Player Matchup

Bacchus
Bacchus
EastxLord
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LadyIris77
Morgan Le Fay
Level 128
God Stats
1W - 3L
1,298 SR
Queue Stats
331W - 342L
1,494 Elo+
Solo
Achilles
Achilles
Nefilim1211
Achilles
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 173L
1,478 Elo+
Solo
Izanami
Izanami
Rozjebator
Izanami
Level 127
God Stats
1W - 3L
1,451 SR
Queue Stats
239W - 217L
1,395 Elo+
Solo
Terra
Terra
s3b4st0s
Terra
Level 46
God Stats
4W - 11L
1,304 SR
Queue Stats
315W - 409L
1,426 Elo+
Solo
Team Averages
Level 109
1,411 SR
1,459 Elo+

VS

Team Averages
Level 73
1,575 SR
1,457 Elo+
Ra
Ra
FellloN
Ra
Level 96
God Stats
4W - 2L
1,626 SR
Queue Stats
387W - 407L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Gfxnfng
Xing Tian
Level 61
God Stats
11W - 1L
1,997 SR
Queue Stats
288W - 240L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
KQ_00008
Jing Wei
Level 43
God Stats
2W - 2L
1,178 SR
Queue Stats
446W - 430L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
Pikra
Hun Batz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,477 Elo+
Solo
Anubis
Anubis
thexus1
Anubis
Level 67
God Stats
1W - 0L
1,571 SR
Queue Stats
38W - 22L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EastxLord
Bacchus
12
2 / 4 / 3
7,926
661
9,069
13,390
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LadyIris77
Morgan Le Fay
19
5 / 3 / 4
10,113
843
19,821
9,824
3,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Nefilim1211
Achilles
16
4 / 8 / 2
9,221
768
11,913
18,953
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Rozjebator
Izanami
14
2 / 9 / 4
8,037
670
12,160
15,543
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
s3b4st0s
Terra
9
0 / 0 / 2
7,090
591
552
3,160
891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 18
10,212
851
8,866
11,312
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Gfxnfng
Xing Tian
16
6 / 2 / 13
10,177
848
10,466
26,216
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
KQ_00008
Jing Wei
16
3 / 6 / 16
9,854
821
11,174
14,191
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Pikra
Hun Batz
14
3 / 3 / 13
9,254
771
7,305
10,225
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
thexus1
Anubis
18
8 / 1 / 13
11,705
975
15,860
8,953
4,221
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
13
Kills
24
24
Deaths
15
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EastxLord
Bacchus
2
4
3
0.88
W
4
3
18
4.33
W
Xing Tian
Gfxnfng
Xing Tian
6
2
13
6.25
W
Jing Wei
KQ_00008
Jing Wei
3
6
16
1.83
L
Morgan Le Fay
LadyIris77
Morgan Le Fay
5
3
4
2.33
L
Achilles
Nefilim1211
Achilles
4
8
2
0.63
W
Hun Batz
Pikra
Hun Batz
3
3
13
3.17
L
Izanami
Rozjebator
Izanami
2
9
4
0.44
L
Terra
s3b4st0s
Terra
0
0
2
1
W
Anubis
thexus1
Anubis
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,515
Damage
53,671
60,870
Taken
70,897
35,976
Mitigated
41,058
10,483
Healing
34,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EastxLord
Bacchus
9,069
70
73
1,947
13,390
12,581
0
7,744
5,275
13,975
0
W
8,866
1,365
11,875
5,967
11,312
4,894
1,544
5,067
6,124
32,350
0
W
Xing Tian
Gfxnfng
Xing Tian
10,466
683
323
8,369
26,216
21,258
1,404
10,472
15,303
12,357
435
W
Jing Wei
KQ_00008
Jing Wei
11,174
9,340
835
508
14,191
5,425
2,516
4,733
8,551
0
23,013
L
Morgan Le Fay
LadyIris77
Morgan Le Fay
19,821
2,538
207
1,822
9,824
3,557
0
6,225
3,497
45,329
0
L
Achilles
Nefilim1211
Achilles
11,913
2,210
159
2,885
18,953
13,355
0
8,049
10,070
0
20,461
W
Hun Batz
Pikra
Hun Batz
7,305
1,155
1,152
1,395
10,225
5,260
650
4,633
5,458
0
16,172
L
Izanami
Rozjebator
Izanami
12,160
8,080
111
1,621
15,543
5,592
0
7,638
7,477
0
22,247
L
Terra
s3b4st0s
Terra
552
0
1,149
509
3,160
891
0
2,960
200
1,027
0
W
Anubis
thexus1
Anubis
15,860
843
1,093
3,221
8,953
4,221
1,275
4,537
4,313
35,121
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
51,202
84
Minions Killed
138
0
Camps Cleared
0
805,166
Distance Traveled
1,126,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,926
661
8
1
0
132,275
0
W
Ra
10,212
851
50
4
0
206,912
0
W
Xing Tian
10,177
848
8
1
0
234,026
0
W
Jing Wei
9,854
821
22
2
0
221,858
0
L
Morgan Le Fay
10,113
843
47
4
0
235,730
0
L
Achilles
9,221
768
12
1
0
221,639
0
W
Hun Batz
9,254
771
14
1
0
250,625
0
L
Izanami
8,037
670
17
1
0
145,790
0
L
Terra
7,090
591
0
0
0
69,732
0
W
Anubis
11,705
975
44
4
0
212,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role