Player Matchup

Kali
Kali
Erkaes
Kali
Level 148
God Stats
1W - 3L
1,134 SR
Queue Stats
19W - 18L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
Greninјa
Xbalanque
Level 211
God Stats
2W - 0L
1,879 SR
Queue Stats
129W - 94L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
Jowler96
Zhong Kui
Level 149
God Stats
5W - 2L
1,620 SR
Queue Stats
59W - 64L
1,470 Elo+
Solo
Bastet
Bastet
Korzone
Bastet
Level 156
God Stats
32W - 19L
1,635 SR
Queue Stats
322W - 315L
1,512 Elo+
Solo
Vulcan
Vulcan
MewumPL
Vulcan
Level 106
God Stats
3W - 2L
1,743 SR
Queue Stats
38W - 32L
1,519 Elo+
Party 1
Team Averages
Level 154
1,602 SR
1,522 Elo+

VS

Team Averages
Level 115
1,539 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dispulsion
Ix Chel
Level 148
God Stats
0W - 2L
1,611 SR
Queue Stats
30W - 29L
1,573 Elo+
Solo
Chaac
Chaac
Стейси
Chaac
Level 41
God Stats
0W - 1L
1,583 SR
Queue Stats
15W - 18L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Erkaes
Kali
11
3 / 2 / 1
5,829
583
1,972
8,610
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Greninјa
Xbalanque
10
1 / 1 / 3
5,625
563
6,890
5,860
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Jowler96
Zhong Kui
10
1 / 2 / 1
5,892
589
4,647
7,145
4,584
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
Korzone
Bastet
8
1 / 2 / 3
5,277
528
3,623
7,453
3,182
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
MewumPL
Vulcan
10
2 / 2 / 2
5,619
562
3,650
3,935
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 2
5,833
583
5,268
5,424
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
 
Cernunnos
11
1 / 1 / 3
5,535
554
3,681
6,012
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
9
1 / 4 / 3
4,625
463
5,062
9,640
7,497
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ix Chel
Dispulsion
Ix Chel
7
2 / 2 / 1
5,018
502
2,597
3,495
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 1
5,216
522
3,183
6,866
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
9
9
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
0
2
5
L
Cernunnos
 
Cernunnos
1
1
3
2.5
L
Cthulhu
 
Cthulhu
1
4
3
0.63
L
Ix Chel
Dispulsion
Ix Chel
2
2
1
1.25
W
Kali
Erkaes
Kali
3
2
1
1.75
W
Xbalanque
Greninјa
Xbalanque
1
1
3
2.5
W
Zhong Kui
Jowler96
Zhong Kui
1
2
1
0.75
W
Bastet
Korzone
Bastet
1
2
3
1.25
W
Vulcan
MewumPL
Vulcan
2
2
2
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
19,791
33,003
Taken
31,437
13,657
Mitigated
16,685
15,322
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,268
1,335
0
3,146
5,424
1,527
0
978
4,391
0
39,307
L
Cernunnos
 
Cernunnos
3,681
1,702
0
2,869
6,012
1,733
0
596
5,410
0
32,957
L
Cthulhu
 
Cthulhu
5,062
841
0
2,805
9,640
7,497
0
1,348
8,199
20,603
0
L
Ix Chel
Dispulsion
Ix Chel
2,597
365
226
1,016
3,495
952
0
1,312
2,006
18,295
0
W
Kali
Erkaes
Kali
1,972
885
0
4,705
8,610
3,286
0
1,523
6,973
0
35,156
W
Xbalanque
Greninјa
Xbalanque
6,890
4,085
0
2,626
5,860
1,635
0
2,764
3,050
0
43,991
W
Zhong Kui
Jowler96
Zhong Kui
4,647
286
0
4,426
7,145
4,584
0
160
6,420
31,687
1,633
W
Bastet
Korzone
Bastet
3,623
689
713
1,852
7,453
3,182
0
2,254
5,167
0
13,391
W
Vulcan
MewumPL
Vulcan
3,650
287
0
1,000
3,935
970
0
676
3,169
32,075
1,467
L
3,183
383
0
3,982
6,866
4,976
0
3,404
3,462
0
25,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
26,227
304
Minions Killed
253
0
Camps Cleared
0
999,786
Distance Traveled
973,707
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,833
583
66
7
0
249,320
2
L
Cernunnos
5,535
554
82
8
0
194,614
0
L
Cthulhu
4,625
463
19
2
0
211,173
0
L
Ix Chel
5,018
502
44
4
0
113,967
0
W
Kali
5,829
583
66
7
0
209,767
0
W
Xbalanque
5,625
563
100
10
0
179,794
0
W
Zhong Kui
5,892
589
66
7
0
185,383
1
W
Bastet
5,277
528
13
1
0
216,952
0
W
Vulcan
5,619
562
59
6
0
207,890
3
L
Chaac
5,216
522
42
4
0
204,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role