Player Matchup

Ao Kuang
Ao Kuang
J_ortiiiz
Ao Kuang
Level 67
God Stats
6W - 4L
1,815 SR
Queue Stats
113W - 90L
1,570 Elo+
Solo
Sylvanus
Sylvanus
PainSasuke
Sylvanus
Level 129
God Stats
7W - 9L
1,228 SR
Queue Stats
35W - 33L
1,505 Elo+
Solo
Hachiman
Hachiman
Wojciech902
Hachiman
Level 145
God Stats
17W - 18L
1,480 SR
Queue Stats
305W - 307L
1,451 Elo+
Solo
Ne Zha
Ne Zha
booboo97129
Ne Zha
Level 172
God Stats
4W - 5L
1,498 SR
Queue Stats
92W - 87L
1,486 Elo+
Solo
Kukulkan
Kukulkan
ihsanboy-boy
Kukulkan
Level 107
God Stats
32W - 38L
1,494 SR
Queue Stats
58W - 75L
1,412 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,485 Elo+

VS

Team Averages
Level 108
1,470 SR
1,438 Elo+
Poseidon
Poseidon
 
Poseidon
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dtraké
Nemesis
Level 140
God Stats
1W - 1L
1,260 SR
Queue Stats
71W - 74L
1,345 Elo+
Party 1
Cerberus
Cerberus
Edudepor2000
Cerberus
Level 78
God Stats
5W - 2L
1,705 SR
Queue Stats
31W - 34L
1,502 Elo+
Solo
Medusa
Medusa
Furrulk
Medusa
Level 105
God Stats
57W - 70L
1,476 SR
Queue Stats
320W - 320L
1,495 Elo+
Solo
King Arthur
King Arthur
Mickato
King Arthur
Level 29
God Stats
30W - 30L
1,408 SR
Queue Stats
70W - 76L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
J_ortiiiz
Ao Kuang
17
6 / 3 / 1
9,756
574
9,117
15,278
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
PainSasuke
Sylvanus
13
0 / 4 / 1
7,393
435
6,325
13,059
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
Wojciech902
Hachiman
11
0 / 2 / 1
7,081
417
4,001
7,579
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
15
5 / 4 / 2
10,172
598
11,782
14,282
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ihsanboy-boy
Kukulkan
14
1 / 6 / 1
8,740
514
3,372
9,435
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 3 / 3
10,403
612
8,627
9,643
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Dtraké
Nemesis
16
4 / 2 / 7
9,375
551
9,598
13,124
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Edudepor2000
Cerberus
14
2 / 1 / 7
9,210
542
5,763
12,328
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Furrulk
Medusa
15
4 / 0 / 3
9,241
544
10,822
8,974
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Mickato
King Arthur
14
2 / 7 / 1
9,061
533
4,659
13,680
11,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
19
19
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
3
3
2.83
W
Nemesis
Dtraké
Nemesis
4
2
7
3.75
W
Cerberus
Edudepor2000
Cerberus
2
1
7
5.5
W
Medusa
Furrulk
Medusa
4
0
3
5.5
L
Ao Kuang
J_ortiiiz
Ao Kuang
6
3
1
2.17
W
King Arthur
Mickato
King Arthur
2
7
1
0.36
L
Sylvanus
PainSasuke
Sylvanus
0
4
1
0.13
L
Hachiman
Wojciech902
Hachiman
0
2
1
0.25
L
Ne Zha
5
4
2
1.5
L
Kukulkan
ihsanboy-boy
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
39,469
59,633
Taken
57,749
30,551
Mitigated
31,515
15,698
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,627
1,046
0
1,232
9,643
3,001
847
4,481
5,118
80,734
3,011
W
Nemesis
Dtraké
Nemesis
9,598
2,362
0
2,249
13,124
4,515
0
2,876
10,117
0
62,843
W
Cerberus
Edudepor2000
Cerberus
5,763
235
0
3,816
12,328
9,138
289
4,897
7,328
34,894
0
W
Medusa
Furrulk
Medusa
10,822
2,763
0
3,977
8,974
3,183
675
2,852
6,122
0
66,359
L
Ao Kuang
J_ortiiiz
Ao Kuang
9,117
2,026
0
5,082
15,278
6,685
0
2,576
12,702
68,978
0
W
King Arthur
Mickato
King Arthur
4,659
97
0
1,278
13,680
11,678
0
3,064
9,719
178
45,682
L
Sylvanus
PainSasuke
Sylvanus
6,325
2,317
415
3,114
13,059
9,189
396
3,456
9,603
29,089
12,740
L
Hachiman
Wojciech902
Hachiman
4,001
1,580
0
2,464
7,579
2,107
0
1,319
6,260
0
36,668
L
Ne Zha
11,782
2,498
0
3,191
14,282
9,415
198
1,745
12,537
0
74,543
L
Kukulkan
ihsanboy-boy
Kukulkan
3,372
0
0
1,432
9,435
3,155
1,320
5,348
4,087
58,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
47,290
438
Minions Killed
480
0
Camps Cleared
0
1,550,334
Distance Traveled
1,757,956
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,403
612
129
8
0
363,341
0
W
Nemesis
9,375
551
91
5
0
415,457
8
W
Cerberus
9,210
542
68
4
0
340,732
1
W
Medusa
9,241
544
112
7
0
335,519
0
L
Ao Kuang
9,756
574
106
6
0
371,729
2
W
King Arthur
9,061
533
80
5
0
302,907
1
L
Sylvanus
7,393
435
58
3
0
308,256
4
L
Hachiman
7,081
417
61
4
0
259,292
2
L
Ne Zha
10,172
598
104
6
0
311,723
0
L
Kukulkan
8,740
514
109
6
0
299,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role