Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Atomic-Mcbasse
Cabrakan
Level 170
God Stats
2W - 2L
1,734 SR
Queue Stats
203W - 177L
1,513 Elo+
Solo
Lancelot
Lancelot
Megnas
Lancelot
Level 82
God Stats
5W - 3L
1,856 SR
Queue Stats
140W - 94L
1,572 Elo+
Solo
Shiva
Shiva
Zhronaxko
Shiva
Level 131
God Stats
4W - 2L
1,522 SR
Queue Stats
185W - 170L
1,559 Elo+
Solo
Team Averages
Level 139
1,622 SR
1,529 Elo+

VS

Team Averages
Level 114
1,510 SR
1,540 Elo+
Olorun
Olorun
 
Olorun
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JafsAapen
Horus
Level 58
God Stats
0W - 3L
1,264 SR
Queue Stats
86W - 94L
1,526 Elo+
Party 1
Fenrir
Fenrir
RONNISJR
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,585 Elo+
Party 1
Tiamat
Tiamat
lovexiatian
Tiamat
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 282L
1,527 Elo+
Solo
Danzaburou
Danzaburou
xxPRIM3
Danzaburou
Level 104
God Stats
1W - 2L
1,786 SR
Queue Stats
152W - 166L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 1 / 4
7,017
638
5,790
7,468
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
 
Vulcan
12
1 / 0 / 2
6,976
634
5,536
5,031
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
13
6 / 0 / 5
7,302
664
8,703
10,202
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Megnas
Lancelot
13
3 / 3 / 0
7,067
642
7,422
10,320
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
Zhronaxko
Shiva
11
1 / 0 / 7
5,695
518
4,601
7,817
5,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 4 / 0
7,560
687
6,321
11,020
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
JafsAapen
Horus
8
0 / 3 / 0
5,170
470
3,941
10,721
7,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
RONNISJR
Fenrir
11
1 / 3 / 0
5,882
535
2,672
9,763
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
0 / 2 / 0
5,927
539
5,177
6,964
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xxPRIM3
Danzaburou
9
0 / 3 / 0
5,400
491
4,447
6,281
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
4
4
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
4
6
W
Vulcan
 
Vulcan
1
0
2
2
L
Olorun
 
Olorun
3
4
0
0.75
W
Cabrakan
6
0
5
8.5
L
Horus
JafsAapen
Horus
0
3
0
0
W
Lancelot
Megnas
Lancelot
3
3
0
1
L
Fenrir
RONNISJR
Fenrir
1
3
0
0.33
W
Shiva
Zhronaxko
Shiva
1
0
7
4.5
L
Tiamat
0
2
0
0
L
Danzaburou
xxPRIM3
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
22,558
40,838
Taken
44,749
22,279
Mitigated
20,290
13,317
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,790
3,178
0
3,033
7,468
2,104
0
302
7,166
0
53,339
W
Vulcan
 
Vulcan
5,536
224
0
891
5,031
1,583
0
2,184
2,525
46,529
2,115
L
Olorun
 
Olorun
6,321
2,756
0
4,236
11,020
4,117
0
1,189
9,831
59,779
884
W
Cabrakan
8,703
1,057
0
4,523
10,202
6,057
0
2,143
7,804
52,615
0
L
Horus
JafsAapen
Horus
3,941
1,946
516
2,882
10,721
7,210
0
4,287
6,434
0
14,448
W
Lancelot
Megnas
Lancelot
7,422
809
0
2,669
10,320
6,758
0
5,147
5,173
0
54,509
L
Fenrir
RONNISJR
Fenrir
2,672
900
0
657
9,763
3,574
0
2,858
6,905
0
44,944
W
Shiva
Zhronaxko
Shiva
4,601
504
462
1,739
7,817
5,777
0
721
7,056
0
32,356
L
Tiamat
5,177
206
0
1,798
6,964
3,554
0
5,640
1,324
39,365
1,139
L
Danzaburou
xxPRIM3
Danzaburou
4,447
2,672
0
2,336
6,281
1,835
0
138
6,143
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
29,939
436
Minions Killed
367
0
Camps Cleared
0
1,264,906
Distance Traveled
1,163,218
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,017
638
101
9
0
226,971
0
W
Vulcan
6,976
634
114
10
0
241,581
3
L
Olorun
7,560
687
111
10
0
201,237
0
W
Cabrakan
7,302
664
90
8
0
265,705
0
L
Horus
5,170
470
15
1
0
274,827
1
W
Lancelot
7,067
642
90
8
0
279,697
0
L
Fenrir
5,882
535
82
7
0
261,044
2
W
Shiva
5,695
518
41
4
0
250,952
0
L
Tiamat
5,927
539
96
9
0
236,705
6
L
Danzaburou
5,400
491
63
6
0
189,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role