Player Matchup

Awilix
Awilix
 
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kazbro
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,604 Elo+
Party 1
Horus
Horus
MrMandiioca
Horus
Level 203
God Stats
2W - 3L
1,546 SR
Queue Stats
113W - 104L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
RAgex52
Zhong Kui
Level 122
God Stats
2W - 0L
1,294 SR
Queue Stats
15W - 15L
1,520 Elo+
Party 1
Ra
Ra
WreckItRyke
Ra
Level 122
God Stats
11W - 6L
1,619 SR
Queue Stats
251W - 225L
1,574 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,545 Elo+

VS

Team Averages
Level 132
1,428 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ghost1231xd
Scylla
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,259 Elo+
Solo
Fenrir
Fenrir
ItzAether
Fenrir
Level 148
God Stats
0W - 2L
1,262 SR
Queue Stats
123W - 120L
1,505 Elo+
Party 2
Mulan
Mulan
iDemor4914
Mulan
Level 101
God Stats
37W - 30L
1,577 SR
Queue Stats
243W - 227L
1,497 Elo+
Solo
Terra
Terra
Đionysus
Terra
Level 136
God Stats
0W - 2L
1,303 SR
Queue Stats
157W - 136L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 0 / 2
3,529
706
1,073
2,717
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Kazbro
Sol
5
1 / 1 / 0
3,431
686
1,819
2,831
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 1
3,546
709
1,525
3,412
1,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
RAgex52
Zhong Kui
6
0 / 1 / 0
3,815
763
744
2,044
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
2 / 0 / 0
4,140
828
2,049
1,522
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 1 / 0
3,667
733
1,674
2,431
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
5
0 / 2 / 0
3,276
655
605
2,728
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
ItzAether
Fenrir
7
1 / 0 / 0
3,528
706
1,225
3,498
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
1
0 / 0 / 0
923
185
0
0
0
Terra
Đionysus
Terra
5
0 / 0 / 1
3,278
656
1,189
3,137
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
0
2
1
L
Neith
 
Neith
2
1
0
2
L
Scylla
0
2
0
0
L
Fenrir
ItzAether
Fenrir
1
0
0
1
W
Sol
Kazbro
Sol
1
1
0
1
W
0
1
1
0.5
W
Zhong Kui
RAgex52
Zhong Kui
0
1
0
0
W
2
0
0
2
L
Mulan
0
0
0
0
L
Terra
Đionysus
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,210
Damage
4,693
12,526
Taken
11,794
4,410
Mitigated
3,430
6,858
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,073
288
0
1,781
2,717
647
0
0
2,717
0
17,096
L
Neith
 
Neith
1,674
422
0
600
2,431
644
0
870
1,561
0
19,192
L
Scylla
605
42
0
577
2,728
651
0
1,723
773
14,771
0
L
Fenrir
ItzAether
Fenrir
1,225
468
0
1,922
3,498
967
0
967
2,531
0
14,707
W
Sol
Kazbro
Sol
1,819
946
0
1,265
2,831
590
0
418
2,413
14,147
426
W
1,525
686
340
1,432
3,412
1,462
0
771
2,641
0
6,820
W
Zhong Kui
RAgex52
Zhong Kui
744
281
0
729
2,044
1,303
515
0
2,044
14,675
4,013
W
2,049
140
176
1,135
1,522
408
0
605
917
18,752
1,535
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Đionysus
Terra
1,189
413
136
1,224
3,137
1,168
0
588
2,549
7,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,461
Gold Earned
14,672
146
Minions Killed
119
0
Camps Cleared
0
500,057
Distance Traveled
401,251
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,529
706
43
9
0
142,160
0
L
Neith
3,667
733
32
6
0
83,879
0
L
Scylla
3,276
655
31
6
0
92,392
2
L
Fenrir
3,528
706
36
7
0
114,456
0
W
Sol
3,431
686
23
5
0
88,859
4
W
Horus
3,546
709
10
2
0
101,455
0
W
Zhong Kui
3,815
763
33
7
0
62,399
0
W
Ra
4,140
828
37
7
0
105,184
0
L
Mulan
923
185
0
0
0
0
0
L
Terra
3,278
656
20
4
0
110,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role