Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MilkN2Sugars
Horus
Level 159
God Stats
5W - 4L
1,209 SR
Queue Stats
184W - 195L
1,497 Elo+
Party 1
Mercury
Mercury
StuHaveMyBow
Mercury
Level 142
God Stats
1W - 1L
1,732 SR
Queue Stats
90W - 111L
1,471 Elo+
Party 1
Anubis
Anubis
cammy26
Anubis
Level 85
God Stats
13W - 7L
1,540 SR
Queue Stats
201W - 204L
1,457 Elo+
Solo
Artemis
Artemis
sasuke99665070
Artemis
Level 25
God Stats
1W - 8L
1,209 SR
Queue Stats
1W - 8L
1,153 Elo+
Solo
Team Averages
Level 106
1,438 SR
1,416 Elo+

VS

Team Averages
Level 136
1,702 SR
1,592 Elo+
Da Ji
Da Ji
 
Da Ji
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Enkі
Cthulhu
Level 165
God Stats
27W - 5L
2,024 SR
Queue Stats
2,064W - 599L
1,783 Elo+
Party 2
Persephone
Persephone
NineLivesToLive
Persephone
Level 103
God Stats
34W - 20L
1,646 SR
Queue Stats
68W - 70L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nіktrif
Morgan Le Fay
Level 127
God Stats
8W - 1L
2,003 SR
Queue Stats
400W - 97L
1,781 Elo+
Party 2
Skadi
Skadi
giza64
Skadi
Level 117
God Stats
2W - 11L
1,337 SR
Queue Stats
54W - 63L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 4
5,811
1,162
3,865
3,347
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 5
5,611
1,122
2,550
7,319
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mercury
StuHaveMyBow
Mercury
9
1 / 4 / 2
5,129
1,026
3,040
5,739
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
cammy26
Anubis
10
2 / 2 / 2
5,555
1,111
2,035
3,599
1,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 4
5,449
1,090
3,502
7,111
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 3
6,750
1,350
7,127
4,562
2,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Enkі
Cthulhu
11
2 / 1 / 7
5,956
1,191
4,675
4,826
3,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
NineLivesToLive
Persephone
10
0 / 2 / 5
5,788
1,158
3,031
2,787
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Nіktrif
Morgan Le Fay
11
5 / 3 / 8
6,646
1,329
6,757
6,376
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
giza64
Skadi
11
0 / 1 / 4
5,935
1,187
1,518
1,689
541
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
8
Kills
15
15
Deaths
8
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
4
4
W
Da Ji
 
Da Ji
8
1
3
9.5
W
Cthulhu
Enkі
Cthulhu
2
1
7
5.5
L
2
4
5
1.13
W
Persephone
NineLivesToLive
Persephone
0
2
5
1.25
W
Morgan Le Fay
Nіktrif
Morgan Le Fay
5
3
8
3
L
Mercury
StuHaveMyBow
Mercury
1
4
2
0.5
L
Anubis
cammy26
Anubis
2
2
2
1.5
W
Skadi
giza64
Skadi
0
1
4
2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
23,108
27,115
Taken
20,240
9,116
Mitigated
9,197
4,935
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,865
55
0
584
3,347
1,113
0
1,523
1,824
14,147
0
W
Da Ji
 
Da Ji
7,127
2,367
0
925
4,562
2,777
37
1,920
2,417
0
12,027
W
Cthulhu
Enkі
Cthulhu
4,675
764
0
822
4,826
3,280
0
1,196
3,491
18,174
0
L
2,550
754
724
1,615
7,319
3,181
0
3,466
3,853
0
3,742
W
Persephone
NineLivesToLive
Persephone
3,031
0
0
282
2,787
672
496
0
2,721
12,723
429
W
Morgan Le Fay
Nіktrif
Morgan Le Fay
6,757
631
0
1,393
6,376
1,927
355
1,643
4,456
14,976
0
L
Mercury
StuHaveMyBow
Mercury
3,040
1,164
0
250
5,739
1,529
0
2,732
3,007
0
7,723
L
Anubis
cammy26
Anubis
2,035
193
120
959
3,599
1,576
0
2,195
1,404
8,005
0
W
Skadi
giza64
Skadi
1,518
331
0
86
1,689
541
865
774
910
0
12,487
L
3,502
1,594
0
683
7,111
1,717
0
4,426
2,685
0
9,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
31,075
66
Minions Killed
131
0
Camps Cleared
0
551,318
Distance Traveled
600,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,811
1,162
33
7
0
125,748
0
W
Da Ji
6,750
1,350
20
4
0
131,812
0
W
Cthulhu
5,956
1,191
21
4
0
131,932
0
L
Horus
5,611
1,122
1
0
0
105,518
0
W
Persephone
5,788
1,158
38
8
0
118,697
0
W
Morgan Le Fay
6,646
1,329
21
4
0
120,981
0
L
Mercury
5,129
1,026
7
1
0
128,270
0
L
Anubis
5,555
1,111
10
2
0
85,539
0
W
Skadi
5,935
1,187
31
6
0
97,311
0
L
Artemis
5,449
1,090
15
3
0
106,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role