Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CluelessTwo34
Fenrir
Level 125
God Stats
3W - 0L
1,745 SR
Queue Stats
176W - 214L
1,422 Elo+
Solo
Nike
Nike
DrPigBenis
Nike
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 289L
1,584 Elo+
Party 2
Horus
Horus
MemoryStays
Horus
Level 216
God Stats
11W - 11L
1,589 SR
Queue Stats
364W - 338L
1,581 Elo+
Party 2
Medusa
Medusa
Warningsignz
Medusa
Level 160
God Stats
106W - 83L
1,611 SR
Queue Stats
268W - 259L
1,571 Elo+
Party 2
Team Averages
Level 167
1,589 SR
1,532 Elo+

VS

Team Averages
Level 116
1,589 SR
1,527 Elo+
Chang'e
Chang'e
GobbleMyWood
Chang'e
Level 156
God Stats
2W - 2L
1,691 SR
Queue Stats
65W - 66L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
HughBaijin
Gilgamesh
Level 124
God Stats
74W - 75L
1,614 SR
Queue Stats
412W - 400L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Nilson_Dark11
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,430 Elo+
Solo
Surtr
Surtr
RotoplasDeLitro
Surtr
Level 69
God Stats
1W - 2L
1,641 SR
Queue Stats
9W - 6L
1,719 Elo+
Solo
The Morrigan
The Morrigan
UrMORBIDLYOBESE
The Morrigan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 0 / 3
8,760
626
4,058
7,414
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 3
7,071
505
1,331
9,844
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 1
9,132
652
9,583
10,765
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 5
8,191
585
5,690
10,035
8,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
15
4 / 0 / 3
9,483
677
6,291
5,332
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GobbleMyWood
Chang'e
13
2 / 3 / 1
6,987
499
7,723
13,588
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HughBaijin
Gilgamesh
2
0 / 2 / 0
4,464
319
353
1,803
372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 0
5,728
409
1,596
8,746
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 0
7,027
502
4,186
9,565
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
UrMORBIDLYOBESE
The Morrigan
13
0 / 3 / 0
7,215
515
3,710
6,784
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
4
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
3
4.5
W
0
2
3
0.75
W
3
2
1
1.75
L
Chang'e
GobbleMyWood
Chang'e
2
3
1
0.83
L
Gilgamesh
HughBaijin
Gilgamesh
0
2
0
0
W
4
0
5
6.5
L
0
5
0
0
L
1
1
0
1
L
The Morrigan
UrMORBIDLYOBESE
The Morrigan
0
3
0
0
W
Medusa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
17,568
43,390
Taken
40,486
25,621
Mitigated
11,992
17,643
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,058
1,138
0
5,814
7,414
3,005
34
1,184
6,230
0
86,023
W
1,331
243
0
2,211
9,844
4,055
0
4,783
5,061
0
26,395
W
9,583
475
0
4,025
10,765
8,408
552
3,709
7,056
11,544
55,455
L
Chang'e
GobbleMyWood
Chang'e
7,723
242
120
6,618
13,588
3,688
0
927
11,913
44,717
1,948
L
Gilgamesh
HughBaijin
Gilgamesh
353
34
0
17
1,803
372
0
0
1,803
0
2,588
W
5,690
1,740
400
2,765
10,035
8,236
21
1,968
8,067
4,507
24,032
L
1,596
854
0
1,448
8,746
2,049
0
0
8,746
0
28,482
L
4,186
1,632
0
2,825
9,565
3,986
0
442
9,000
1,993
50,752
L
The Morrigan
UrMORBIDLYOBESE
The Morrigan
3,710
1,102
40
1,206
6,784
1,897
0
157
6,594
50,566
634
W
Medusa
6,291
2,638
0
2,428
5,332
1,917
2,131
400
4,932
0
80,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
31,421
463
Minions Killed
336
0
Camps Cleared
0
1,441,041
Distance Traveled
1,139,442
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,760
626
140
10
0
286,353
1
W
Fenrir
7,071
505
50
4
0
272,056
0
W
Nike
9,132
652
110
8
0
283,244
0
L
Chang'e
6,987
499
75
5
0
287,327
0
L
Gilgamesh
4,464
319
3
0
0
24,851
0
W
Horus
8,191
585
31
2
0
304,272
2
L
Hou Yi
5,728
409
48
3
0
216,044
0
L
Surtr
7,027
502
94
7
0
325,681
0
L
The Morrigan
7,215
515
116
8
0
285,539
0
W
Medusa
9,483
677
132
9
0
295,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role