Player Matchup

The Morrigan
The Morrigan
PulseJackel
The Morrigan
Level 104
God Stats
0W - 2L
1,377 SR
Queue Stats
96W - 83L
1,562 Elo+
Party 2
Skadi
Skadi
WetherStraw-7
Skadi
Level 109
God Stats
3W - 2L
1,626 SR
Queue Stats
19W - 20L
1,452 Elo+
Solo
Yemoja
Yemoja
bootyliker123
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,602 Elo+
Party 2
Team Averages
Level 74
1,501 SR
1,539 Elo+

VS

Team Averages
Level 89
1,729 SR
1,506 Elo+
Fenrir
Fenrir
DameinDior
Fenrir
Level 99
God Stats
3W - 0L
1,701 SR
Queue Stats
8W - 7L
1,529 Elo+
Party 1
Geb
Geb
LightskinBog
Geb
Level 99
God Stats
3W - 1L
1,871 SR
Queue Stats
23W - 16L
1,509 Elo+
Solo
Ra
Ra
YRNBAS
Ra
Level 69
God Stats
1W - 2L
1,613 SR
Queue Stats
11W - 17L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PulseJackel
The Morrigan
12
1 / 4 / 0
7,179
653
3,110
6,232
2,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,473
679
7,862
7,541
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 1
6,921
629
4,102
6,754
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DameinDior
Fenrir
14
5 / 0 / 4
8,613
783
6,540
10,689
10,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 7
8,252
750
4,320
9,031
8,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
14
2 / 0 / 6
8,496
772
6,331
3,109
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DameinDior
Fenrir
5
0
4
7
W
2
1
7
5.5
L
The Morrigan
PulseJackel
The Morrigan
1
4
0
0.25
L
0
2
1
0.25
W
Ra
2
0
6
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,074
Damage
17,191
20,527
Taken
22,829
7,800
Mitigated
20,047
2,447
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DameinDior
Fenrir
6,540
1,265
124
2,498
10,689
10,020
204
1,964
8,624
0
24,875
W
4,320
149
0
500
9,031
8,527
250
3,146
5,854
12,354
534
L
The Morrigan
PulseJackel
The Morrigan
3,110
376
36
172
6,232
2,129
0
2,204
3,943
19,850
1,149
L
7,862
3,228
0
1,006
7,541
2,345
0
3,149
3,910
0
42,100
W
Ra
6,331
515
2,083
1,252
3,109
1,500
729
904
2,205
46,057
0
L
4,102
380
437
796
6,754
3,326
96
3,939
2,520
14,081
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,573
Gold Earned
25,361
137
Minions Killed
143
0
Camps Cleared
0
600,351
Distance Traveled
680,013
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,613
783
34
3
0
227,349
0
W
Geb
8,252
750
21
2
0
228,377
1
L
The Morrigan
7,179
653
31
3
0
207,261
0
L
Skadi
7,473
679
79
7
0
206,563
0
W
Ra
8,496
772
88
8
0
224,287
2
L
Yemoja
6,921
629
27
2
0
186,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role