vulcan
4
0
6
7
W
Sobek
1
3
6
1.33
L
Kuzenbo
xbrxdel
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
35,692
39,192
Taken
34,135
21,968
Mitigated
22,924
8,775
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,738
1,441
0
2,501
14,038
4,535
480
5,476
8,213
0
39,483
L
Baron Samedi
ExtendedHen8243
Baron Samedi
7,186
425
1,493
2,270
10,181
4,224
0
5,357
4,737
31,432
672
L
Heimdallr
SilkenHarbor6
Heimdallr
9,061
4,105
0
2,353
13,827
3,480
0
8,239
5,535
0
35,271
W
Vulcan
19,905
191
0
0
5,195
1,883
130
3,073
1,952
62,656
0
W
Sobek
5,049
167
0
2,604
14,902
16,506
0
4,288
10,283
12,822
1,670
L
Kuzenbo
xbrxdel
Kuzenbo
7,518
2,508
0
2,659
15,184
14,264
9
10,915
4,168
17,868
2,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
29,833
127
Minions Killed
176
0
Camps Cleared
0
693,352
Distance Traveled
821,955
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,127
779
56
4
0
233,933
6
L
Baron Samedi
8,380
645
47
4
0
229,214
3
L
Heimdallr
9,239
711
59
5
0
215,217
0
W
Vulcan
10,839
834
105
8
0
273,409
0
W
Sobek
8,867
682
15
1
0
314,613
0
L
Kuzenbo
8,032
618
21
2
0
248,921
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role