Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DEVIL-HUNTERS77
Cthulhu
Level 159
God Stats
2W - 2L
1,366 SR
Queue Stats
115W - 148L
1,383 Elo+
Party 1
Fenrir
Fenrir
Nick55449
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,395 Elo+
Solo
Odin
Odin
Peibolzab89
Odin
Level 92
God Stats
3W - 0L
1,826 SR
Queue Stats
34W - 39L
1,375 Elo+
Solo
Terra
Terra
tiger_stream983
Terra
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
42W - 62L
1,344 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,399 Elo+

VS

Team Averages
Level 104
1,508 SR
1,473 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
F1stik4000
Nu Wa
Level 106
God Stats
6W - 6L
1,542 SR
Queue Stats
259W - 291L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
I xMAJINx I
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,440 Elo+
Solo
Ra
Ra
xShezmu1
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 73L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 0 / 10
8,447
845
9,945
9,763
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 9
8,144
814
11,854
11,512
8,222
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
Nick55449
Fenrir
14
7 / 1 / 7
8,506
851
5,428
9,691
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 1 / 8
7,886
789
6,088
12,710
7,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 0 / 5
7,394
739
1,567
4,710
1,769
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 2 / 0
7,635
764
4,561
5,346
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
12
1 / 5 / 1
7,042
704
4,775
9,437
7,360
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
14
0 / 2 / 3
7,654
765
11,758
3,208
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
I xMAJINx I
Sun Wukong
12
1 / 4 / 1
6,870
687
7,240
11,599
12,740
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 1
6,992
699
9,716
8,286
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
17
Kills
4
4
Deaths
17
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
10
10
L
The Morrigan
 
The Morrigan
1
2
0
0.5
L
Thanatos
 
Thanatos
1
5
1
0.3
W
3
2
9
3.75
L
Nu Wa
0
2
3
0.75
L
Sun Wukong
I xMAJINx I
Sun Wukong
1
4
1
0.38
W
Fenrir
Nick55449
Fenrir
7
1
7
10.5
W
2
1
8
6
W
0
0
5
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
38,050
48,386
Taken
37,876
33,165
Mitigated
26,598
21,620
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,945
2,675
2,672
3,073
9,763
9,417
0
5,402
4,361
0
23,746
L
The Morrigan
 
The Morrigan
4,561
1,487
350
672
5,346
2,024
0
1,917
3,311
19,579
0
L
Thanatos
 
Thanatos
4,775
590
476
2,659
9,437
7,360
0
2,806
6,325
0
8,077
W
11,854
353
487
803
11,512
8,222
0
6,514
4,906
32,053
3,237
L
Nu Wa
11,758
3,892
364
297
3,208
1,153
50
1,252
1,869
28,349
0
L
Sun Wukong
I xMAJINx I
Sun Wukong
7,240
1,453
510
828
11,599
12,740
0
2,545
8,584
0
11,690
W
Fenrir
Nick55449
Fenrir
5,428
1,181
1,674
1,935
9,691
6,297
0
4,918
4,704
0
14,722
W
6,088
730
778
4,179
12,710
7,460
0
6,078
6,632
0
25,546
W
1,567
305
4,441
1,578
4,710
1,769
0
2,901
1,748
5,259
226
L
9,716
684
4,351
3,122
8,286
3,321
0
2,883
5,308
14,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
36,193
143
Minions Killed
99
0
Camps Cleared
0
979,635
Distance Traveled
923,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,447
845
34
3
0
223,841
0
L
The Morrigan
7,635
764
40
4
0
192,188
0
L
Thanatos
7,042
704
5
1
0
173,873
0
W
Cthulhu
8,144
814
39
4
0
187,205
0
L
Nu Wa
7,654
765
39
4
0
181,671
0
L
Sun Wukong
6,870
687
6
1
0
194,750
0
W
Fenrir
8,506
851
28
3
0
220,709
0
W
Odin
7,886
789
35
4
0
166,539
0
W
Terra
7,394
739
7
1
0
181,341
0
L
Ra
6,992
699
9
1
0
180,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role