Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
DaRuthless
Ravana
Gold II
Level 160
God Stats
1W - 5L
1,565 SR
Queue Stats
17W - 17L
1,831 MMR
Solo
Medusa
Medusa
Platinum III
ElenitaMLG
Medusa
Platinum III
Level 209
God Stats
23W - 16L
1,794 SR
Queue Stats
467W - 454L
1,850 MMR
Solo
Chronos
Chronos
Gold II
FiaskoMK
Chronos
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,791 MMR
Solo
King Arthur
King Arthur
Masters
Xipotle
King Arthur
Masters
Level 161
God Stats
37W - 36L
1,580 SR
Queue Stats
222W - 190L
2,505 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,588 SR
1,895 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,504 SR
1,899 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Eribiiax
Chang'e
Masters
Level 202
God Stats
36W - 11L
1,819 SR
Queue Stats
155W - 94L
2,939 MMR
Solo
Horus
Horus
Gold I
Wolmencio
Horus
Gold I
Level 67
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 13L
1,745 MMR
Party 1
Rama
Rama
Platinum II
eLegX
Rama
Platinum II
Level 148
God Stats
1W - 0L
1,371 SR
Queue Stats
349W - 348L
1,753 MMR
Solo
Arachne
Arachne
Gold II
frangonzalez03
Arachne
Gold II
Level 82
God Stats
8W - 7L
1,514 SR
Queue Stats
67W - 77L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 0
3,308
662
1,588
3,316
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
DaRuthless
Ravana
1
0 / 0 / 0
2,400
480
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
ElenitaMLG
Medusa
7
0 / 1 / 0
3,755
751
476
3,139
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
FiaskoMK
Chronos
3
0 / 2 / 1
2,779
556
1,199
1,583
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Xipotle
King Arthur
7
2 / 0 / 0
4,133
827
2,545
3,783
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ArtioKuzenboLancelot

VS

Bans
IshtarSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 2 / 0
2,904
581
1,210
3,321
1,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Eribiiax
Chang'e
8
1 / 0 / 0
4,052
810
1,369
1,495
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Wolmencio
Horus
5
1 / 1 / 1
3,486
697
894
2,967
1,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
eLegX
Rama
5
1 / 0 / 1
3,295
659
2,181
2,069
517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 2
3,251
650
414
3,503
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
W
Anubis
 
Anubis
0
2
0
0
L
Ravana
DaRuthless
Ravana
0
0
0
0
L
Medusa
ElenitaMLG
Medusa
0
1
0
0
W
Chang'e
Eribiiax
Chang'e
1
0
0
1
L
Chronos
FiaskoMK
Chronos
0
2
1
0.25
W
Horus
Wolmencio
Horus
1
1
1
1.5
L
King Arthur
Xipotle
King Arthur
2
0
0
2
W
Rama
eLegX
Rama
1
0
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,808
Damage
6,068
11,821
Taken
13,355
3,971
Mitigated
4,723
3,910
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,588
164
0
1,376
3,316
1,709
0
0
3,316
6,849
0
W
Anubis
 
Anubis
1,210
317
0
1,523
3,321
1,005
0
0
3,321
10,340
0
L
Ravana
DaRuthless
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
ElenitaMLG
Medusa
476
336
0
1,029
3,139
734
0
1,242
1,770
0
24,481
W
Chang'e
Eribiiax
Chang'e
1,369
122
0
1,130
1,495
379
0
0
1,495
23,170
238
L
Chronos
FiaskoMK
Chronos
1,199
406
0
250
1,583
340
0
0
1,583
7,369
0
W
Horus
Wolmencio
Horus
894
497
144
1,181
2,967
1,763
0
1,378
1,589
0
5,486
L
King Arthur
Xipotle
King Arthur
2,545
694
0
1,255
3,783
1,188
0
1,210
2,573
0
18,191
W
Rama
eLegX
Rama
2,181
1,985
0
1,334
2,069
517
0
1,153
916
0
19,584
W
414
306
0
1,462
3,503
1,059
0
256
3,247
0
14,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,375
Gold Earned
16,988
112
Minions Killed
139
0
Camps Cleared
0
334,672
Distance Traveled
486,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,308
662
7
1
0
81,082
0
W
Anubis
2,904
581
16
3
0
87,762
0
L
Ravana
2,400
480
0
0
0
132
0
L
Medusa
3,755
751
57
11
0
94,266
0
W
Chang'e
4,052
810
55
11
0
104,792
0
L
Chronos
2,779
556
21
4
0
56,389
0
W
Horus
3,486
697
10
2
0
98,789
0
L
King Arthur
4,133
827
27
5
0
102,803
0
W
Rama
3,295
659
30
6
0
84,424
0
W
Arachne
3,251
650
28
6
0
110,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role