Player Matchup

Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
FreEloOrNah
Zhong Kui
Masters
Level 101
God Stats
57W - 47L
1,727 SR
Queue Stats
412W - 377L
2,498 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Swеeet
Jing Wei
Diamond II
Level 245
God Stats
12W - 8L
1,947 SR
Queue Stats
525W - 472L
2,375 MMR
Solo
Discordia
Discordia
Diamond I
Verkher
Discordia
Diamond I
Level 155
God Stats
0W - 3L
1,549 SR
Queue Stats
223W - 205L
2,383 MMR
Solo
Athena
Athena
Diamond III
khoidao
Athena
Diamond III
Level 114
God Stats
9W - 8L
1,851 SR
Queue Stats
125W - 118L
2,283 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,715 SR
2,208 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 177
1,573 SR
1,989 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Roberswag
Janus
Diamond V
Level 129
God Stats
1W - 0L
1,492 SR
Queue Stats
51W - 22L
2,241 MMR
Party 1
Osiris
Osiris
Diamond II
TrillVille
Osiris
Diamond II
Level 147
God Stats
3W - 3L
1,591 SR
Queue Stats
169W - 129L
2,285 MMR
Solo
Chang'e
Chang'e
Diamond I
oRetro
Chang'e
Diamond I
Level 126
God Stats
3W - 0L
1,782 SR
Queue Stats
163W - 140L
2,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 3 / 1
7,056
504
4,240
9,271
3,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
FreEloOrNah
Zhong Kui
14
3 / 4 / 2
7,271
519
5,614
9,811
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Swеeet
Jing Wei
13
0 / 6 / 1
7,528
538
8,328
9,956
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Verkher
Discordia
14
0 / 3 / 1
7,568
541
3,378
6,989
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
khoidao
Athena
9
1 / 3 / 0
6,549
468
1,728
8,581
6,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
LancelotIx ChelCu Chulainn

VS

Bans
MedusaAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 0 / 2
8,897
636
5,884
9,993
3,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
 
Bacchus
13
2 / 1 / 9
8,564
612
5,011
9,758
9,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Roberswag
Janus
15
5 / 1 / 5
9,307
665
8,458
4,818
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
TrillVille
Osiris
15
4 / 3 / 3
9,108
651
8,999
13,380
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
oRetro
Chang'e
16
3 / 1 / 4
8,240
589
5,672
8,736
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
19
19
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
1
0.83
W
Anhur
 
Anhur
5
0
2
6
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Zhong Kui
FreEloOrNah
Zhong Kui
3
4
2
1
W
Janus
Roberswag
Janus
5
1
5
7.5
L
Jing Wei
Swеeet
Jing Wei
0
6
1
0.08
W
Osiris
TrillVille
Osiris
4
3
3
1.83
L
Discordia
Verkher
Discordia
0
3
1
0.17
L
Athena
khoidao
Athena
1
3
0
0.33
W
Chang'e
oRetro
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
34,024
44,608
Taken
46,685
20,162
Mitigated
26,146
10,754
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,240
514
0
2,739
9,271
3,430
0
1,022
7,349
42,800
815
W
Anhur
 
Anhur
5,884
3,392
0
3,697
9,993
3,192
718
484
9,469
0
78,841
W
Bacchus
 
Bacchus
5,011
1,074
0
1,608
9,758
9,002
0
3,372
6,316
20,841
0
L
Zhong Kui
FreEloOrNah
Zhong Kui
5,614
922
0
3,406
9,811
6,282
0
4,680
4,860
46,665
8,960
W
Janus
Roberswag
Janus
8,458
851
0
753
4,818
1,413
265
1,347
3,319
68,878
0
L
Jing Wei
Swеeet
Jing Wei
8,328
6,006
0
2,598
9,956
1,628
0
3,576
6,346
0
66,140
W
Osiris
TrillVille
Osiris
8,999
2,014
0
2,959
13,380
9,975
205
5,723
7,614
425
59,562
L
Discordia
Verkher
Discordia
3,378
186
0
576
6,989
1,860
0
4,345
2,492
61,439
1,732
L
Athena
khoidao
Athena
1,728
525
0
1,435
8,581
6,962
0
5,150
3,190
11,721
1,464
W
Chang'e
oRetro
Chang'e
5,672
811
480
5,712
8,736
2,564
0
3,032
5,548
71,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
44,116
458
Minions Killed
526
0
Camps Cleared
0
1,373,480
Distance Traveled
1,513,989
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,056
504
77
6
0
216,818
0
W
Anhur
8,897
636
137
10
0
270,129
0
W
Bacchus
8,564
612
19
1
0
329,878
8
L
Zhong Kui
7,271
519
82
6
0
293,665
0
W
Janus
9,307
665
141
10
0
314,283
0
L
Jing Wei
7,528
538
135
10
0
306,445
4
W
Osiris
9,108
651
109
8
0
290,599
2
L
Discordia
7,568
541
147
11
0
304,944
1
L
Athena
6,549
468
17
1
0
251,608
0
W
Chang'e
8,240
589
120
9
0
309,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role