Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dane13
Anhur
Level 123
God Stats
8W - 11L
1,511 SR
Queue Stats
30W - 27L
1,522 Elo+
Solo
Nu Wa
Nu Wa
DrSolfernus
Nu Wa
Level 172
God Stats
20W - 24L
1,404 SR
Queue Stats
229W - 227L
1,453 Elo+
Solo
Bastet
Bastet
I SpaceySpace I
Bastet
Level 115
God Stats
57W - 55L
1,581 SR
Queue Stats
242W - 247L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seiiyo
Cu Chulainn
Level 129
God Stats
13W - 15L
1,474 SR
Queue Stats
348W - 358L
1,479 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,495 Elo+

VS

Team Averages
Level 97
1,526 SR
1,475 Elo+
Kali
Kali
Fogell Kirk
Kali
Level 111
God Stats
6W - 3L
1,820 SR
Queue Stats
302W - 311L
1,457 Elo+
Party 2
Khepri
Khepri
JNARF
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,377 Elo+
Party 2
Surtr
Surtr
Zazhu
Surtr
Level 145
God Stats
2W - 3L
1,708 SR
Queue Stats
31W - 24L
1,586 Elo+
Solo
Kukulkan
Kukulkan
kNario14
Kukulkan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 217L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
raulgarcia2111
Hou Yi
Level 105
God Stats
5W - 7L
1,101 SR
Queue Stats
200W - 192L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 3
6,288
629
3,486
4,934
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Dane13
Anhur
10
4 / 0 / 0
5,581
558
6,553
5,749
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 5
4,820
482
5,595
7,230
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
4 / 0 / 0
5,554
555
4,045
7,710
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Seiiyo
Cu Chulainn
12
3 / 1 / 1
7,106
711
7,715
9,405
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,218
522
3,498
8,189
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
JNARF
Khepri
8
0 / 1 / 1
5,005
501
1,736
8,190
2,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Zazhu
Surtr
9
1 / 4 / 0
5,473
547
4,476
10,269
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
kNario14
Kukulkan
9
0 / 4 / 0
5,244
524
2,875
6,065
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,549
455
2,650
6,169
1,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
3
3.5
W
Anhur
Dane13
Anhur
4
0
0
4
W
0
1
5
2.5
L
1
1
0
1
W
4
0
0
4
L
Khepri
JNARF
Khepri
0
1
1
0.5
W
Cu Chulainn
Seiiyo
Cu Chulainn
3
1
1
3.5
L
Surtr
Zazhu
Surtr
1
4
0
0.25
L
Kukulkan
kNario14
Kukulkan
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
15,235
35,028
Taken
38,882
16,178
Mitigated
14,057
14,699
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,486
530
273
2,434
4,934
1,468
0
2,330
2,604
36,616
90
W
Anhur
Dane13
Anhur
6,553
3,883
0
2,586
5,749
1,500
0
635
5,114
0
37,896
W
5,595
2,239
146
2,261
7,230
4,008
0
915
6,315
20,598
681
L
3,498
1,097
0
5,300
8,189
2,491
0
1,318
6,831
0
34,944
W
4,045
1,086
0
5,203
7,710
2,117
0
569
7,141
0
31,276
L
Khepri
JNARF
Khepri
1,736
326
679
2,547
8,190
2,462
0
2,330
5,736
16,432
1,395
W
Cu Chulainn
Seiiyo
Cu Chulainn
7,715
900
0
1,796
9,405
7,085
0
230
8,665
196
55,429
L
Surtr
Zazhu
Surtr
4,476
1,522
0
3,588
10,269
5,977
0
425
9,844
396
32,426
L
Kukulkan
kNario14
Kukulkan
2,875
214
0
1,197
6,065
1,821
0
2,987
2,720
32,056
116
L
2,650
1,060
0
1,266
6,169
1,306
0
1,197
4,905
0
29,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
25,489
333
Minions Killed
263
0
Camps Cleared
0
1,015,995
Distance Traveled
979,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,288
629
83
8
0
208,117
2
W
Anhur
5,581
558
67
7
0
189,454
3
W
Nu Wa
4,820
482
28
3
0
179,037
0
L
Kali
5,218
522
68
7
0
233,720
0
W
Bastet
5,554
555
48
5
0
231,956
0
L
Khepri
5,005
501
33
3
0
177,617
4
W
Cu Chulainn
7,106
711
107
11
0
207,431
1
L
Surtr
5,473
547
49
5
0
195,144
1
L
Kukulkan
5,244
524
65
7
0
195,756
0
L
Hou Yi
4,549
455
48
5
0
177,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role