Player Matchup

Achilles
Achilles
Arcitio
Achilles
Level 138
God Stats
2W - 4L
1,440 SR
Queue Stats
57W - 56L
1,441 Elo+
Solo
Ymir
Ymir
FuraBuracos
Ymir
Level 48
God Stats
5W - 5L
1,417 SR
Queue Stats
16W - 15L
1,482 Elo+
Solo
Vulcan
Vulcan
MajeedPlays
Vulcan
Level 127
God Stats
1W - 5L
1,352 SR
Queue Stats
60W - 57L
1,531 Elo+
Solo
Mercury
Mercury
msjfs
Mercury
Level 62
God Stats
13W - 17L
1,335 SR
Queue Stats
92W - 129L
1,468 Elo+
Solo
Medusa
Medusa
patasdemono
Medusa
Level 129
God Stats
4W - 4L
1,255 SR
Queue Stats
34W - 49L
1,345 Elo+
Solo
Team Averages
Level 101
1,360 SR
1,453 Elo+

VS

Team Averages
Level 103
1,475 SR
1,400 Elo+
Da Ji
Da Ji
Kisuria
Da Ji
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 14L
1,271 Elo+
Solo
Medusa
Medusa
LastKing_2pac
Medusa
Level 58
God Stats
2W - 1L
1,290 SR
Queue Stats
38W - 43L
1,401 Elo+
Solo
Sol
Sol
MasonThe
Sol
Level 120
God Stats
11W - 19L
1,435 SR
Queue Stats
555W - 620L
1,452 Elo+
Party 1
Neith
Neith
QUyRK
Neith
Level 105
God Stats
22W - 11L
1,541 SR
Queue Stats
213W - 244L
1,406 Elo+
Solo
Cthulhu
Cthulhu
UseMyGullet
Cthulhu
Level 105
God Stats
45W - 33L
1,611 SR
Queue Stats
294W - 354L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arcitio
Achilles
11
0 / 2 / 0
5,932
539
2,372
7,755
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 1 / 1
4,403
400
1,849
4,344
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
1 / 4 / 0
6,339
576
4,980
7,108
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
msjfs
Mercury
12
1 / 3 / 1
6,134
558
1,773
9,729
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
12
2 / 2 / 1
6,264
569
3,204
6,104
1,847
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kisuria
Da Ji
11
5 / 1 / 2
6,591
599
3,712
6,798
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 1 / 0
6,100
555
1,987
3,955
1,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
7,048
641
6,034
6,441
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
QUyRK
Neith
13
2 / 0 / 1
7,530
685
4,073
5,487
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
UseMyGullet
Cthulhu
11
2 / 2 / 1
6,017
547
4,730
7,959
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arcitio
Achilles
0
2
0
0
L
0
1
1
0.5
W
Da Ji
Kisuria
Da Ji
5
1
2
6
W
1
1
0
1
L
Vulcan
1
4
0
0.25
W
2
1
3
3.5
W
Neith
QUyRK
Neith
2
0
1
2.5
W
Cthulhu
UseMyGullet
Cthulhu
2
2
1
1.25
L
Mercury
msjfs
Mercury
1
3
1
0.5
L
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,178
Damage
20,536
35,040
Taken
30,640
14,237
Mitigated
11,352
7,389
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arcitio
Achilles
2,372
78
0
2,245
7,755
4,941
0
0
7,755
0
35,295
L
1,849
443
0
1,582
4,344
1,723
0
797
3,289
7,555
0
W
Da Ji
Kisuria
Da Ji
3,712
591
0
842
6,798
2,640
0
1,228
5,408
0
27,114
W
1,987
1,000
0
1,325
3,955
1,258
1,440
815
3,140
0
38,952
L
Vulcan
4,980
38
0
995
7,108
2,197
0
3,675
2,977
41,352
341
W
6,034
1,109
0
3,159
6,441
1,737
0
3,040
3,155
39,677
2,725
W
Neith
QUyRK
Neith
4,073
1,516
0
2,837
5,487
1,729
177
0
5,065
0
48,523
W
Cthulhu
UseMyGullet
Cthulhu
4,730
181
173
1,175
7,959
3,988
150
1,345
6,600
26,051
0
L
Mercury
msjfs
Mercury
1,773
554
0
1,527
9,729
3,529
0
2,287
7,180
0
51,029
L
Medusa
3,204
1,125
0
1,040
6,104
1,847
0
2,520
3,119
0
42,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
33,286
334
Minions Killed
351
0
Camps Cleared
0
989,670
Distance Traveled
1,111,181
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,932
539
73
7
0
225,182
2
L
Ymir
4,403
400
13
1
0
83,494
1
W
Da Ji
6,591
599
50
5
0
240,676
0
W
Medusa
6,100
555
75
7
0
214,482
0
L
Vulcan
6,339
576
87
8
0
226,747
0
W
Sol
7,048
641
93
8
0
225,350
1
W
Neith
7,530
685
80
7
0
193,181
1
W
Cthulhu
6,017
547
53
5
0
237,492
2
L
Mercury
6,134
558
89
8
0
251,280
2
L
Medusa
6,264
569
72
7
0
202,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role