Player Matchup

Kali
Kali
 
Kali
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gylfi
Chiron
Level 96
God Stats
2W - 1L
1,645 SR
Queue Stats
103W - 113L
1,457 Elo+
Solo
Sol
Sol
nikoletruscenko
Sol
Level 77
God Stats
11W - 6L
1,726 SR
Queue Stats
634W - 743L
1,379 Elo+
Solo
Artio
Artio
se8ek
Artio
Level 103
God Stats
6W - 5L
1,572 SR
Queue Stats
263W - 351L
1,469 Elo+
Solo
Ares
Ares
trake97
Ares
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 211L
1,457 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,452 Elo+

VS

Team Averages
Level 116
1,468 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AshKetchut
Danzaburou
Level 88
God Stats
6W - 12L
1,332 SR
Queue Stats
384W - 363L
1,442 Elo+
Solo
Merlin
Merlin
Darkname92
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,487 Elo+
Solo
Mercury
Mercury
梦入轮回30
Mercury
Level 68
God Stats
4W - 4L
1,507 SR
Queue Stats
437W - 441L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 3
5,843
1,169
2,619
4,569
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Gylfi
Chiron
12
3 / 0 / 7
6,333
1,267
7,469
3,199
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 5
6,234
1,247
4,803
5,061
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artio
se8ek
Artio
9
1 / 2 / 4
5,719
1,144
2,268
6,171
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
trake97
Ares
11
2 / 1 / 6
6,284
1,257
2,984
5,767
4,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 4 / 2
6,350
1,270
3,091
9,833
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
1,356
271
0
0
0
Danzaburou
AshKetchut
Danzaburou
11
0 / 2 / 5
5,692
1,138
8,377
4,745
2,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Darkname92
Merlin
10
0 / 2 / 4
5,240
1,048
4,918
3,358
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
5,220
1,044
2,109
3,970
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
11
Kills
5
5
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
3
3.5
L
Kumbhakarna
 
Kumbhakarna
3
4
2
1
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Danzaburou
AshKetchut
Danzaburou
0
2
5
1.25
L
Merlin
Darkname92
Merlin
0
2
4
1
W
Chiron
Gylfi
Chiron
3
0
7
6.5
W
3
1
5
5.5
W
Artio
se8ek
Artio
1
2
4
1.5
W
Ares
trake97
Ares
2
1
6
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
18,495
24,767
Taken
21,906
14,702
Mitigated
11,830
9,817
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,619
831
716
1,107
4,569
1,691
0
1,225
3,344
0
5,345
L
Kumbhakarna
 
Kumbhakarna
3,091
98
751
2,257
9,833
7,055
0
4,287
5,546
5,537
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
AshKetchut
Danzaburou
8,377
2,992
177
1,553
4,745
2,039
0
1,754
2,991
0
15,672
L
Merlin
Darkname92
Merlin
4,918
408
180
556
3,358
1,282
0
2,148
1,210
13,024
0
W
Chiron
Gylfi
Chiron
7,469
2,434
810
866
3,199
1,161
44
832
2,367
0
17,579
W
4,803
1,692
163
1,688
5,061
1,788
0
2,427
2,634
14,798
0
W
Artio
se8ek
Artio
2,268
174
1,402
1,332
6,171
5,721
0
1,683
4,488
2,656
724
W
Ares
trake97
Ares
2,984
0
0
1,733
5,767
4,341
0
1,842
3,925
5,051
79
L
2,109
446
69
205
3,970
1,454
0
1,199
2,771
0
4,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
23,858
67
Minions Killed
44
0
Camps Cleared
0
542,505
Distance Traveled
429,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,843
1,169
5
1
0
101,874
0
L
Kumbhakarna
6,350
1,270
3
1
0
114,319
0
L
Baron Samedi
1,356
271
0
0
0
0
0
L
Danzaburou
5,692
1,138
21
4
0
111,757
0
L
Merlin
5,240
1,048
17
3
0
110,229
0
W
Chiron
6,333
1,267
32
6
0
123,187
0
W
Sol
6,234
1,247
23
5
0
107,987
0
W
Artio
5,719
1,144
4
1
0
95,963
0
W
Ares
6,284
1,257
3
1
0
113,494
0
L
Mercury
5,220
1,044
3
1
0
93,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role