Player Matchup

Chiron
Chiron
 
Chiron
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
FLYINGPANDA43
Charon
Level 186
God Stats
4W - 1L
1,531 SR
Queue Stats
47W - 40L
1,627 Elo+
Party 1
Mulan
Mulan
Itsextraneousss
Mulan
Level 140
God Stats
3W - 2L
2,009 SR
Queue Stats
85W - 58L
1,686 Elo+
Party 1
Zhong Kui
Zhong Kui
Zooinks
Zhong Kui
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,440 Elo+
Solo
Team Averages
Level 162
1,608 SR
1,551 Elo+

VS

Team Averages
Level 180
1,484 SR
1,542 Elo+
Tyr
Tyr
Ace N insaneQc
Tyr
Level 251
God Stats
1W - 3L
1,593 SR
Queue Stats
132W - 148L
1,570 Elo+
Solo
Raijin
Raijin
Jarl Rokkr
Raijin
Level 199
God Stats
22W - 22L
1,508 SR
Queue Stats
1,036W - 1,079L
1,504 Elo+
Solo
Pele
Pele
NutShuffler
Pele
Level 157
God Stats
0W - 1L
1,236 SR
Queue Stats
104W - 78L
1,581 Elo+
Solo
Khepri
Khepri
OZY_CWK
Khepri
Level 149
God Stats
5W - 3L
1,342 SR
Queue Stats
212W - 214L
1,513 Elo+
Solo
Rama
Rama
亮亮和亮亮
Rama
Level 146
God Stats
4W - 4L
1,740 SR
Queue Stats
747W - 746L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 2 / 4
7,412
1,235
5,531
3,859
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
11
2 / 1 / 6
6,719
1,120
2,185
4,829
2,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 12
6,750
1,125
3,970
4,670
3,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 1 / 12
6,391
1,065
4,970
8,088
5,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Zooinks
Zhong Kui
12
2 / 1 / 8
6,761
1,127
7,156
6,937
5,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,935
823
1,979
5,635
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Jarl Rokkr
Raijin
11
1 / 3 / 3
5,524
921
4,113
3,844
1,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
2 / 2 / 1
5,567
928
5,851
3,982
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
OZY_CWK
Khepri
11
0 / 2 / 3
5,719
953
2,055
6,866
5,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 3
5,400
900
3,006
4,786
3,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
13
Kills
4
6
Deaths
13
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
4
5
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
0
4
3
0.38
W
0
1
12
6
W
1
1
12
7
L
Raijin
Jarl Rokkr
Raijin
1
3
3
0.83
L
2
2
1
1.25
L
Khepri
OZY_CWK
Khepri
0
2
3
0.75
W
Zhong Kui
Zooinks
Zhong Kui
2
1
8
6
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
17,004
28,383
Taken
25,113
17,562
Mitigated
16,914
12,382
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,531
2,084
587
377
3,859
1,590
1,122
1,245
2,536
0
11,079
W
Gilgamesh
 
Gilgamesh
2,185
255
275
858
4,829
2,210
27
402
4,386
0
5,924
L
1,979
0
0
595
5,635
4,047
0
1,706
3,769
0
2,443
W
3,970
766
164
1,478
4,670
3,389
459
1,060
3,441
8,130
0
W
4,970
835
781
3,235
8,088
5,356
400
1,492
6,594
0
7,844
L
Raijin
Jarl Rokkr
Raijin
4,113
301
0
0
3,844
1,694
0
2,420
1,377
10,768
391
L
5,851
370
0
495
3,982
1,737
0
1,204
2,737
0
12,334
L
Khepri
OZY_CWK
Khepri
2,055
0
76
1,880
6,866
5,817
0
3,010
3,743
5,734
0
W
Zhong Kui
Zooinks
Zhong Kui
7,156
787
412
4,215
6,937
5,017
742
1,632
5,055
23,879
0
L
3,006
1,599
0
338
4,786
3,619
0
2,786
1,894
0
4,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
27,145
77
Minions Killed
42
0
Camps Cleared
0
617,337
Distance Traveled
455,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,412
1,235
18
3
0
116,374
0
W
Gilgamesh
6,719
1,120
9
2
0
136,988
0
L
Tyr
4,935
823
1
0
0
77,454
0
W
Charon
6,750
1,125
10
2
0
118,442
0
W
Mulan
6,391
1,065
6
1
0
120,713
0
L
Raijin
5,524
921
11
2
0
100,920
0
L
Pele
5,567
928
20
3
0
91,623
0
L
Khepri
5,719
953
8
1
0
116,971
0
W
Zhong Kui
6,761
1,127
34
6
0
124,820
0
L
Rama
5,400
900
2
0
0
68,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role