Player Matchup

Achilles
Achilles
PapaBoar
Achilles
Level 114
God Stats
104W - 71L
1,655 SR
Queue Stats
264W - 222L
1,577 Elo+
Party 1
Ymir
Ymir
PriusPower2
Ymir
Level 12
God Stats
1W - 1L
1,282 SR
Queue Stats
16W - 8L
1,783 Elo+
Party 1
Lancelot
Lancelot
WhenDoesItEnd
Lancelot
Level 32
God Stats
4W - 3L
1,267 SR
Queue Stats
21W - 30L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Y0UNG FRASS
Heimdallr
Level 135
God Stats
3W - 2L
1,122 SR
Queue Stats
99W - 93L
1,531 Elo+
Solo
Janus
Janus
x76o_Artifacts
Janus
Level 125
God Stats
9W - 10L
1,525 SR
Queue Stats
662W - 636L
1,496 Elo+
Solo
Team Averages
Level 84
1,370 SR
1,584 Elo+

VS

Team Averages
Level 116
1,573 SR
1,531 Elo+
Ravana
Ravana
BetweenTheToes
Ravana
Level 127
God Stats
19W - 12L
1,731 SR
Queue Stats
215W - 203L
1,587 Elo+
Solo
Ymir
Ymir
E-Quality-333
Ymir
Level 104
God Stats
6W - 9L
1,554 SR
Queue Stats
378W - 369L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Repap
Danzaburou
Level 193
God Stats
7W - 6L
1,918 SR
Queue Stats
90W - 80L
1,592 Elo+
Solo
Ix Chel
Ix Chel
Veil_the_Reaper
Ix Chel
Level 90
God Stats
16W - 20L
1,400 SR
Queue Stats
247W - 234L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
atom836speciel
Zhong Kui
Level 67
God Stats
1W - 2L
1,261 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PapaBoar
Achilles
7
0 / 0 / 0
4,268
854
572
2,162
988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
2 / 3 / 0
3,938
788
1,751
4,780
1,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
WhenDoesItEnd
Lancelot
6
0 / 0 / 0
3,337
667
1,387
2,700
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Y0UNG FRASS
Heimdallr
6
0 / 2 / 2
3,722
744
1,579
3,718
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,742
748
929
1,991
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,464
693
1,576
3,622
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 4
3,786
757
2,846
2,893
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Repap
Danzaburou
7
5 / 1 / 0
4,262
852
3,498
3,642
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
3,485
697
1,234
1,821
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
atom836speciel
Zhong Kui
1
0 / 0 / 0
1,026
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
4
2
W
Achilles
PapaBoar
Achilles
0
0
0
0
W
2
3
0
0.67
L
Danzaburou
Repap
Danzaburou
5
1
0
5
L
0
0
0
0
W
Lancelot
WhenDoesItEnd
Lancelot
0
0
0
0
W
Heimdallr
Y0UNG FRASS
Heimdallr
0
2
2
0.5
L
Zhong Kui
atom836speciel
Zhong Kui
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,218
Damage
9,154
15,351
Taken
11,978
4,967
Mitigated
3,457
5,378
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,576
561
0
2,102
3,622
906
0
282
3,260
0
15,246
L
2,846
967
0
400
2,893
1,102
0
1,095
1,798
12,461
1,341
W
Achilles
PapaBoar
Achilles
572
468
0
1,307
2,162
988
535
0
2,162
0
23,759
W
1,751
964
0
986
4,780
1,914
0
1,445
3,174
5,362
316
L
Danzaburou
Repap
Danzaburou
3,498
1,794
0
1,607
3,642
1,013
0
513
3,129
0
22,311
L
1,234
96
200
250
1,821
436
0
619
1,118
20,041
0
W
Lancelot
WhenDoesItEnd
Lancelot
1,387
386
0
1,480
2,700
664
0
210
2,490
0
9,558
W
Heimdallr
Y0UNG FRASS
Heimdallr
1,579
805
0
1,125
3,718
914
0
1,106
2,478
0
13,938
L
Zhong Kui
atom836speciel
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
929
0
0
480
1,991
487
0
1,024
967
15,796
1,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,007
Gold Earned
16,023
137
Minions Killed
133
0
Camps Cleared
0
531,254
Distance Traveled
428,572
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,464
693
31
6
0
112,032
0
L
Ymir
3,786
757
24
5
0
97,969
2
W
Achilles
4,268
854
43
9
0
85,649
0
W
Ymir
3,938
788
4
1
0
110,555
0
L
Danzaburou
4,262
852
37
7
0
103,907
0
L
Ix Chel
3,485
697
41
8
0
114,664
0
W
Lancelot
3,337
667
20
4
0
139,339
1
W
Heimdallr
3,722
744
36
7
0
97,035
0
L
Zhong Kui
1,026
205
0
0
0
0
0
W
Janus
3,742
748
34
7
0
98,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role