Player Matchup

Jing Wei
Jing Wei
Bxbrz
Jing Wei
Level 126
God Stats
2W - 1L
1,318 SR
Queue Stats
244W - 233L
1,566 Elo+
Solo
Sylvanus
Sylvanus
Morduu
Sylvanus
Level 152
God Stats
1W - 0L
1,553 SR
Queue Stats
7W - 10L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Xesha
Kukulkan
Level 128
God Stats
2W - 1L
1,508 SR
Queue Stats
109W - 99L
1,527 Elo+
Solo
Cernunnos
Cernunnos
ŠÙRTR
Cernunnos
Level 180
God Stats
5W - 3L
1,553 SR
Queue Stats
500W - 322L
1,644 Elo+
Solo
Thoth
Thoth
ямнерусский
Thoth
Level 126
God Stats
2W - 2L
1,328 SR
Queue Stats
64W - 53L
1,582 Elo+
Solo
Team Averages
Level 142
1,452 SR
1,555 Elo+

VS

Team Averages
Level 144
1,443 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GongsunZan
Chang'e
Level 139
God Stats
0W - 3L
1,242 SR
Queue Stats
94W - 83L
1,509 Elo+
Solo
Tiamat
Tiamat
callbargain
Tiamat
Level 84
God Stats
7W - 13L
1,308 SR
Queue Stats
254W - 285L
1,473 Elo+
Solo
Thanatos
Thanatos
llNobiliumll
Thanatos
Level 223
God Stats
6W - 7L
1,513 SR
Queue Stats
293W - 221L
1,576 Elo+
Solo
Yu Huang
Yu Huang
xLeGioN95
Yu Huang
Level 143
God Stats
7W - 4L
1,653 SR
Queue Stats
266W - 242L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bxbrz
Jing Wei
14
1 / 3 / 17
8,390
839
9,215
9,292
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Morduu
Sylvanus
14
4 / 4 / 11
8,213
821
3,181
11,368
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Xesha
Kukulkan
16
4 / 1 / 12
8,888
889
9,309
7,586
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ŠÙRTR
Cernunnos
14
6 / 5 / 11
8,826
883
14,647
12,038
5,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 12
9,287
929
14,610
6,561
2,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 5 / 7
8,168
817
10,996
16,087
13,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
GongsunZan
Chang'e
14
1 / 4 / 12
7,555
756
6,459
11,271
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
1 / 3 / 10
7,451
745
4,997
11,760
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
llNobiliumll
Thanatos
14
4 / 6 / 4
8,032
803
6,166
13,232
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
xLeGioN95
Yu Huang
15
4 / 3 / 6
8,210
821
11,459
7,517
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
21
Kills
14
15
Deaths
21
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
5
7
1.5
W
Jing Wei
Bxbrz
Jing Wei
1
3
17
3.17
L
Chang'e
GongsunZan
Chang'e
1
4
12
1.75
W
Sylvanus
Morduu
Sylvanus
4
4
11
2.38
W
Kukulkan
Xesha
Kukulkan
4
1
12
10
L
Tiamat
1
3
10
2
L
Thanatos
llNobiliumll
Thanatos
4
6
4
1
L
Yu Huang
xLeGioN95
Yu Huang
4
3
6
2.33
W
Cernunnos
ŠÙRTR
Cernunnos
6
5
11
2.3
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
40,077
46,845
Taken
59,867
24,496
Mitigated
32,366
20,366
Healing
24,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,996
1,218
1,616
2,822
16,087
13,536
10
6,250
9,473
0
21,142
W
Jing Wei
Bxbrz
Jing Wei
9,215
7,209
503
2,137
9,292
3,531
1,117
4,033
5,259
0
21,112
L
Chang'e
GongsunZan
Chang'e
6,459
197
8,718
4,492
11,271
3,208
26
5,235
5,826
13,953
777
W
Sylvanus
Morduu
Sylvanus
3,181
497
6,692
3,471
11,368
10,477
195
5,701
5,667
5,544
541
W
Kukulkan
Xesha
Kukulkan
9,309
881
1,512
1,823
7,586
3,042
230
3,605
3,981
23,641
0
L
Tiamat
4,997
371
447
1,503
11,760
9,193
0
4,521
6,817
14,247
604
L
Thanatos
llNobiliumll
Thanatos
6,166
764
318
4,365
13,232
4,110
0
6,523
6,277
0
10,531
L
Yu Huang
xLeGioN95
Yu Huang
11,459
166
0
500
7,517
2,319
0
2,872
4,431
24,359
0
W
Cernunnos
ŠÙRTR
Cernunnos
14,647
7,578
439
2,472
12,038
5,078
656
6,345
5,693
0
21,831
W
14,610
280
750
567
6,561
2,368
419
2,722
3,839
22,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
39,416
105
Minions Killed
116
0
Camps Cleared
0
894,554
Distance Traveled
949,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,168
817
23
2
0
201,451
0
W
Jing Wei
8,390
839
25
3
0
179,881
0
L
Chang'e
7,555
756
24
2
0
194,546
0
W
Sylvanus
8,213
821
5
1
0
174,667
0
W
Kukulkan
8,888
889
22
2
0
169,233
0
L
Tiamat
7,451
745
24
2
0
189,469
0
L
Thanatos
8,032
803
10
1
0
178,163
0
L
Yu Huang
8,210
821
35
4
0
185,783
0
W
Cernunnos
8,826
883
31
3
0
165,108
0
W
Thoth
9,287
929
22
2
0
205,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role