Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ChevalierMagique
Cliodhna
Level 128
God Stats
2W - 1L
1,764 SR
Queue Stats
167W - 148L
1,579 Elo+
Party 1
Zeus
Zeus
DirePants95
Zeus
Level 123
God Stats
8W - 6L
1,266 SR
Queue Stats
490W - 485L
1,454 Elo+
Solo
Xing Tian
Xing Tian
MOmazing
Xing Tian
Level 42
God Stats
1W - 5L
1,120 SR
Queue Stats
19W - 37L
1,389 Elo+
Solo
Chaac
Chaac
Pro-Move
Chaac
Level 55
God Stats
20W - 25L
1,453 SR
Queue Stats
43W - 41L
1,424 Elo+
Solo
Team Averages
Level 95
1,421 SR
1,469 Elo+

VS

Team Averages
Level 95
1,541 SR
1,476 Elo+
Khepri
Khepri
Des12344321
Khepri
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 83L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Jentleman007
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,258 Elo+
Solo
Pele
Pele
Phenix1717
Pele
Level 109
God Stats
7W - 3L
1,657 SR
Queue Stats
603W - 607L
1,452 Elo+
Solo
King Arthur
King Arthur
d3lr10
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,723 Elo+
Solo
Neith
Neith
jujukurby
Neith
Level 67
God Stats
28W - 22L
1,549 SR
Queue Stats
532W - 546L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 5 / 0
5,953
425
7,059
9,020
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 1
6,275
448
6,078
13,733
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
1 / 1 / 1
7,687
549
4,272
5,146
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MOmazing
Xing Tian
10
0 / 1 / 0
6,092
435
2,679
12,100
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Pro-Move
Chaac
11
1 / 8 / 1
6,395
457
4,976
10,724
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
5 / 0 / 5
8,111
579
4,496
11,172
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Jentleman007
Kukulkan
15
4 / 1 / 1
8,485
606
3,791
4,155
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 8
7,895
564
7,793
10,864
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
d3lr10
King Arthur
15
6 / 0 / 2
9,448
675
6,193
8,534
6,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
jujukurby
Neith
14
2 / 0 / 4
7,647
546
11,156
7,776
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
L
1
6
1
0.25
W
Khepri
5
0
5
7.5
L
1
1
1
1.5
W
Kukulkan
Jentleman007
Kukulkan
4
1
1
4.5
L
Xing Tian
MOmazing
Xing Tian
0
1
0
0
W
4
2
8
4
L
Chaac
Pro-Move
Chaac
1
8
1
0.19
W
King Arthur
d3lr10
King Arthur
6
0
2
7
W
Neith
jujukurby
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,064
Damage
33,429
50,723
Taken
42,501
21,624
Mitigated
24,714
10,259
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,059
2,761
0
1,047
9,020
2,770
0
1,002
8,018
0
52,247
L
6,078
1,478
0
5,089
13,733
4,143
0
1,873
11,860
0
47,072
W
Khepri
4,496
355
0
4,727
11,172
9,530
267
2,205
8,967
18,939
676
L
4,272
244
0
1,176
5,146
1,456
0
2,595
2,551
57,652
1,129
W
Kukulkan
Jentleman007
Kukulkan
3,791
381
0
849
4,155
1,436
0
1,646
2,509
66,726
0
L
Xing Tian
MOmazing
Xing Tian
2,679
384
0
1,969
12,100
8,000
0
2,131
9,969
16,993
0
W
7,793
2,126
0
1,707
10,864
4,437
0
1,907
8,957
0
60,897
L
Chaac
Pro-Move
Chaac
4,976
775
0
978
10,724
5,255
0
503
10,221
0
29,435
W
King Arthur
d3lr10
King Arthur
6,193
947
0
2,311
8,534
6,011
0
0
8,534
0
60,876
W
Neith
jujukurby
Neith
11,156
2,912
0
4,482
7,776
3,300
188
1,021
6,755
0
64,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
41,586
371
Minions Killed
446
0
Camps Cleared
0
1,283,361
Distance Traveled
1,352,888
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,953
425
91
7
0
238,235
2
L
Cliodhna
6,275
448
78
6
0
292,495
0
W
Khepri
8,111
579
31
2
0
282,189
3
L
Zeus
7,687
549
128
9
0
235,277
4
W
Kukulkan
8,485
606
118
8
0
246,950
0
L
Xing Tian
6,092
435
23
2
0
286,148
3
W
Pele
7,895
564
98
7
0
320,858
0
L
Chaac
6,395
457
51
4
0
231,206
6
W
King Arthur
9,448
675
93
7
0
251,011
6
W
Neith
7,647
546
106
8
0
251,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role