Player Matchup

Hades
Hades
 
Hades
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H3RO x SHOTZz
Danzaburou
Level 72
God Stats
1W - 5L
1,299 SR
Queue Stats
51W - 75L
1,353 Elo+
Solo
Thanatos
Thanatos
Killjahn
Thanatos
Level 104
God Stats
6W - 6L
1,641 SR
Queue Stats
103W - 97L
1,457 Elo+
Solo
Hercules
Hercules
Raven0605
Hercules
Level 108
God Stats
12W - 16L
1,419 SR
Queue Stats
182W - 170L
1,501 Elo+
Solo
Sobek
Sobek
TKD1Ray
Sobek
Level 116
God Stats
2W - 4L
1,466 SR
Queue Stats
612W - 608L
1,489 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,460 Elo+

VS

Team Averages
Level 100
1,441 SR
1,469 Elo+
Athena
Athena
InterstellarDome
Athena
Level 108
God Stats
123W - 110L
1,494 SR
Queue Stats
334W - 314L
1,429 Elo+
Solo
Medusa
Medusa
JabbaTheHutt423
Medusa
Level 116
God Stats
7W - 13L
1,098 SR
Queue Stats
282W - 300L
1,401 Elo+
Solo
Chronos
Chronos
frfor
Chronos
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 89L
1,617 Elo+
Solo
Poseidon
Poseidon
krepin52
Poseidon
Level 144
God Stats
19W - 16L
1,520 SR
Queue Stats
619W - 629L
1,440 Elo+
Solo
Mercury
Mercury
pablofm666
Mercury
Level 99
God Stats
3W - 1L
1,594 SR
Queue Stats
77W - 62L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 2 / 1
5,486
499
1,760
7,109
2,414
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
H3RO x SHOTZz
Danzaburou
11
1 / 3 / 1
5,872
534
2,759
7,520
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Killjahn
Thanatos
10
1 / 3 / 2
5,788
526
3,978
8,447
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Raven0605
Hercules
13
5 / 1 / 0
7,407
673
6,841
8,810
6,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
TKD1Ray
Sobek
7
1 / 0 / 0
5,141
467
604
4,612
3,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,308
573
2,418
6,161
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
3 / 1 / 1
6,689
608
4,497
4,613
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
frfor
Chronos
12
2 / 4 / 0
7,077
643
4,841
8,311
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
krepin52
Poseidon
13
3 / 0 / 0
7,183
653
4,993
3,506
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
pablofm666
Mercury
11
0 / 3 / 4
5,627
512
3,669
6,720
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
8
Kills
9
9
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
1
0.25
L
Danzaburou
H3RO x SHOTZz
Danzaburou
1
3
1
0.5
W
1
0
4
3
W
3
1
1
3.5
L
Thanatos
Killjahn
Thanatos
1
3
2
0.67
L
Hercules
Raven0605
Hercules
5
1
0
5
L
Sobek
TKD1Ray
Sobek
1
0
0
1
W
Chronos
frfor
Chronos
2
4
0
0.5
W
Poseidon
krepin52
Poseidon
3
0
0
3
W
Mercury
pablofm666
Mercury
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
20,418
36,498
Taken
29,311
17,989
Mitigated
14,006
19,357
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,760
248
115
3,583
7,109
2,414
0
4,015
3,094
34,565
0
L
Danzaburou
H3RO x SHOTZz
Danzaburou
2,759
813
0
2,104
7,520
2,440
0
254
7,266
0
37,279
W
2,418
721
0
2,754
6,161
5,464
354
642
5,519
15,143
0
W
4,497
1,291
0
1,781
4,613
1,365
328
0
4,613
0
45,838
L
Thanatos
Killjahn
Thanatos
3,978
516
0
7,001
8,447
2,740
0
2,809
5,638
0
30,419
L
Hercules
Raven0605
Hercules
6,841
2,475
0
4,138
8,810
6,901
0
4,795
4,015
0
51,554
L
Sobek
TKD1Ray
Sobek
604
49
0
2,416
4,612
3,494
0
235
4,377
15,088
2,289
W
Chronos
frfor
Chronos
4,841
2,428
0
1,813
8,311
3,904
0
222
8,089
49,632
1,595
W
Poseidon
krepin52
Poseidon
4,993
402
0
1,322
3,506
860
240
1,027
2,479
56,885
215
W
Mercury
pablofm666
Mercury
3,669
1,487
0
438
6,720
2,413
0
443
6,277
0
37,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
32,884
334
Minions Killed
360
0
Camps Cleared
0
1,107,747
Distance Traveled
1,141,601
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,486
499
68
6
0
202,817
4
L
Danzaburou
5,872
534
74
7
0
218,077
0
W
Athena
6,308
573
26
2
0
250,683
0
W
Medusa
6,689
608
66
6
0
214,676
0
L
Thanatos
5,788
526
54
5
0
259,549
0
L
Hercules
7,407
673
106
10
0
227,306
1
L
Sobek
5,141
467
32
3
0
199,998
1
W
Chronos
7,077
643
97
9
0
213,492
0
W
Poseidon
7,183
653
107
10
0
211,145
2
W
Mercury
5,627
512
64
6
0
251,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role