Player Matchup

Cu Chulainn
Cu Chulainn
Frεεmλn
Cu Chulainn
Level 85
God Stats
3W - 4L
1,439 SR
Queue Stats
55W - 42L
1,644 Elo+
Solo
Persephone
Persephone
Kisuria
Persephone
Level 128
God Stats
0W - 1L
1,904 SR
Queue Stats
19W - 14L
1,310 Elo+
Solo
Ganesha
Ganesha
Setovski
Ganesha
Level 49
God Stats
4W - 6L
1,548 SR
Queue Stats
185W - 206L
1,418 Elo+
Solo
Lancelot
Lancelot
Ssampoc
Lancelot
Level 80
God Stats
6W - 4L
1,628 SR
Queue Stats
86W - 74L
1,449 Elo+
Solo
Olorun
Olorun
piloulehamster
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,527 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,470 Elo+

VS

Team Averages
Level 121
1,530 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Cauchemard_ilian
Athena
Level 114
God Stats
2W - 8L
1,500 SR
Queue Stats
105W - 96L
1,487 Elo+
Party 1
Izanami
Izanami
dITA R3turns
Izanami
Level 174
God Stats
21W - 17L
1,633 SR
Queue Stats
447W - 417L
1,526 Elo+
Solo
Ra
Ra
melanias
Ra
Level 120
God Stats
41W - 38L
1,550 SR
Queue Stats
205W - 206L
1,456 Elo+
Solo
Amaterasu
Amaterasu
serggio789
Amaterasu
Level 89
God Stats
2W - 1L
1,469 SR
Queue Stats
54W - 51L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frεεmλn
Cu Chulainn
13
5 / 2 / 1
7,829
652
10,835
9,152
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
Kisuria
Persephone
10
0 / 2 / 0
6,166
514
3,864
4,626
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Setovski
Ganesha
8
0 / 4 / 1
5,192
433
1,709
11,398
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
Ssampoc
Lancelot
12
1 / 4 / 1
6,201
517
4,305
11,095
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 4 / 0
5,788
482
4,279
7,909
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 0 / 1
6,682
557
2,774
7,785
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 8
7,092
591
4,425
10,680
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
dITA R3turns
Izanami
14
8 / 0 / 2
8,265
689
14,056
6,774
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 4
7,164
597
3,592
5,505
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
serggio789
Amaterasu
12
1 / 5 / 1
6,359
530
2,468
12,287
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
16
16
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
1
4.5
W
2
1
8
6
L
Cu Chulainn
Frεεmλn
Cu Chulainn
5
2
1
2.75
L
Persephone
Kisuria
Persephone
0
2
0
0
L
Ganesha
Setovski
Ganesha
0
4
1
0.13
L
Lancelot
Ssampoc
Lancelot
1
4
1
0.38
W
Izanami
dITA R3turns
Izanami
8
0
2
9
W
1
1
4
3
L
1
4
0
0.25
W
Amaterasu
serggio789
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
27,315
44,180
Taken
43,031
20,815
Mitigated
24,564
11,751
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,774
456
0
544
7,785
3,021
32
1,573
6,212
0
38,172
W
4,425
1,306
0
2,069
10,680
8,535
40
4,142
6,538
12,651
2,178
L
Cu Chulainn
Frεεmλn
Cu Chulainn
10,835
2,214
0
2,238
9,152
7,216
80
243
8,909
7,920
53,106
L
Persephone
Kisuria
Persephone
3,864
263
0
1,227
4,626
1,395
114
1,706
2,845
40,649
0
L
Ganesha
Setovski
Ganesha
1,709
433
0
1,268
11,398
6,169
0
2,012
9,386
12,495
0
L
Lancelot
Ssampoc
Lancelot
4,305
814
0
3,998
11,095
3,921
0
2,808
8,287
0
48,347
W
Izanami
dITA R3turns
Izanami
14,056
9,939
0
2,521
6,774
2,260
290
2,540
4,234
0
74,306
W
3,592
329
744
1,818
5,505
2,223
0
2,045
3,460
56,233
777
L
4,279
2,096
160
2,860
7,909
2,114
0
815
7,094
40,347
2,076
W
Amaterasu
serggio789
Amaterasu
2,468
910
0
4,339
12,287
8,525
0
1,443
10,844
0
38,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
35,562
342
Minions Killed
376
0
Camps Cleared
0
1,182,520
Distance Traveled
1,255,541
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,682
557
59
5
0
270,411
0
W
Athena
7,092
591
28
2
0
269,434
0
L
Cu Chulainn
7,829
652
101
8
0
195,410
1
L
Persephone
6,166
514
70
6
0
223,573
0
L
Ganesha
5,192
433
2
0
0
253,081
1
L
Lancelot
6,201
517
89
7
0
285,492
1
W
Izanami
8,265
689
117
10
0
223,332
2
W
Ra
7,164
597
106
9
0
236,522
8
L
Olorun
5,788
482
80
7
0
224,964
0
W
Amaterasu
6,359
530
66
6
0
255,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role