Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Auronos
Gilgamesh
Level 320
God Stats
3W - 0L
1,816 SR
Queue Stats
113W - 111L
1,579 Elo+
Party 1
Athena
Athena
Darkxiño
Athena
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,587 Elo+
Party 1
Bacchus
Bacchus
joeybarilla
Bacchus
Level 158
God Stats
9W - 8L
1,647 SR
Queue Stats
198W - 163L
1,546 Elo+
Party 1
Team Averages
Level 180
1,593 SR
1,542 Elo+

VS

Team Averages
Level 121
1,533 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BluE_MaGiK_21
Xbalanque
Level 137
God Stats
11W - 14L
1,664 SR
Queue Stats
354W - 394L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
Chikamiya
Ao Kuang
Level 107
God Stats
142W - 98L
1,643 SR
Queue Stats
542W - 485L
1,510 Elo+
Solo
Ymir
Ymir
IBeMudkip
Ymir
Level 142
God Stats
11W - 7L
1,622 SR
Queue Stats
412W - 370L
1,590 Elo+
Solo
King Arthur
King Arthur
sleepysupp
King Arthur
Level 78
God Stats
6W - 13L
1,234 SR
Queue Stats
234W - 287L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 7
7,516
683
7,288
5,644
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
13
5 / 2 / 5
7,454
678
7,240
6,080
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Auronos
Gilgamesh
12
3 / 1 / 3
7,286
662
5,515
9,840
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Athena
Darkxiño
Athena
12
6 / 1 / 7
6,882
626
7,984
10,754
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
joeybarilla
Bacchus
10
2 / 2 / 5
5,970
543
2,734
9,774
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 0
5,654
514
2,738
7,124
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
BluE_MaGiK_21
Xbalanque
10
1 / 5 / 1
5,627
512
4,055
9,422
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Chikamiya
Ao Kuang
10
3 / 5 / 0
5,824
529
4,817
8,269
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
2 / 2 / 1
5,802
527
3,170
9,880
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
sleepysupp
King Arthur
11
0 / 2 / 1
6,315
574
4,431
8,341
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
6
6
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
7
5.5
W
Neith
 
Neith
5
2
5
3.75
L
Janus
 
Janus
0
4
0
0
W
Gilgamesh
Auronos
Gilgamesh
3
1
3
4.5
L
Xbalanque
BluE_MaGiK_21
Xbalanque
1
5
1
0.3
L
Ao Kuang
Chikamiya
Ao Kuang
3
5
0
0.6
W
Athena
Darkxiño
Athena
6
1
7
9.5
L
Ymir
2
2
1
1.25
W
Bacchus
joeybarilla
Bacchus
2
2
5
2.25
L
King Arthur
sleepysupp
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,761
Damage
19,211
42,092
Taken
43,036
23,982
Mitigated
17,655
12,868
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,288
748
1,119
3,359
5,644
1,666
0
1,928
3,636
55,959
2,184
W
Neith
 
Neith
7,240
2,730
0
2,154
6,080
1,664
548
1,499
4,581
0
57,320
L
Janus
 
Janus
2,738
147
0
570
7,124
1,616
0
5,107
1,735
39,353
0
W
Gilgamesh
Auronos
Gilgamesh
5,515
1,719
0
1,987
9,840
7,903
0
1,543
8,297
0
42,843
L
Xbalanque
BluE_MaGiK_21
Xbalanque
4,055
1,786
0
3,128
9,422
2,412
0
3,475
5,863
0
43,528
L
Ao Kuang
Chikamiya
Ao Kuang
4,817
815
0
2,407
8,269
1,953
0
4,019
3,924
33,382
0
W
Athena
Darkxiño
Athena
7,984
2,227
0
2,362
10,754
4,642
50
3,235
7,265
38,503
0
L
Ymir
3,170
510
0
2,343
9,880
5,503
0
4,135
5,653
10,011
1,180
W
Bacchus
joeybarilla
Bacchus
2,734
536
98
1,789
9,774
8,107
55
2,637
7,137
12,141
0
L
King Arthur
sleepysupp
King Arthur
4,431
461
0
550
8,341
6,171
0
479
7,432
0
44,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
29,222
388
Minions Killed
325
0
Camps Cleared
0
1,220,220
Distance Traveled
1,084,866
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,516
683
107
10
0
259,944
0
W
Neith
7,454
678
102
9
0
233,848
0
L
Janus
5,654
514
88
8
0
234,347
0
W
Gilgamesh
7,286
662
99
9
0
207,113
0
L
Xbalanque
5,627
512
58
5
0
182,958
0
L
Ao Kuang
5,824
529
60
5
0
236,842
0
W
Athena
6,882
626
64
6
0
283,726
2
L
Ymir
5,802
527
21
2
0
206,308
3
W
Bacchus
5,970
543
16
1
0
235,589
6
L
King Arthur
6,315
574
98
9
0
224,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role